Ghost Recon: Future Soldier producer Jean-Bernard Jacon has said that while the game is staying true to Tom Clancy’s ideas, it adds plausible future conflicts with some advanced tech that’s currently being tested as prototypes throughout the armies of the world.
He also chats about the four different classes you will be playing as in the game.
The game starts off with a Russian terrorist group working to destabilize the government, and you get to play one of the workers in the facility that the terrorists are getting ready to attack.
It will also contain four classes of characters to play as:
- TheRecon soldier which uses camouflage.
- The Commando who is the “bad ass” with the “biggest and baddest” equipment.
- The Sniper who had the longest range weapons and can display enemy intelligence through sensors, letting his comrades know where the enemy is hiding.
- The Engineer who is the Swiss Army Knife of the team, and can trigger a magnetic pulse sheild in order to protect against electronic aggressions. He can also carry a small air drone on his back, allowing you to use it and play as it. You can also use a ground drone.
All sounds interesting, and you can watch the full video of Jean-Bernard chatting about the game over on Gamespot.
The game will have four-player co-op, and a multiplayer Beta is expected sometime this summer for those that purchase Splinter Cell: Conviction for Xbox 360.
More information on a PC version is expected at a later date.
A Wii version’s also expected.
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