<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Lack of Metro 2033 for PS3 was a &#8220;business decision&#8221;, says THQ</title>
	<atom:link href="http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 20:54:56 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: NiceFellow</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152906</link>
		<dc:creator>NiceFellow</dc:creator>
		<pubDate>Thu, 25 Feb 2010 18:47:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152906</guid>
		<description>A pure timed exclusive will always have an incentive always.  That&#039;s business.  It might not be a straight money transaction - i.e. here is $5 Million pls give us 12 months timed - it might be advertising support - give us a 6 month timed exclusive and we&#039;ll pay for the advertising, or any similar business arrangement.

I&#039;d say 9 times out of 10 a timed exclusive has been bought in some fashion.

Sometimes, though, it&#039;s down to cost/time - a smaller developer if they are up and running and able to deliver on PC/360 on time (which is the normal way these things work) may genuinely find supporting PS3 outside their capability without getting more money or taking longer.  In those cases I can see why they decide to drop PS3.

Mind you, mostly such titles turn out to be weak, such as Velvet Assassin, which is one such example where PS3 version was clearly cut due to lack of funds/time and the need to quickly get the game out on PC and 360 which they could just about manage.

I think in general seeing Bioshock 2 release day / date for 360/PS3 confirms this all the more.  Unless you&#039;re getting paid to loose the sales - as most timed exclusives sell less on the delayed platform so far as I can see - you&#039;re not going to do it.</description>
		<content:encoded><![CDATA[<p>A pure timed exclusive will always have an incentive always.  That&#8217;s business.  It might not be a straight money transaction &#8211; i.e. here is $5 Million pls give us 12 months timed &#8211; it might be advertising support &#8211; give us a 6 month timed exclusive and we&#8217;ll pay for the advertising, or any similar business arrangement.</p>
<p>I&#8217;d say 9 times out of 10 a timed exclusive has been bought in some fashion.</p>
<p>Sometimes, though, it&#8217;s down to cost/time &#8211; a smaller developer if they are up and running and able to deliver on PC/360 on time (which is the normal way these things work) may genuinely find supporting PS3 outside their capability without getting more money or taking longer.  In those cases I can see why they decide to drop PS3.</p>
<p>Mind you, mostly such titles turn out to be weak, such as Velvet Assassin, which is one such example where PS3 version was clearly cut due to lack of funds/time and the need to quickly get the game out on PC and 360 which they could just about manage.</p>
<p>I think in general seeing Bioshock 2 release day / date for 360/PS3 confirms this all the more.  Unless you&#8217;re getting paid to loose the sales &#8211; as most timed exclusives sell less on the delayed platform so far as I can see &#8211; you&#8217;re not going to do it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alakratt</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152894</link>
		<dc:creator>Alakratt</dc:creator>
		<pubDate>Thu, 25 Feb 2010 17:16:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152894</guid>
		<description>Agree with you completely.</description>
		<content:encoded><![CDATA[<p>Agree with you completely.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Goliath</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152889</link>
		<dc:creator>Goliath</dc:creator>
		<pubDate>Thu, 25 Feb 2010 17:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152889</guid>
		<description>My thing is, just release the games day and date on both consoles. It makes more financial sense to do so and it&#039;s better for your brand.</description>
		<content:encoded><![CDATA[<p>My thing is, just release the games day and date on both consoles. It makes more financial sense to do so and it&#8217;s better for your brand.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alakratt</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152879</link>
		<dc:creator>Alakratt</dc:creator>
		<pubDate>Thu, 25 Feb 2010 16:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152879</guid>
		<description>@ Goliath

You may have a point, but that&#039;s hasn&#039;t stopped Lost Planet, Bioshock, GTA4 DLC, Section 8 (recently it was announced), Fallout 3 Expansions to come out some time later on PS3. So my point is there MUST be a reason, or profit, that the publishers gain in risking to re-release a product on the PS3 6 months to a year later.</description>
		<content:encoded><![CDATA[<p>@ Goliath</p>
<p>You may have a point, but that&#8217;s hasn&#8217;t stopped Lost Planet, Bioshock, GTA4 DLC, Section 8 (recently it was announced), Fallout 3 Expansions to come out some time later on PS3. So my point is there MUST be a reason, or profit, that the publishers gain in risking to re-release a product on the PS3 6 months to a year later.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Goliath</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152865</link>
		<dc:creator>Goliath</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152865</guid>
		<description>@ Razor

