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Sharp shows off what could very well be 3DS tech

Saturday, 3rd April 2010 06:41 GMT By Nathan Grayson

2deersonescreen

3D that doesn’t require silly paper glasses? Screens that do require touching? The ability to switch back-and-forth between 2D and 3D at the drop of a hat?

Huh? Did someone just scream “3DS”? Yes. Yes they did. That was us.

“Sharp Corporation has developed a 3D touchscreen LCD featuring the industry’s highest brightness that can switch between 2D and 3D modes. Users can view 3D images without the need to wear special glasses, making this LCD ideal for mobile devices such as digital cameras, mobile phones, and smartphones,” said Sharp.

“The newly developed 3D LCD uses a parallax barrier system to display 3D images. This parallax barrier, which has a series of vertical slits, is incorporated into an ordinary LCD to control the path of light reaching the right and left eyes, thus creating a sense of depth. However, the conventional 3D LCD with this system had difficulty in displaying high-quality images in 3D mode.”

The full presser – with enough techno-jargon to teach even the most battle-scarred of geeks how to love again – is below.

Sharp Develops 3D Touchscreen LCD—Switchable Between 2D and 3D Modes—with Industry’s Highest Brightness

Sharp Corporation has developed a 3D touchscreen LCD featuring the industry’s highest brightness that can switch between 2D and 3D modes. Users can view 3D images without the need to wear special glasses, making this LCD ideal for mobile devices such as digital cameras, mobile phones, and smartphones.

The newly developed 3D LCD uses a parallax barrier system to display 3D images. This parallax barrier, which has a series of vertical slits, is incorporated into an ordinary LCD to control the path of light reaching the right and left eyes, thus creating a sense of depth. However, the conventional 3D LCD with this system had difficulty in displaying high-quality images in 3D mode.

The 3D LCD developed by Sharp at this time significantly improves image quality by achieving both high brightness and low crosstalk*2 thanks to advances in CG-Silicon technology*3 and optimization of the parallax barrier. Advances in CG-Silicon technology have shrunk the wiring width within the LCD panel, allowing more light to pass and doubling the brightness (to 500 cd/m2, the industry’s highest) compared to the conventional model*4. In addition, optimizing the parallax barrier design has increased the efficiency of light, thereby dramatically reducing crosstalk. Also, the thickness of the LCD module is about the same as conventional 2D displays even though it is a touchscreen display. As 3D images can be displayed in both portrait and landscape screen orientations, it is ideal for sophisticated mobile devices such as smartphones.

Sharp has also developed a non-touchscreen 3D LCD and will start its mass production in the first half of fiscal 2010.

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6 Comments

  1. Dannybuoy

    I love to see a simulated deer grazing this time in the morning. A 3Deer if you will

    #1 4 years ago
  2. Gekidami

    This is a better example.

    #2 4 years ago
  3. Erthazus

    For some reason i don’t believe this. I believe that this technology exist, but i don’t believe that Nintendo will use this LCD to create games.

    Its 800×400. I can’t imagine how much games is going to cost them.

    #3 4 years ago
  4. Madlink

    Seems pretty convincing. I’m sure Nintendo will be contracting a custom version of this type of screen since it’s been around for a while. http://www.theregister.co.uk/2004/08/11/sharp_lcd/

    It’ll be an interesting E3 for sure.

    #4 4 years ago
  5. Grimrita

    oh ‘deer’!

    #5 4 years ago
  6. NoxNoctisUmbra

    I thought the 3D nintndo DS would be using the camera like this game.. http://www.youtube.com/watch?v=pWYgM1RGixM .. nothing really popping out, its just using the camera for 3D effect.

    #6 4 years ago

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