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	<title>Comments on: New Halo: Reach shots and art get out</title>
	<atom:link href="http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/</link>
	<description>VG247.com</description>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141809</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 25 Jan 2010 23:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141809</guid>
		<description>Much bigger versions are up on the Bungie site now: http://www.bungie.net/projects/reach/images.aspx?c=59&amp;page=0

Seems there&#039;s also the answer to Blerk&#039;s question there too.  The first set of images I linked to were all screenshots, the second set aren&#039;t there at all.</description>
		<content:encoded><![CDATA[<p>Much bigger versions are up on the Bungie site now: <a href="http://www.bungie.net/projects/reach/images.aspx?c=59&#038;page=0" rel="nofollow">http://www.bungie.net/projects/reach/images.aspx?c=59&#038;page=0</a></p>
<p>Seems there&#8217;s also the answer to Blerk&#8217;s question there too.  The first set of images I linked to were all screenshots, the second set aren&#8217;t there at all.</p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141802</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Mon, 25 Jan 2010 21:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141802</guid>
		<description>Hum, the gun isnt pointing in that direction, and you can see purple blood coming from the enemy just behind the guns muzzle flash indicating that its firing straight and not on the crosshair. So if it is something to do with Natal is isnt directly aiming the gun (but seems tobe the only crosshair on the screen), or it is controlling the gun and the weapons moves at an alarmingly slower rate then your actual weapon.

From what i&#039;ve understood the game will feature to ability to give orders to your team mates, maybe its a marker telling them where to go?</description>
		<content:encoded><![CDATA[<p>Hum, the gun isnt pointing in that direction, and you can see purple blood coming from the enemy just behind the guns muzzle flash indicating that its firing straight and not on the crosshair. So if it is something to do with Natal is isnt directly aiming the gun (but seems tobe the only crosshair on the screen), or it is controlling the gun and the weapons moves at an alarmingly slower rate then your actual weapon.</p>
<p>From what i&#8217;ve understood the game will feature to ability to give orders to your team mates, maybe its a marker telling them where to go?</p>
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		<title>By: Johnny Cullen</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141796</link>
		<dc:creator>Johnny Cullen</dc:creator>
		<pubDate>Mon, 25 Jan 2010 20:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141796</guid>
		<description>I think I now why the reticle is slap bang not in the middle of the the screen used in the asset.

Maybe I am off my head here, but do feel free to compare to screens in Halo 3 and ODST, but you don&#039;t suppose... that is Natal use for Reach confirmed right there?

Again, this is only my opinion and speculation.</description>
		<content:encoded><![CDATA[<p>I think I now why the reticle is slap bang not in the middle of the the screen used in the asset.</p>
<p>Maybe I am off my head here, but do feel free to compare to screens in Halo 3 and ODST, but you don&#8217;t suppose&#8230; that is Natal use for Reach confirmed right there?</p>
<p>Again, this is only my opinion and speculation.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141771</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:26:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141771</guid>
		<description>All the more reason for them to go all out.  I&#039;m really interested to know what else they&#039;re working on though.</description>
		<content:encoded><![CDATA[<p>All the more reason for them to go all out.  I&#8217;m really interested to know what else they&#8217;re working on though.</p>
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		<title>By: AHA-Lambda</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141746</link>
		<dc:creator>AHA-Lambda</dc:creator>
		<pubDate>Mon, 25 Jan 2010 16:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141746</guid>
		<description>I&#039;m not really an xbox man or a halo lover but I admit I am alittle bit intrigued about this one. That&#039;s gotta say something.

