THQ’s Darksiders hasn’t made muster at retail, according to one analyst, who predicted that Vigil’s adventure missed company “expectations.”
“Darksiders didn’t perform up to THQ’s expectations, likely selling less than 1 million units despite heavy marketing dollars, 2-3 years of development costs, and was also subject to discounting just 2 weeks after its release,” according to Todd Greenwald of Signal Hill.
Greenwald also said THQ will announce takings of $347 million for Q3 FY10.
We’ll find out how much exactly, and what Darksiders sales should be, when THQ announces results tonight.
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