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Cage: Publishers should “give more importance to creativity”

Tuesday, 23 March 2010 17:38 GMT By Stephany Nunneley

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Quantic Dream’s David Cage has been on the interview circuit rather heavily since Heavy Rain was released, and in his most recent one, Cage chats about how the game is proof that publishers need to take more risks.

Speaking with the Guardian, Cage said he believes publishers should also “give more importance” to creativity.

“I always said that the success or failure of Heavy Rain would send a strong message to the game industry: if the game faced disappointing reviews and sales, it would mean that gamers are not interested in exploring different ways of interacting based on emotions and targeting an adult audience,” he said.

“As Heavy Rain is very positively received, I believe it clearly states that gamers are eager to play different types of games and that publishers should dare to take more risks and give more importance to creativity. I strongly believe that interactivity has the potential to become an art, it is just a matter of time.

“An analyst wrote that no matter how good Heavy Rain would be, it would not sell because gamers do not want to think when they play. I was really shocked by this idea, as if gamers were all stupid teenagers only interested in killing zombies in corridors.

“The commercial success of the game shows one thing: gamers are not who we thought they are. They are older, eager for something new, ready for more sophistication than what most games have to offer. The limits come from ourselves, game creators and publishers, but the market is now ready to see video games evolve to a more mature and meaningful media. As an industry, we should better understand that quickly and move accordingly if we want to continue to grow and expand our core audience.

“The amount of difficulties to create this type of experience is really significant, from the volume of script you need to write to the mass of Motion Capture and facial animations and graphics you need to produce, not mentioning the need for a new approach to interface.

“Bringing meaning to this media is for me the biggest challenge: you don’t only need programmers with some cool lines of code anymore, but you also need talented authors having something to tell. The first movies were made by technicians building their own cameras.

“Movies became an art when technicians worked on the technique and artists took care of the content. I hope this is going to happen in a near future in the game industry. We have incredibly talented people that just need time, some space and trust to invent experiences no one has imagined before. It is just a matter of time.

“Technology and graphics are just tools to create emotions, nothing more. Some games sometimes seem to believe the tool is more important than the content”.

The Taxidermist DLC is expected to land on April 1, and according to GTTV, the next game from Quantic is “already written”.

It might also be online.

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25 Comments

  1. Syrok

    “gamers are eager to play different types of games and that publishers should dare to take more risks and give more importance to creativity.”

    I certainly am and wish they would get a little bit more creative.

    #1 5 years ago
  2. onlineatron

    While I don’t like his evangelical tone, I do appreciate what he’s saying.

    I don’t want everyone to approach ‘different types of games’ his way, but I do want to see a greater emphasis on originality and adult themes.

    ‘gamers are eager to play different types of games’

    If HR sales are anything to go by then this is true.

    #2 5 years ago
  3. theevilaires

    Sony does I know for sure. Look at eye toy, games like Buzz, patapon, LittlebigPanet,and flower. Cage should also note Heavy Rain.

    Microsoft I can’t really say they have creativity. They just copy everyone else. Their games are super safe in the meaning that they are just clones of repeated success they have had (HALO2,3,ODST)

    Nintendo surprises us every now and then, but nobody tries fresh ideas or take more risk than Sony as a publisher.

    I know I’ll be called a fanboy but whatever bring on your debates.

    #3 5 years ago
  4. Erthazus

    @3 i agree with you. But sometimes Innovation is not a success.
    I really want from Sony more success rather then innovation. They had enough games that uses word: Innovation.

    #4 5 years ago
  5. theevilaires

    Saying you want success more from Sony than innovation will make you sound like a fan-boy, be careful. Innovation is what moves us to better things and closer to what we want to achieve in gaming altogether.

    Sony deserves success don’t get me wrong, but as long as they are the first to innovate new technology into gaming they will always be a success to me.

    #5 5 years ago
  6. Erthazus

    MAG is not a success and i can go on and on.

    #6 5 years ago
  7. blackdreamhunk

    I am a genre jumper one of the reason I hate consoles…sorry console gaming don’t have a lot of genres

    #7 5 years ago
  8. theevilaires

    I like MAG and although its not a commercial success I feel its still innovative on its large scale battles and 256 player multiplayer which has never been done on consoles before.

    MAG2 will be a beast when they found out their mistakes with the original but don’t expect to see that until PS4 with 512 players on one map going crazy.

