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MAG released today along with sizeable patch

Tuesday, 26th January 2010 23:29 GMT By Stephany Nunneley

mag

Zipper Interactive has released an update for MAG, which launched in the US today, and it will automatically patch when you log into the game.

According to Zipper’s Jeremy Dunham, the sizable patch contains loads of upgrades, and tweaks including a framerate increase.

In addition, the team has “gone back and added all-new light settings for every environment and increased the amount of time you can sprint before getting tired.”

I’s out in the UK on Friday and full patch notes can be found below and through the official website.

Gameplay

  • Added ability for player to use knife during a reload animation.
  • Applied significant tuning adjustments for all weapons and armor.
  • Increased sprint duration before tiring by 30%.
  • Lowered XP requirements for levels 2 thru 4.
  • Lowered level-entry restrictions for Sabotage from Level 3 to Level 2.
  • Lowered level-entry restrictions for Acquisition from Level 5 to Level 4.
  • Lowered level-entry restrictions for Domination from Level 10 to Level 8.
  • Enabled proper level requirements for unlocking headgear, facegear, and uniforms.
  • Fixed problem with recoil/firing animation that kept playing for a few seconds after the player fires an automatic gun and uses knife swipe simultaneously.

Interface

  • Fixed bug where incapacitated players’ nametags would occasionally disappear.
  • Repositioned onscreen weapons for improved field of view.
  • Armory items (facegear/ headgear/ uniforms) reordered.
  • Removed helmets from “Loadout 3” for all factions.

Graphics

  • Made significant increase in framerate during player-heavy games.
  • Changed light settings for all environments.
  • Polished recoil effect for better realism.
  • Fixed offset muzzle flash effect.
  • Tuned camera to shake more realistically when hit by bullets.
  • Adjusted “blur” effect for both normal sights and iron sights.
  • Added alternate reload animation.
  • New “light scatter” treatment for all skies.
  • Repaired various “weapon clipping” issues.
  • Enacted several particle fogging adjustments.

Audio

  • Switched first-person weapon sounds to true stereo.
  • Moved first-person character interactions and weapon switches to true stereo.
  • Tweaked sounds effects relating to landing on surfaces.

Technical

  • Added error display and queue panel updates to notify player when they’ve encountered a “join game” failure.
  • Made various server stability fixes and tweaks.

Breaking news

5 Comments

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  1. NoxNoctisUmbra

    Damn FINE GAME!

    It maybe not best looking one, no flashy graphics here, but so far I unloced 128 player batteles and are just amazing, if you have mic, like to comunicate and have fun , its a great damn game.. Cant wait me to unlock 256 player games!

    #1 5 years ago
  2. bugmenot

    maybe not flashy but really well anti-aliased it has one of the smoothest IQ’s i’ve seen in a PS3 game. jaggies are prominent when looking through the sniper scope on BF1943, this distraction isnt present in MAG. makes the difference i think.

    #2 5 years ago
  3. Redh3lix

    Not overly inspiring to look at, but GREAT fun to play which is the most important factor.

    #3 5 years ago
  4. Gekidami

    Its a game i’m tempted to buy but i just know i wont play it for long being multiplayer only.

    #4 5 years ago
  5. sickpuppysoftware

    I really didn’t like the earlier beta but for some reason I hold out hope for this.

    #5 5 years ago