StarCraft II’s design director, Dustin Browder, has revealed that Blizzard wants players new to cooperative play in the series to start out against the AI before moving on 1v1, so as to be better prepared for the onslaught.
Speaking with Game Informer, Browder also suggested that players log 30 to 60 hours of play before going 1v1.
“We’re definitely going to be looking at Achievements and other tools to encourage our players, once they graduate from cooperative vs. AI to move into team play before they move into 1v1,” he said.
“We’re going to offer 4v4 and 3v3 to encourage them to get into a team play environment [and] get with a team. It’s a much more casual environment than the 1v1. You’ve got somebody to help you to play with, you’ve got allies who can come to your rescue if you get into a little bit of trouble.
“We really consider the 1v1 the final endgame arena-style gameplay that we hope players will only get to after 30, 40, 50, 60 hours played depending on their enthusiasm for it.
“That’s my hope as a designer, but whether any of that works out is anyone’s guess.”
The Beta for StarCraft II is currently ongoing and a release date is slated to be revealed “in the coming weeks”, per a press release announcing the Collector’s Edition.
If you don’t have a Beta key yet, keep praying or try to get one through Facebook.