I think you missed my point so I&#039;ll explain. For a publisher, I don&#039;t see how it&#039;s successful. GTA games on the XBox didn&#039;t sell very well, however you have the investment of developing and marketing the titles and you&#039;re unlikely to recoup. Fanboys wont agree but timed exclusivity works for Microsoft but not quite the same way it worked for Sony last generation. This generation you have parity. The hardcore gamer will buy the console for a game he wants. If he&#039;s a multiplatform owner he&#039;ll get the game when it&#039;s released rather than wait for it to come out on his preferred platform so it influences consumer purchasing power. The flipside is that, when that game comes to the PS3, the publisher has invest money in development and marketing and sales are pedestrian. Casual gamers don&#039;t care, exclusivity means litte to them as they&#039;re more likely influenced by advertising and word of mouth when purchasing a game. In chosing a console they don&#039;t look at the software so much as they look at price, advertising and again, word of mouth; it&#039;s what their friends have and their personal recommendations that sway a casual gamer. The early part of this generation has been a battle to reach the core gamer because they spend money on games. </description>
		<content:encoded><![CDATA[<p>@ Razor</p>
<p>I think you missed my point so I&#8217;ll explain. For a publisher, I don&#8217;t see how it&#8217;s successful. GTA games on the XBox didn&#8217;t sell very well, however you have the investment of developing and marketing the titles and you&#8217;re unlikely to recoup. Fanboys wont agree but timed exclusivity works for Microsoft but not quite the same way it worked for Sony last generation. This generation you have parity. The hardcore gamer will buy the console for a game he wants. If he&#8217;s a multiplatform owner he&#8217;ll get the game when it&#8217;s released rather than wait for it to come out on his preferred platform so it influences consumer purchasing power. The flipside is that, when that game comes to the PS3, the publisher has invest money in development and marketing and sales are pedestrian. Casual gamers don&#8217;t care, exclusivity means litte to them as they&#8217;re more likely influenced by advertising and word of mouth when purchasing a game. In chosing a console they don&#8217;t look at the software so much as they look at price, advertising and again, word of mouth; it&#8217;s what their friends have and their personal recommendations that sway a casual gamer. The early part of this generation has been a battle to reach the core gamer because they spend money on games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Razor</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152849</link>
		<dc:creator>Razor</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152849</guid>
		<description>&quot;I really don’t think timed exclusivity works. &quot;
 
GTA games on PS2 say hi</description>
		<content:encoded><![CDATA[<p>&#8220;I really don’t think timed exclusivity works. &#8221;</p>
<p>GTA games on PS2 say hi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eregol</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152843</link>
		<dc:creator>Eregol</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152843</guid>
		<description>How odd.
I did wonder why they&#039;re not bringing this to the PS3.

I&#039;d laugh if it ended up being rubbish. Highly plausible.

It&#039;s first person anyway, so not something that I will miss.</description>
		<content:encoded><![CDATA[<p>How odd.<br />
I did wonder why they&#8217;re not bringing this to the PS3.</p>
<p>I&#8217;d laugh if it ended up being rubbish. Highly plausible.</p>
<p>It&#8217;s first person anyway, so not something that I will miss.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Goliath</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152842</link>
		<dc:creator>Goliath</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:33:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152842</guid>
		<description>I don&#039;t think you can capitalize on timed releases. I really don&#039;t think timed exclusivity works. Even if it&#039;s 6 months later, consumers have moved on. I haven&#039;t seen 1 situation where it was successful for both parties. I think THQ weighed delaying the game to complete the PS3 version against releasing just the XBox 360 and PC version.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think you can capitalize on timed releases. I really don&#8217;t think timed exclusivity works. Even if it&#8217;s 6 months later, consumers have moved on. I haven&#8217;t seen 1 situation where it was successful for both parties. I think THQ weighed delaying the game to complete the PS3 version against releasing just the XBox 360 and PC version.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alakratt</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152841</link>
		<dc:creator>Alakratt</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152841</guid>
		<description>A business decision, good, a little honesty. Just a little more and he was about to say &quot;due to a big ass check from MS so that they can claim it as an exclusive&quot;. I&#039;ll call it right now and say that in 6 months it&#039;ll come out in PS3 or it&#039;ll be announced for it.</description>
		<content:encoded><![CDATA[<p>A business decision, good, a little honesty. Just a little more and he was about to say &#8220;due to a big ass check from MS so that they can claim it as an exclusive&#8221;. I&#8217;ll call it right now and say that in 6 months it&#8217;ll come out in PS3 or it&#8217;ll be announced for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: daytripper</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152838</link>
		<dc:creator>daytripper</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152838</guid>
		<description>i cant see many ps3 only players being up in arms about this to be honest</description>
		<content:encoded><![CDATA[<p>i cant see many ps3 only players being up in arms about this to be honest</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mington</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152837</link>
		<dc:creator>mington</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152837</guid>
		<description>Lair!</description>
		<content:encoded><![CDATA[<p>Lair!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Erthazus</title>
		<link>http://www.vg247.com/2010/02/25/lack-of-metro-2033-for-ps3-was-a-business-decision-says-thq/comment-page-1/#comment-152831</link>
		<dc:creator>Erthazus</dc:creator>
		<pubDate>Thu, 25 Feb 2010 15:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=82384#comment-152831</guid>
		<description>Actually thats a lie. Developers said in Moscow GameWorld that Publisher THQ tried to ask them if they could make a PS3 port till release date, 4A said: NO, we don&#039;t have much time to do a PS3 version.</description>
		<content:encoded><![CDATA[<p>Actually thats a lie. Developers said in Moscow GameWorld that Publisher THQ tried to ask them if they could make a PS3 port till release date, 4A said: NO, we don&#8217;t have much time to do a PS3 version.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

