Mon, Feb 08, 2010 | 11:18 GMT

“No truth” to Killzone 2 Arc patch rumour, says SCEE

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SCEE has told VG247 there is absolutely “no truth” in the rumour that Killzone 2 is to get a patch for PlayStation Arc support.

TheSixthAxis rumoured this morning that the Guerrilla shooter would get upgraded for the motion controller.

“Nope, there’s no truth to that whatsoever,” said an SCEE rep.

Killzone 2 released one year ago this month for PS3, with a sequel apparently now in the works.

Arc, meanwhile, is the codename for the PS3 motion controller. That’s due out in fall.

21 comments

#1

mington
08/02/10, 11:23 am

what would be the point of that, fps and motion controls are not good bed fellows, lets just put a line under it and move on

how about a bullet penetration patch first! one of my many gripes with the game :)

#2

slayernl
08/02/10, 11:26 am

aka the patch will be ready day one, when the arc is available.
That is how sony works :P

#3

Robo_1
08/02/10, 11:40 am

Either my finger has slipped off the pulse, or this rumour is being debunked before I’d even heard of it?

Could have been interesting though. One of the problems with with the original eye toy, was that it took so much of PS2′s CPU to run, the games were left with barely enough to scrape by.

Seeing Resi 5 running with ARC means that the actual eye and wand combo aren’t taking up much PS3 CPU time, which should lead to richer gaming experiences.

#4

DrDamn
08/02/10, 11:50 am

@mington
FPSs and the button/stick starved Wii-mote are not good bed fellows. Until we see the final design for the Arc I wouldn’t make that judgement.

#5

Psychotext
08/02/10, 11:51 am

@Robo_1: Either that or Capcom didn’t have the slightest clue how to make proper use of the SPUs in the Cell processor which left loads of headroom to work with. ;)

#6

mington
08/02/10, 11:56 am

yeah i suppose, i hope each wand will have an analogue stick/ball and several triggers, someones got to get it right soon

#7

onlineatron
08/02/10, 12:20 pm

In all seriousness I would love to see Killzone 3 use ARC controls.

Killzone 2 is a very visceral and good looking game… but when it came to innovation it was somewhat lacking (I stand by my statement of making Gears style stop and pop gameplay work in first person is innovation).

Arc controls, if done right could really make the third game stand out. Perhaps some optional head tracking or maybe even required head tracking for a mech section? (Looking around the cockpit and using two Arc controllers, one to control each mech arm, could be amazing!)

#8

DrDamn
08/02/10, 12:23 pm

@mington
There were some interesting patents Sony applied for with changeable faceplates. May never see the light of day obviously but it’s a nice idea. I.e. default Arc has a couple of triggers and a + d-pad on to of the device on a faceplate. The faceplate is interchangeable though and can switched to an analog stick, some buttons or just one big ass button.

#9

mington
08/02/10, 12:32 pm

big ass button you say :)

@8 interchangeability, that sounds cool, and is a big word, biggest word i’ve wrote this year, but could never work in the real world, i really hope they give us enough buttons

@9 have you played call of juarez bound in blood. i really liked the cover system in that game very innovative, a system like that tweaked and implemented into a motion control game could be the future….you’ve heard it here first

#10

Psychotext
08/02/10, 12:44 pm

There’s a nunchuck coming for it…

#11

Dannybuoy
08/02/10, 12:44 pm

I’d take arc controls in KZ2 any day! Bring them on… Sony… hello?

#12

DrDamn
08/02/10, 12:52 pm

@10
With interchangeable plates a nunchuk would just be another are with a different plate on it. I think there are a lot confusion plates could bring, but it would also be a good way to meet simple requirements for the casual market whilst still having flexibility for the more hardcore.

#13

Psychotext
08/02/10, 12:54 pm

Interchangeable plates are too expensive, I’d be massively surprised if that’s the way they end up going.

#14

DrDamn
08/02/10, 1:03 pm

Why too expensive? Isn’t it just like the expansion port on a Wiimote but in a different position?

#15

Psychotext
08/02/10, 1:07 pm

Just like it… but then you’ve actually got to include the face plates too or it becomes utterly useless. It’s not the slot that’s the problem (though it will increase cost), it’s what slots into it.

…besides, the last thing you want is anything that’s even close to as much as the Wii controllers cost. Unless you like the idea of knocking out £80 for two fully featured controllers.

Expect it to come with something like a thumbstick or a track ball.

#16

onlineatron
08/02/10, 1:43 pm

There is that big black smooth thing on the front of it…

Obviously that could just be a button, but it may also be a trackpad.

#17

Psychotext
08/02/10, 1:46 pm

You mean the thing in this image? (or this one)

It’s a bit big to be a button (who knows though, maybe), and it’s the wrong shape to be a trackball… unless it just goes left to right, which would be a little odd.

Thinking about it, perhaps it’s like a mouse wheel?

#18

mington
08/02/10, 1:52 pm

maybe its a heartbeat sensor, so, you know, you could like check your heart rate….no, sorry, stupid idea

#19

onlineatron
08/02/10, 2:02 pm

Lmao… Sony’s pilched Ninty’s idea :)

#20

monty12345
08/02/10, 10:29 pm

Fuck i cant wait for kz 3

#21

AHA-Lambda
11/02/10, 5:16 pm

I’m sure I heard SOMEBODY from sony state that some preexisiting titles would be patched for the motion controller and I’m certain he mentioned this :O

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