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Crackdown 2's Thompson: Modern games are "too easy"

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Ruffian creative chief Billy Thompson reckons completing modern games might not be challenging enough. Crackdown 2 should be a laugh then, innit.

"I have to say I do worry that we're starting to make games that are potentially too easy to complete," said Thompson, speaking to Develop.

"I still look fondly back on the days of the early Spectrum games that were sometimes insanely difficult to complete."

Thompson added that making games easier is a commercial decision:

"I know we can never make games that have that level of difficulty any more," he conceded.

"We're aiming at such a wide audience that it would be commercial suicide, but it doesn't stop me longing for the truly selfish opportunity to make a game that would be genuinely challenging to the people who made it."

Crackdown 2 ships on July 9.

Thanks, CVG.

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Crackdown 2

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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