    #8 5 years ago
  9. theevilaires

    blackdreamhunk said: I am a genre jumper one of the reason I hate consoles…sorry console gaming don’t have a lot of genres

    Oh boy you are too funny. :D

    #9 5 years ago
  10. blackdreamhunk

    ok I am too funny then does a console have any space sims, how rts, rtt,muder mistery,point and click,sims flight sims….do you want me to go on?

    #10 5 years ago
  11. Gekidami

    Yes, yes they do.

    #11 5 years ago
  12. theevilaires

    blackdreamhunk said: ok I am too funny then does a console have any space sims, how rts, rtt,muder mistery,point and click,sims flight sims….do you want me to go on?

    Are you really nuts BDH or just bored?

    Oh and that Murder mystery game on consoles you are talking about is the main headline pic of this article.

    #12 5 years ago
  13. Gheritt White

    @ 12: I never thought I’d type this, but… TEA FTW.

    #13 5 years ago
  14. NiceFellow

    I agree with him.

    Although I do still like to shoot zombies in corridors, too.

    Hopefully, what we’ll see as the industry matures is a nice, broad set of genres/games sensibly targeted to a diverse audience.

    Games like Heavy Rain and MW2 can happily co-exist, and indeed publishers should note that rather than overcompeting in a narrow set of genres they would actually reduce and spread risk with a diverse portfolio of quality titles that complement rather than compete for the attention of just a slice of the total potential audience for videogames.

    Also, who said MAG is not a commercial success? What criteria would count for the title? It was never going to remotely sell like MW2, but if it gets close to 1M worldwide and garners a loyal audience I think it will have done well and see no evidence it isn’t actually on track to do that.

    #14 5 years ago
  15. onlineatron

    14 responses…

    Used to be you’d click a VG247 article with 14 responses and be privy to an intellectual discussion of sorts. Now you click an article with more then 2 responses and you’re almost guaranteed a bunch of garbled nonsense.

    Oh how I weep for you VG247 :(

    #15 5 years ago
  16. theevilaires

    Well why don’t you enlighten us with your higher intellect onlineatron. You gotta be in it to win it and your post are nothing special kid so shut up and stop trying to start stuff.

    #16 5 years ago
  17. onlineatron

    I don’t wish to belittle anyone, despite how it may seem with my previous post.

    I just feel there has been a quantum shift in tone on this website. The articles are still top notch but the comments tend to divulge into what piece of hardware is better and whether PC gaming is still valid.

    Sorry if I came off a tad holy than thou in my last post, it’s just how I feel. I would contribute more but I find it difficult without a substantial level of give and take.

    #17 5 years ago
  18. theevilaires

    “I just feel there has been a quantum shift in tone on this website.”

    Yea those Sony bashing,XBOT trolling days are over. I’m sorry didn’t you get the memo when Mike and Psychotext decide to go AWOL.

    The site has become a little slow with stellar comments due to the fact that there isn’t much good news coming out lately (other than great stuff about Sony) and the fact people are playing good games that they usually would never get around this time of year (BLAME MW2) so chalk it up or attempt to add some value to the site since it has given you much entertainment in the past.

    #18 5 years ago
  19. itsucks

    stfu thesonybot. Still butthurt that comercial and critical sucess like MW2 own3d your precious uncharted 2 in the bafta awards? grow up (from your fanatism).

    #19 5 years ago
  20. theevilaires

    +1 for itsucks :D

    #20 5 years ago
  21. Galactic_Barret

    MW2 got more awards than UC2? MW2 was more of a critical success than UC2? I’m telling you: Twilight Zone.

    #21 5 years ago
  22. The Hindle

    Offically Mag has done 500k worldwide and that was a few weeks ago. It do 1m easily.

    #22 5 years ago
  23. xino

    just keep making more games for the new genre Interactive Drama!

    #23 5 years ago
  24. theevilaires

    I agree XINO, but I hope they add more innovation to that genre from Heavy Rain steps.

    Can we at least all agree the least innovative publisher is EA….with Acti coming in second

    #24 5 years ago
  25. DaMan

    yeah, totally new. there were dozens of them in late 80s – early 90s.

    it’s a fucking adventure game.

    #25 5 years ago

Comments are now closed on this article.

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    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]