Than again after this one bungie ain&#039;t doing ti any more right? Maybe not so good.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not really an xbox man or a halo lover but I admit I am alittle bit intrigued about this one. That&#8217;s gotta say something.</p>
<p>Than again after this one bungie ain&#8217;t doing ti any more right? Maybe not so good.</p>
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		<title>By: Gheritt White</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141726</link>
		<dc:creator>Gheritt White</dc:creator>
		<pubDate>Mon, 25 Jan 2010 15:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141726</guid>
		<description>Looks awesome! Can&#039;t wait :)</description>
		<content:encoded><![CDATA[<p>Looks awesome! Can&#8217;t wait <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: polygem</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141702</link>
		<dc:creator>polygem</dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141702</guid>
		<description>i will probably never be a halo lover. but i will play halo:reach anyway. when i first played halo 3 i thought it´s absolutely rubbish. i thought, wow all these top reviews for a mediocore shooter with a dull story and a guy in an ugly suit? wtf am i not getting the joke or something...the dialoges were so poor i didn´t know if i should laugh or cry...really like a comicnerd loners wet dream. played a bit. sold the game. didn´t want to waste my time ...i played halo 1 back in the days and liked it, but i was a lot younger then...didn´t play halo 2 though...i gave halo 3 another chance and i must say now...once you´re getting over some story/designchoices - it is a great game  - technically - the gameplay, the weapons...all this is fun...but the halo universe as a whole doesn´t appeal to me much...i think odst was a bit more clever...i hope that they walk a slightly different path in halo:reach...</description>
		<content:encoded><![CDATA[<p>i will probably never be a halo lover. but i will play halo:reach anyway. when i first played halo 3 i thought it´s absolutely rubbish. i thought, wow all these top reviews for a mediocore shooter with a dull story and a guy in an ugly suit? wtf am i not getting the joke or something&#8230;the dialoges were so poor i didn´t know if i should laugh or cry&#8230;really like a comicnerd loners wet dream. played a bit. sold the game. didn´t want to waste my time &#8230;i played halo 1 back in the days and liked it, but i was a lot younger then&#8230;didn´t play halo 2 though&#8230;i gave halo 3 another chance and i must say now&#8230;once you´re getting over some story/designchoices &#8211; it is a great game  &#8211; technically &#8211; the gameplay, the weapons&#8230;all this is fun&#8230;but the halo universe as a whole doesn´t appeal to me much&#8230;i think odst was a bit more clever&#8230;i hope that they walk a slightly different path in halo:reach&#8230;</p>
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		<title>By: Bartman</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141693</link>
		<dc:creator>Bartman</dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:27:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141693</guid>
		<description>Np. Glad to be of service.</description>
		<content:encoded><![CDATA[<p>Np. Glad to be of service.</p>
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		<title>By: Johnny Cullen</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141685</link>
		<dc:creator>Johnny Cullen</dc:creator>
		<pubDate>Mon, 25 Jan 2010 14:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141685</guid>
		<description>Ta, Bartman.

Fixed the links.</description>
		<content:encoded><![CDATA[<p>Ta, Bartman.</p>
<p>Fixed the links.</p>
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		<title>By: NGCes26294BIV</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141683</link>
		<dc:creator>NGCes26294BIV</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:59:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141683</guid>
		<description>I love the Halo franchise, but I do think it is in need of a serious revamp. None of the sequels or spin-offs have made the same impact on me that Halo 1 did, although I guess that&#039;s to be expected. 

Halo 2 was disappointing, but fun online, Halo 3 was much improved, and the features (4-player split-screen co-op, free-flow camera and recording, Bungie.net integration) was incredible, and ODST was fun, but ultimately a bit tired. 

I&#039;m hoping Bungie have gone &#039;balls-to-the-wall&#039; for this one. It certainly needs to be more than yet another set of open battlegrounds and tight AI.</description>
		<content:encoded><![CDATA[<p>I love the Halo franchise, but I do think it is in need of a serious revamp. None of the sequels or spin-offs have made the same impact on me that Halo 1 did, although I guess that&#8217;s to be expected. </p>
<p>Halo 2 was disappointing, but fun online, Halo 3 was much improved, and the features (4-player split-screen co-op, free-flow camera and recording, Bungie.net integration) was incredible, and ODST was fun, but ultimately a bit tired. </p>
<p>I&#8217;m hoping Bungie have gone &#8216;balls-to-the-wall&#8217; for this one. It certainly needs to be more than yet another set of open battlegrounds and tight AI.</p>
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		<title>By: ybfelix</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141680</link>
		<dc:creator>ybfelix</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141680</guid>
		<description>Try Google page-translate the Swedish site, result is amazingly readable, better than a lot of my Engrish speaking neighbors&#039; work;)</description>
		<content:encoded><![CDATA[<p>Try Google page-translate the Swedish site, result is amazingly readable, better than a lot of my Engrish speaking neighbors&#8217; work;)</p>
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		<title>By: Syrok</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141678</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:42:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141678</guid>
		<description>They are all a bit silly, if ask me. :D</description>
		<content:encoded><![CDATA[<p>They are all a bit silly, if ask me. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: mington</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141677</link>
		<dc:creator>mington</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141677</guid>
		<description>is there a place in the market for a AAA silly shooter

or should all shooters go down the serious route, and leave the silly stuff for XBLA titles like serious sam

other then earth defence, i can&#039;t really think of any silly shooters this generation...oh sorry i forgot, Rogue Warrior</description>
		<content:encoded><![CDATA[<p>is there a place in the market for a AAA silly shooter</p>
<p>or should all shooters go down the serious route, and leave the silly stuff for XBLA titles like serious sam</p>
<p>other then earth defence, i can&#8217;t really think of any silly shooters this generation&#8230;oh sorry i forgot, Rogue Warrior</p>
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		<title>By: Bartman</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141676</link>
		<dc:creator>Bartman</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141676</guid>
		<description>The pictures area actually still up on Gamereactor. See link: http://www.gamereactor.se/bild/?textid=20868&amp;id=201502

