Indie MMO Love is now available

By Stephany Nunneley, Friday, 26 March 2010 21:32 GMT

lovemmo

Eskil Steenberg’s settlement-building MMO Love with it’s nifty impressionist graphics is now available, and the client is free to download.

For a tenner, you can play for 30-days. After that, you have to pony up more dough.

Full instruction on who, how, when, what and why can be found on the official site.

Love was announced in October of last year, and you can get a gander at what it looks like through this video.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Eskil Steenberg

  • GDC Europe 2012 to dissect Love and The Witcher 2

    This year’s Games Developers Conference Europe has added post-mortems of CD Projekt’s, The Witcher 2, and Eskil Steenberg’s indie title, Love. Cryptic Studios will also be on hand to discuss user-generated content in MMOs. Other confirmed sessions include a post-mortem of thatgamecompany’s Journey, and Rare’s N64 classic, GoldenEye. GDC Europe takes place in Cologne from […]

  • Steenberg: Love is a "B-", but "kind of sad" that nobody will top it

    Eskil Steenberg, the single programmer behind the unusual collaborative building MMO Love, has said his game is a “B- in a genre no one else has gotten a D in”, and that he’s touched the “bleeding edge of what is possible”.

Love

  • GDC Europe 2012 to dissect Love and The Witcher 2

    This year’s Games Developers Conference Europe has added post-mortems of CD Projekt’s, The Witcher 2, and Eskil Steenberg’s indie title, Love. Cryptic Studios will also be on hand to discuss user-generated content in MMOs. Other confirmed sessions include a post-mortem of thatgamecompany’s Journey, and Rare’s N64 classic, GoldenEye. GDC Europe takes place in Cologne from […]

  • Steenberg: Love is a "B-", but "kind of sad" that nobody will top it

    Eskil Steenberg, the single programmer behind the unusual collaborative building MMO Love, has said his game is a “B- in a genre no one else has gotten a D in”, and that he’s touched the “bleeding edge of what is possible”.