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Rumor: Codemasters’ American branch suffers lay-offs, going completely dark soon

Wednesday, 3rd February 2010 04:53 GMT By Nathan Grayson

dirt25

If you only go by review scores and word-of-mouth, Codemasters had a pretty great 2009.

But money makes the world go ’round, and – according to a source that spoke with IGN – poor sales have the publisher retreating from America’s portion of the globe.

“They got a lot of money injected into the company a few years back and had some big plans to open up the U.S. office, but it didn’t really work out like they wanted it to with the games over here,” the source said. “They had good intentions with titles like Rise of the Argonauts — just not the right teams.”

Franchises like Overlord and Dirt apparently performed below expectations, forcing Codemasters to “focus on their internal studios” at the expense of their American office. So far, the marketing team’s been cut loose, with the whole subsidiary next on the chopping block.

Codemasters, meanwhile, isn’t commenting on the whole mess, but we’re sure we’ll have some sort of official word sooner or later.

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4 Comments

  1. Grimrita

    There wasnt that many people in the US office and most of the games released in 2009 should have come out in 2008! Most of the money was probably spent on Gashpoint 2 and finishing off the second building

    #1 5 years ago
  2. NGCes26294BIV

    “most of the games released in 2009 should have come out in 2008″

    What, like F1 2009?

    As for the rest of your rant – I suggest you get over whatever it is that’s made you so bitter, and start supporting what is the last independent UK games publisher. We’ve lost enough already.

    #2 5 years ago
  3. Gheritt White

    Sorry, but Codies have had this coming. They’re inability to invest in/identify quality outside of their racing team has led them here.

    It started with Clive Barker’s Jericho, continued through Rise of the Argonauts and Damnation, and then more recently Operation Flashpoint. All terrible, terrible games.

    If they are to survive, they should focus on putting o9ut a smaller number of high quality titles, even if that means only three or four games a year.

    #3 5 years ago
  4. ShiroGamer

    hang in there ,codies
    we still love you

    #4 5 years ago

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