I can understand that it is hard to find them if you don&#039;t know any swedish though =). Adjust the link so that Gamereactor gets the cred they deserve ;).</description>
		<content:encoded><![CDATA[<p>The pictures area actually still up on Gamereactor. See link: <a href="http://www.gamereactor.se/bild/?textid=20868&#038;id=201502" rel="nofollow">http://www.gamereactor.se/bild/?textid=20868&#038;id=201502</a></p>
<p>I can understand that it is hard to find them if you don&#8217;t know any swedish though =). Adjust the link so that Gamereactor gets the cred they deserve <img src='http://www.vg247.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141672</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141672</guid>
		<description>I think that&#039;s precisely my confusion, Geki. On the one hand it&#039;s trying to be all po-faced and serious and on the other hand it&#039;s like a Saturday morning cartoon. The two moods don&#039;t sit well together and the game (or the setting, at least) just ends up feeling silly.</description>
		<content:encoded><![CDATA[<p>I think that&#8217;s precisely my confusion, Geki. On the one hand it&#8217;s trying to be all po-faced and serious and on the other hand it&#8217;s like a Saturday morning cartoon. The two moods don&#8217;t sit well together and the game (or the setting, at least) just ends up feeling silly.</p>
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		<title>By: The Hindle</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141671</link>
		<dc:creator>The Hindle</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141671</guid>
		<description>Yea Gekidami i think every James Cameron film tbh</description>
		<content:encoded><![CDATA[<p>Yea Gekidami i think every James Cameron film tbh</p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141670</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141670</guid>
		<description>Well being serious i&#039;ve always thought that Halo was meant to be a sort of parody of alien movies/space marine games. Though the fact that the plot tries to be serious seems to shoot down my theory.</description>
		<content:encoded><![CDATA[<p>Well being serious i&#8217;ve always thought that Halo was meant to be a sort of parody of alien movies/space marine games. Though the fact that the plot tries to be serious seems to shoot down my theory.</p>
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		<title>By: The Hindle</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141669</link>
		<dc:creator>The Hindle</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:16:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141669</guid>
		<description>The first Halo is still the best and always will be had a mystery to it etc in my opinion.</description>
		<content:encoded><![CDATA[<p>The first Halo is still the best and always will be had a mystery to it etc in my opinion.</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141668</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141668</guid>
		<description>It sort of feels like the other way around. :-D</description>
		<content:encoded><![CDATA[<p>It sort of feels like the other way around. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: Gekidami</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141666</link>
		<dc:creator>Gekidami</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141666</guid>
		<description>Republican Space Rangers is a parody of Halo though so theres little surprise there. :D</description>
		<content:encoded><![CDATA[<p>Republican Space Rangers is a parody of Halo though so theres little surprise there. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141664</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:12:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141664</guid>
		<description>I think I was expecting a Mass Effect sort of tone, but instead it&#039;s more like Republican Space Rangers. :-D</description>
		<content:encoded><![CDATA[<p>I think I was expecting a Mass Effect sort of tone, but instead it&#8217;s more like Republican Space Rangers. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141661</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141661</guid>
		<description>That&#039;s because you started with Halo 3.  That&#039;s like starting with the Godfather 3 and wondering what the fuss was all about.

(Yes, it&#039;s a stretched analogy, but it works)

It&#039;s never been particularly serious though.  Especially with the comic relief from the Grunts. :)

Edit - I can&#039;t imagine how annoying Cortana was for someone who started with Halo 3.  At least the rest of us had some sort of attachment to her from the previous games (and as such could forgive those shitty interruptions)</description>
		<content:encoded><![CDATA[<p>That&#8217;s because you started with Halo 3.  That&#8217;s like starting with the Godfather 3 and wondering what the fuss was all about.</p>
<p>(Yes, it&#8217;s a stretched analogy, but it works)</p>
<p>It&#8217;s never been particularly serious though.  Especially with the comic relief from the Grunts. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Edit &#8211; I can&#8217;t imagine how annoying Cortana was for someone who started with Halo 3.  At least the rest of us had some sort of attachment to her from the previous games (and as such could forgive those shitty interruptions)</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141659</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 25 Jan 2010 13:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141659</guid>
		<description>The thing that surprised me the most when I first played Halo 3 (having never played a Halo game before) was how stupid it was. I&#039;d somehow imagined it to be this gritty space drama, but actually it was pretty ridiculous - comedy aliens spouting stupid phrases, sub-straight-to-video story and acting, cartoony weapons and landscapes. Not what I was expecting at all, and to be honest.... I can&#039;t quite understand why people love the Halo universe so much.</description>
		<content:encoded><![CDATA[<p>The thing that surprised me the most when I first played Halo 3 (having never played a Halo game before) was how stupid it was. I&#8217;d somehow imagined it to be this gritty space drama, but actually it was pretty ridiculous &#8211; comedy aliens spouting stupid phrases, sub-straight-to-video story and acting, cartoony weapons and landscapes. Not what I was expecting at all, and to be honest&#8230;. I can&#8217;t quite understand why people love the Halo universe so much.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141658</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:59:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141658</guid>
		<description>&quot;multicoloured turtles running around in circles with there arms in the air squealing like Joe Pasquale&quot;

