SCE: Missing out on Demon’s Souls was “a mistake”

Tuesday, 16th March 2010 08:54 GMT By Johnny Cullen


Speaking at GDC, SCE localisation liaison Yeonkyung Kim has revealed the company made a big “mistake” when it passed on publishing Demon’s Souls.

In Japan and Asia, the game was published by Sony, but Atlus was then given publishing duties in the US, with no European release planned yet by neither firms. Something Kim regrets.

“That was a mistake,” he said. “It should have come out as a first-party title.”

Kim admitted it would be a niche title, hence why it wasn’t originally picked up with expected sales to be 15,000, but the LtD numbers for the FromSoftware RPG is at nearly a quarter of a million.

But is a sequel on the way. According to this, yes.

Thanks, 1UP.



  1. mington


    #1 5 years ago
  2. Blerk

    Never underestimate the power of ‘word of mouth’.

    #2 5 years ago
  3. mington

    a sequel would be so good

    i’m in two minds whether they should just repeat the same formula + lots of polish

    or have one big open world like shadow of the colossus…but full of demons

    they should make both

    #3 5 years ago
  4. Edward Cullen

    If you’re the guys who made Armored Core I myself would stay away from you within a mile radius.

    But I guess everyone can change.

    #4 5 years ago
  5. Herlock

    Stupid Japanese Studio and have SCE in 3 parts is too…
    Localisation are so bad!

    #5 5 years ago
  6. Erthazus

    I think this time Sony will publish it and developers will have enough money to polish it.

    #6 5 years ago
  7. frostquake

    I have it, but I haven’t broke the wrapper on it…So it is still in Virgin status…too many other games to de-flower!

    #7 5 years ago
  8. Dannybuoy

    buying Demon’s Souls was a big mistake for me. Don’t get me started… i was looking for a fun hack and slash but Demon’s Souls was something else altogether. GoW Collection was the scratch I was looking for the itch in the end ;-)

    #8 5 years ago
  9. Len

    Where as I loved it, great and terrifying game.

    Very interested to see what/if they do a sequel… :#)

    #9 5 years ago
  10. mington

    The games all about co-op, i love helping people out its well fun, and like wise letting other people kill my bosses :P

    #10 5 years ago
  11. sennasnit

    It’s supposed to be harder than the hardest thing on earth with a hard on. :/

    #11 5 years ago
  12. mington

    it wasn’t that hard, but it really throws you in at the deep end, the first ten hours of the game is probably its hardest, but the more you level up it becomes a cake walk….:P its all about co-op baby, it took me 25 hours to realise

    i’ve almost completed it, i killed 4 bosses last night, 2 bosses to go, i’m gonna finish it tonight!

    #12 5 years ago
  13. Syrok

    “It’s supposed to be harder than the hardest thing on earth with a hard on. :/”


    Not really. Once you have adjusted the way you play to it it’s not difficult at all.

    #13 5 years ago
  14. Telepathic.Geometry

    @frostquake: You don’t deflower Demon’s Souls, it deflowers you. And it feels good.

    It’s not so much hard as it is unforgiving. And it’s hard too.

    #14 5 years ago
  15. mington

    those first few hours of demons souls are really iconic, it all gets a bit dingy around the middle, but everyone should experience the first two levels, when you walk through that fog and are greeted by a 50 foot knight and 10 archers, thats some scary shit

    #15 5 years ago
  16. Telepathic.Geometry

    Every world has its own terrors in fairness. Don’t get me started on World 5, what a fucking horrible shithole. I mean, fucking plague baby foetus attacks FFS!!! (x–x)

    #16 5 years ago
  17. theevilaires

    I have to pick this up. I keep forgetting. Hey Psychotext have you beaten it already……I know you’re here so reply.

    #17 5 years ago
  18. Sini

    I think the important thing to get out of this is that sequel is most likely in development, and because of first game unexpected popularity Sony will be publishing it worldwide, with maybe even a bigger budget. Can’t wait.

    #18 5 years ago

Comments are now closed on this article.