Tue, Jan 26, 2010 | 03:33 GMT
Medal of Honor using two game engines
Medal of Honor sure looks great, doesn’t it? Well, as it turns out, there’s a simple reason for that: It’s got two engines under the hood where other games have only one.
Because that’s how videogame graphics work, right?
EA let the cat out of the bag with a series of tweets. First up, the publisher performed the videogame equivalent of Clark Kent removing his glasses to reveal that he is – shock! – Superman by confirming that MOH’s single-player is powered by Unreal Engine 3.
“As many of you may have read, we are using a heavily-modified Unreal 3 Engine for Medal of Honor’s single-player campaign,” said the tweet.
Multiplayer, however, won’t be molded from everyone’s favorite middleware puddy. Instead, DICE’s Battlefield-tested Frostbite engine will be doing the honors.
“I guess the cat’s out of the bag. Medal of Honor’s multiplayer will be using the Frostbite engine,” said the official Medal of Honor Twitter feed.
Two engines, huh? Somewhere up in heaven, we’re sure Xhibit’s chuckling silently to himself. Wait, he’s not dead? Oh, well that’s a shame.