:D</description>
		<content:encoded><![CDATA[<p>&#8220;multicoloured turtles running around in circles with there arms in the air squealing like Joe Pasquale&#8221;</p>
<p> <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: mington</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141657</link>
		<dc:creator>mington</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141657</guid>
		<description>I hope they can capture some of the gritty realism of those live action trailers

just imagine you had no idea what halo was, and the first thing you saw was the live action ODST advert, you bought the game off the back of that advert expecting a hardcore gritty battleground, but instead was met with multicoloured turtles running around in circles with there arms in the air squealing like Joe Pasquale.</description>
		<content:encoded><![CDATA[<p>I hope they can capture some of the gritty realism of those live action trailers</p>
<p>just imagine you had no idea what halo was, and the first thing you saw was the live action ODST advert, you bought the game off the back of that advert expecting a hardcore gritty battleground, but instead was met with multicoloured turtles running around in circles with there arms in the air squealing like Joe Pasquale.</p>
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		<title>By: Syrok</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141656</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141656</guid>
		<description>The colourfulness of the game was the only thing appealed to me (aside from those funny little guys) :)

Warzones can be more colourful, just need to stop having them set in autumn or winter and in boring western cities. Get creative developers, especially when you make space games.</description>
		<content:encoded><![CDATA[<p>The colourfulness of the game was the only thing appealed to me (aside from those funny little guys) <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Warzones can be more colourful, just need to stop having them set in autumn or winter and in boring western cities. Get creative developers, especially when you make space games.</p>
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		<title>By: klem578</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141655</link>
		<dc:creator>klem578</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141655</guid>
		<description>As much as i like the Halo series , those purple/pink/light blue colours on the enemy armour always threw me off - it looked really &quot;silly&quot; taken in context with the rest of the game(s) which were pretty &quot;grim&quot; (story/etc).

The desaturated colour palette they&#039;ve chosen for Reach is for the best as it fits better the whole theme of the game imo...

And Syrok , stop playing the shitty LBP and Jump in !!! xD

Also, for those complaining &quot;another brown-ish FPS&quot; , well, a warzone lads isn&#039;t supposed to be filled with colours , rainbows and big PINK billboards , tis&#039; that - a fecking warzone , dust and debris is the norm , last time i checked those weren&#039;t comprised of pink/purple/fuchsia/blue/light green particles :)

Just my 2 cents of course...</description>
		<content:encoded><![CDATA[<p>As much as i like the Halo series , those purple/pink/light blue colours on the enemy armour always threw me off &#8211; it looked really &#8220;silly&#8221; taken in context with the rest of the game(s) which were pretty &#8220;grim&#8221; (story/etc).</p>
<p>The desaturated colour palette they&#8217;ve chosen for Reach is for the best as it fits better the whole theme of the game imo&#8230;</p>
<p>And Syrok , stop playing the shitty LBP and Jump in !!! xD</p>
<p>Also, for those complaining &#8220;another brown-ish FPS&#8221; , well, a warzone lads isn&#8217;t supposed to be filled with colours , rainbows and big PINK billboards , tis&#8217; that &#8211; a fecking warzone , dust and debris is the norm , last time i checked those weren&#8217;t comprised of pink/purple/fuchsia/blue/light green particles <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just my 2 cents of course&#8230;</p>
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		<title>By: mington</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141654</link>
		<dc:creator>mington</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141654</guid>
		<description>@11 maybe its the wii version</description>
		<content:encoded><![CDATA[<p>@11 maybe its the wii version</p>
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		<title>By: ybfelix</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141651</link>
		<dc:creator>ybfelix</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141651</guid>
		<description>How&#039;s the reticle in header image being way off center(and red)?</description>
		<content:encoded><![CDATA[<p>How&#8217;s the reticle in header image being way off center(and red)?</p>
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		<title>By: Blerk</title>
		<link>http://www.vg247.com/2010/01/25/new-halo-reach-shots-and-art-get-out/comment-page-1/#comment-141646</link>
		<dc:creator>Blerk</dc:creator>
		<pubDate>Mon, 25 Jan 2010 12:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=76358#comment-141646</guid>
		<description>Yeah, I&#039;m glad someone took their &#039;purple&#039;.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m glad someone took their &#8216;purple&#8217;.</p>
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