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EA: C&C4 will appeal to FPS multiplayer fans

Wednesday, 17th February 2010 16:32 GMT By Stephany Nunneley

C&C42

Command & Conquer 4: Tiberian Twilight producer Raj Joshi has said that the title will not only appeal to fans of the strategy series, but to players who prefer FPS multiplayer titles.

Speaking with VideoGamesDaily, Joshi said that the mobile crawler class should appeal to those who like the FPS genre, thus expanding the franchise’s following.

“Having the mobile crawler, the class choice which hopefully will appeal to first-person shooter multiplayer players, where it’s more focused,” said Joshi. “Rather than having all 88 units accessible at once and trying to figure out your path, you pick a class and that kind of determines your play style.

“Having that mobile base, and not having to do Tiberium harvesting, and not having as many units to control at once, will hopefully help people jump in.

“Plus, the play style of multiplayer is more like a first person shooter mode, where it’s kind of this domination style capturing of control points. We’re hoping all these things kind of added together will make it easier to get into.

“It’s not a casual game by any stretch of the imagination, but I think more casual than, like, Red Alert 3, where the build order was very specific, all the units were very specifically good at one little thing. That one was very oriented to the micromanaging player.”

More information on the new class structure was revealed yesterday, during a dev chat.

Command & Conquer 4 hits PC March 16 and 19 in the US and Europe, respectively.

Thanks, Dirigiblebill.

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7 Comments

  1. blackdreamhunk

    personaly I like both,however rts gamers are not like fps gamers. They maybe taking a risk here.By the way I would say there is more rts gamers than fps.

    #1 5 years ago
  2. unacomn

    As a personal opinion about the experience I’ve had with the C&C4 beta multiplayer, it gets old really fast.

    #2 5 years ago
  3. SunKing

    I imagine it will gather a hardcore following online if it’s properly supported and balanced. To be honest, though, the games haven’t really been the same since EA took Westwood over.

    #3 5 years ago
  4. RGW1982

    “EA: We’re Fucking Retarded”

    That’s About All I Gathered From That Article.

    #4 5 years ago
  5. Hunam

    From playing the beta, what they say is quite correct.

    RTS is one of the most intimidating games to play online because you can get utterly crushed without much of a chance and once you get killed that’s it, you lose they win and you had no fun.

    C&C4 has that no consequence feel that FPS has, the game is built around teams and you generally have a limited number of units to build, so you build a small squad and support each other. You can build units quickly and getting around the map is easy. There are no resources to worry about and if you die you just sit out for 20 seconds and join right back in.

    #5 5 years ago
  6. RGW1982

    @ 5

    All I Gathered From Your Stupidity.. I Mean Comment, Is That You’re An Idiot.

    #6 5 years ago
  7. DarkElfa

    I don’t play online RTS games. What’s the point? All you need is one master strategist who never sleeps because he’s mastering every nuance of the game and its over.

    #7 5 years ago

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