Thu, Feb 18, 2010 | 17:43 GMT

Misuse of Unreal led to Last Remnant framerate problems, says Square Enix

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Misuse of the Unreal Engine 3 led to the much talked about framerate problems The Last Remnant had come across, according to Square Enix.

Chief Technology Officer Juilen Merceron said in an interview with Gama: “One of the traps with middleware is that some game teams believe that, because they got this middleware, maybe they need less programmers on their team, or maybe they don’t need that many skilled programmers.

“Sometimes middleware is just something that a studio or a game team is going to use because they don’t find the right people.

“Some people use middleware because they just don’t find talent, and I think that replacing talent with middleware is the first mistake that some game teams can make because, when it is too late — when you realize that actually the middleware won’t be able to provide the features that you need — then basically you don’t have anyone that is able to solve the problem on your team,” he further added

The Last Remnant was released in 2008 for Xbox 360 before getting a PC release last year. A PS3 version was also meant to be released, but that has never materialised.

It’s prompted speculation it’s been since canned.

10 comments

#1

Blerk
18/02/10, 3:18 pm

Tell us what happened to the PS3 version!

#2

theevilaires
18/02/10, 3:20 pm

Excuses, if you ask me. Yea whatever happened to the PS3 version?

#3

jkoz
18/02/10, 3:31 pm

Maybe they’re fixing it.

#4

bluemanrule
18/02/10, 3:42 pm

The PC version addressed the issue and, from what I’ve read, plays much better than its 360 counterpart. The PS3 version was slated to the receive the PC improvements. I don’t think it will still release b/c of the low sellthrough rates of the other two versions. It’s sad b/c I really enjoy the game and actually look to finish it this month.

#5

DaMan
18/02/10, 3:59 pm

…. no shit, SquEnix.

#6

Goliath
18/02/10, 4:03 pm

Wasn’t the PS3 version listed for Europe sometime in the summer?

#7

DaMan
18/02/10, 4:18 pm

yeah, apparently it was cancelled.

edit – actually I would prefer them putting more resources into this project instead of FF13 :/ TLR could’ve been quite good.

#8

onlineatron
18/02/10, 5:18 pm

That’s the first TEA post i’ve seen in a loooong while.

Anyway, I hate the UE3 engine, it’s even enough to ruin the sumptuous art style of ME2.

#9

Phoenixblight
18/02/10, 7:24 pm

This game was god awful. Glad I rented it would have been worst money spent.

#10

joseangelhe
19/02/10, 2:33 am

I enjoyed it quite a bit.

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