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Splash Damage: No platform "superior or inferior" in Brink

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Splash Damage CEO Paul Wedgwood has said if you're worried about any bias the studio may give to a specific platform, then you should have no worries: the game won't be "superior or inferior" on consoles or PC.

Speaking to IncGamers, he further stated:

"We have developed a kind of internal approach which I believe is entirely platform agnostic.

"When we're trying to solve a console design issue with someone like Richard Ham, because he's the co-creator of Syphon Filter, that's the best-selling shooter on the original PlayStation."

Yesterday, the Bethesda-published actioner got a new CG-filled trailer. Simply put, you don't buy this, you're a no-one. Na, we kid. But seriously, you'd be a no-one.

The game's due out in fall for PS3, 360 and PC.

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Johnny Cullen

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Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.
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