<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Bayonetta hits 1.1 million for Sega</title>
	<atom:link href="http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/</link>
	<description>VG247.com</description>
	<lastBuildDate>Wed, 15 Feb 2012 10:01:13 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.4</generator>
	<item>
		<title>By: DaMan</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-145056</link>
		<dc:creator>DaMan</dc:creator>
		<pubDate>Fri, 05 Feb 2010 18:00:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-145056</guid>
		<description>well deserved! congrats, Platinum =)</description>
		<content:encoded><![CDATA[<p>well deserved! congrats, Platinum =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: NiceFellow</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-145035</link>
		<dc:creator>NiceFellow</dc:creator>
		<pubDate>Fri, 05 Feb 2010 17:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-145035</guid>
		<description>It&#039;s deserved, although if the PS3 version had released properly they&#039;d have much more in the bag already.  The patch should see things even out, though.</description>
		<content:encoded><![CDATA[<p>It&#8217;s deserved, although if the PS3 version had released properly they&#8217;d have much more in the bag already.  The patch should see things even out, though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Neolucifer</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144987</link>
		<dc:creator>Neolucifer</dc:creator>
		<pubDate>Fri, 05 Feb 2010 15:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144987</guid>
		<description>The game is a masterpiece so deserves it .

And like i mentioned earlier , people acted , when talking about Darksiders and bayo sales expectations , as if the genre usually ever sold better at launch .

Only God of war 2 has been making a big 500k splash within the first week in usa . Most of the time and most successful games of the genre like devil may cry , or even soul reaver way back , always launched with the same kind of numbers and took some time to reach a 2 million mark .

People are naive  with the whole &quot;one million sales&quot; isnt enough in this economy and with current budget for games .

it&#039;s just analysts being over-greedy , publishers making that excuse to justify dlcs , and empty talk from the like of Bobby kotick .

So far the current higher budget for games still made quite a lot of dough and benefits within their first 500k -1 million units .

And there is no way that even accounting advertising , it cost more than games like  Yakuza 3 , among a few others .

THQ and sega themselves are happy enough and moving on to sequels already .

Hell earlier today , they were PRing and pimpin&#039; the sh*t out of High voltage , when everyone though that their Conduit making  350k was abysmal .</description>
		<content:encoded><![CDATA[<p>The game is a masterpiece so deserves it .</p>
<p>And like i mentioned earlier , people acted , when talking about Darksiders and bayo sales expectations , as if the genre usually ever sold better at launch .</p>
<p>Only God of war 2 has been making a big 500k splash within the first week in usa . Most of the time and most successful games of the genre like devil may cry , or even soul reaver way back , always launched with the same kind of numbers and took some time to reach a 2 million mark .</p>
<p>People are naive  with the whole &#8220;one million sales&#8221; isnt enough in this economy and with current budget for games .</p>
<p>it&#8217;s just analysts being over-greedy , publishers making that excuse to justify dlcs , and empty talk from the like of Bobby kotick .</p>
<p>So far the current higher budget for games still made quite a lot of dough and benefits within their first 500k -1 million units .</p>
<p>And there is no way that even accounting advertising , it cost more than games like  Yakuza 3 , among a few others .</p>
<p>THQ and sega themselves are happy enough and moving on to sequels already .</p>
<p>Hell earlier today , they were PRing and pimpin&#8217; the sh*t out of High voltage , when everyone though that their Conduit making  350k was abysmal .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: OlderGamer</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144946</link>
		<dc:creator>OlderGamer</dc:creator>
		<pubDate>Fri, 05 Feb 2010 14:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144946</guid>
		<description>I think 3 maybe even 5 Million should be the new benchmark. But like you said PT depends on the budget Castle Crashers budget or UC budget?

My guess is that this game will have a decent sales tail. It is stylish enough and made a big of enough initial splash thsat it should keep selling for awhile. Might be on the cheap, but it should still move. That will be when I get my copy.</description>
		<content:encoded><![CDATA[<p>I think 3 maybe even 5 Million should be the new benchmark. But like you said PT depends on the budget Castle Crashers budget or UC budget?</p>
<p>My guess is that this game will have a decent sales tail. It is stylish enough and made a big of enough initial splash thsat it should keep selling for awhile. Might be on the cheap, but it should still move. That will be when I get my copy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hunam</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144945</link>
		<dc:creator>Hunam</dc:creator>
		<pubDate>Fri, 05 Feb 2010 14:10:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144945</guid>
		<description>I think for most games a million units is still pretty spiffy, it&#039;s just we usually hear about Halo or CoD or other giant budget games in which they need to sell 3 million to break even.</description>
		<content:encoded><![CDATA[<p>I think for most games a million units is still pretty spiffy, it&#8217;s just we usually hear about Halo or CoD or other giant budget games in which they need to sell 3 million to break even.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144943</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Fri, 05 Feb 2010 14:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144943</guid>
		<description>&lt;blockquote&gt;So it seems that publishers still consider a million units sold as a success, even if analysts don’t.&lt;/blockquote&gt;

I guess that depends on what your budget was to start with, and how much they expected to sell.  If FF XIII only did a million I suspect you&#039;d find some of their execs hanging from the rafters.</description>
		<content:encoded><![CDATA[<blockquote><p>So it seems that publishers still consider a million units sold as a success, even if analysts don’t.</p></blockquote>
<p>I guess that depends on what your budget was to start with, and how much they expected to sell.  If FF XIII only did a million I suspect you&#8217;d find some of their execs hanging from the rafters.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144939</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Fri, 05 Feb 2010 13:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144939</guid>
		<description>So it seems that publishers still consider a million units sold as a success, even if analysts don&#039;t.</description>
		<content:encoded><![CDATA[<p>So it seems that publishers still consider a million units sold as a success, even if analysts don&#8217;t.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: vincentw00t</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144934</link>
		<dc:creator>vincentw00t</dc:creator>
		<pubDate>Fri, 05 Feb 2010 13:13:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144934</guid>
		<description>It&#039;s been a while since I&#039;ve studied any kind of mathematics, but I can only count four games in that top five.</description>
		<content:encoded><![CDATA[<p>It&#8217;s been a while since I&#8217;ve studied any kind of mathematics, but I can only count four games in that top five.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Robo_1</title>
		<link>http://www.vg247.com/2010/02/05/bayonetta-hits-1-1-million-for-sega/comment-page-1/#comment-144923</link>
		<dc:creator>Robo_1</dc:creator>
		<pubDate>Fri, 05 Feb 2010 12:23:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=78590#comment-144923</guid>
		<description>Aside from the gnarly PS3 port (much improved post patch it has to be said) this is well deserved. I&#039;ve just got the game and can hardly put it down, it&#039;s wow set piece after wow set piece. A few too many boss fights for my taste, but overall this is an amazing experience.</description>
		<content:encoded><![CDATA[<p>Aside from the gnarly PS3 port (much improved post patch it has to be said) this is well deserved. I&#8217;ve just got the game and can hardly put it down, it&#8217;s wow set piece after wow set piece. A few too many boss fights for my taste, but overall this is an amazing experience.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

