Monthly Archives: March 2010

Mon, Mar 15, 2010 | 11:04 GMT

The Old Republic gets new planet, web comic

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BioWare has lifted the lid on another TOR planet, this one named Belsavis.

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Mon, Mar 15, 2010 | 10:45 GMT

Versus XIII, Agito XIII pushing for story-driven gameplay, says Toriyama

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Final Fantasy XIII director Motomu Toriyama has said Final Fantasy Versus XIII and Final Fantasy Agito XIII will be aiming for story-driven gameplay.

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Mon, Mar 15, 2010 | 10:42 GMT

Study: US spent $3.8 billion on MMOs last year

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According to a Today’s Gamers MMO Focus Report by Gamesindustry.com and TNS, Americans spent an eye-watering £2.55 billion on MMOs last year.

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Mon, Mar 15, 2010 | 10:32 GMT

THQ working on downloadable core brand titles

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THQ has said it’s to release “up to six” downloadable titles within the next year, some based on the publisher’s biggest IP.

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Mon, Mar 15, 2010 | 10:19 GMT

Blizzard aiming for Starcraft II Mac beta by April

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Blizzard’s confirmed that it’s aiming to have a Mac version of the Starcraft II beta running by April.

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Mon, Mar 15, 2010 | 10:00 GMT

Moto GP 09/10 gets new shots

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Capcom’s stuck out some new screens of Moto GP 09/10, showing the racer’s latest version in fine fettle.

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Mon, Mar 15, 2010 | 10:16 GMT

UK charts: PS3 beats 360 in battle of FFXIII

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Final Fantasy XIII has gone straight into into the UK charts at number one, with the PS3 version beating the Xbox 360 SKU with sales of 54 percent to 360′s 46 percent.

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Mon, Mar 15, 2010 | 09:52 GMT

Carmack will “try” to have Rage on iPad and iPhone

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Post-apocalyptic actioner Rage is coming to all touchy Mac platforms under the sun, if id code legend John Carmack has anything to say about it.

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Mon, Mar 15, 2010 | 09:33 GMT

Kojima: Peace Walker is a “true MGS game”

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Hideo Kojima’s said that you’ll be getting a “true MGS game” with Metal Gear Solid: Peace Walker.

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Mon, Mar 15, 2010 | 09:25 GMT

Metro 2033 now available for pre-load on Steam

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Moody THQ shooter Metro 2033 is now open for pre-load on Steam.

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Mon, Mar 15, 2010 | 09:15 GMT

Molyneux: Fable II episodes release was “successful”

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Lionhead boss Peter Molyneux has said the release of Fable II Episodic was a “successful” one.

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Mon, Mar 15, 2010 | 09:03 GMT

Flower boss: “We’re not going to have a game by 2011″

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Thatgamecompany’s Jenova Chen said at GDC last week that the firm will not release a new game this year.

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Mon, Mar 15, 2010 | 06:13 GMT

Rein: Epic “owns” Gears IP, “can do what we want with it”

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Epic’s Mark Rein has said that the developer owns the Gears of War IP, and can do with it what it pleases.

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Mon, Mar 15, 2010 | 08:49 GMT

Test Drive Unlimited 2 takes place on Ibiza, more details dropped

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Test Drive Unlimited 2 details have dropped in the latest issue of GameReactor, confirming the game will take place on the Spanish party island of Ibiza. Big-fish-little-fish inclusion is unconfirmed at this time.

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Mon, Mar 15, 2010 | 08:41 GMT

Is PS Move a system-driver? “Absolutely,” says Denny

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Motion controller PlayStation Move will “absolutely” drive system sales, WWS Europe VP Michael Denny said at GDC last week.

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Mon, Mar 15, 2010 | 08:32 GMT

Report – Sony rep drops October release for GT5 at GDC

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According to Italian website 4News.it, a Sony rep said at GDC last week that Gran Turismo 5 will release this October.

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Mon, Mar 15, 2010 | 06:12 GMT

Epic “impressed” with some of the games created with Unreal 3

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Epic’s Mark Rein was on hand at GDC last week, chatting about Unreal Engine 3, some of the games created with it, and some of the winners from the Make Something Unreal contest.

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Mon, Mar 15, 2010 | 08:28 GMT

Rumour: Game Informer lists Red Dead Redemption for PC

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According to MultiplayerNetwork, the latest issues of Game Informer has Rockstar’s Red Dead Redemption listed as a PC title.

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Mon, Mar 15, 2010 | 08:16 GMT

Japanese hardware charts – PSP keeps going like Duracell bunny

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That PSP, huh? It just doesn’t know when to stop being the best-selling hardware in Japan.

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Mon, Mar 15, 2010 | 08:12 GMT

Ensemble: “We were simply too expensive”

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Ensemble Studio’s inability to hit deadlines or budget restraints led to its downfall, long-time staffer Paul Bettner said at GDC last week.

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