Split/Second producer Jason Reid took time out of his busy schedule to chat with the EU PS Blog about what inspired the developers when creating the gaming content and the massive amount of explosions in it.
Reid said that when playing the racer, you need to be looking around at the different buildings rigged to blow, so as to better find opportunities to stop your opponents in their tracks and claim victory for yourself.
The video interview is below the break, and also through the link as well.
Split/Second is out on PC, PS3, and Xbox 360 next week (May 18 & 21), and a demo’s up for it on PSN and 360.
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