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Cut FFXIII content was enough for separate game, says Square Enix

Wednesday, 13 January 2010 11:30 GMT By Johnny Cullen

ffxiii6

Final Fantasy XIII art director Isamu Kamikokuryou has told an unnamed Japanese publication – we assume it’s Famitsu – that there was so much content cut from the project, the team could have made a separate game from it.

The interview, picked up by FF-Reunion and translated by Andriasang, reveals there were a couple of locations cut from FFXIII, such as a full area around Lightning’s home town and a secret base of Snow’s resistance group, which would have been based in a shop and a zoo in Nautiuls Park.

All of the locations were apparently running on PS3 hardware, too.

If there was a reason for the linearity complaints in the game as it is, this could be it.

FFXIII ships for PS3 and 360 on March 9 in the west. It released last month in Japan.

Expect some new stuff to drop today, kids. Just a heads-up.

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51 Comments

  1. Johnny Cullen

    *gets the armour out*

    #1 5 years ago
  2. onlineatron

    Why do I get the feeling they will make a seperate game out of this?

    Final Fantasy XIII-2 anyone?

    #2 5 years ago
  3. mington

    “full area around Lightning’s home town and a secret base of Snow’s resistance group” dlc pack 1 and 2

    are they planning dlc for this?

    #3 5 years ago
  4. sweetasman01

    stupid xbox

    #4 5 years ago
  5. Johnny Cullen

    onlineatron – Check the tags. :P

    #5 5 years ago
  6. locus2k1

    @Mington originally SE announced there would be no DLC.. but I believe things have changed since then.

    @Johnny you’re also going to need the flame shield out for this one… I’m expecting many a shout outs at content cut due to (not my words) “360 limitations”

    There’s going to be long threads all over the internet over this one me thinks.

    #6 5 years ago
  7. Withnail

    That’s Versus sorted then.

    #7 5 years ago
  8. Blerk

    They’ve listed stuff that they’ve cut from FF projects in the past, I don’t see why this one should be any different.

    I’m guessing locations get cut as the story evolves during development, though. When a game’s in dev for as long as this one was, chances are the end product isn’t even nearly what you were originally planning.

    #8 5 years ago
  9. JimFear666

    retarded xbox.

    #9 5 years ago
  10. SniperWolf

    @6
    ’m expecting many a shout outs at content cut due to (not my words) “360 limitations”

    and you don’t agree
    give me a break
    NO MORE DLC

    #10 5 years ago
  11. The Hindle

    6 week and its out cant wait :)

    #11 5 years ago
  12. Retroid

    Don’t listen to Blerk with his biased FACTS!

    No, they’ve never cut anything from any other FF game ever.

    Ever!

    It’s certainly nothing to do with the game (series in general, actually) being a money hole during development and needing to get it out of the door in some semblance of timelyness.

    Oh dear me, no.

    #12 5 years ago
  13. SniperWolf

    @12
    you mean they never cut anything from any FF EVER
    any source ?

    #13 5 years ago
  14. Gekidami

    I cant imagine any of that content being reused for Versus seeing as (based off whats been shown) the setting is as different as possible.

    #14 5 years ago
  15. Johnny Cullen

    Yeah, the series is linked in some aspect. (Fabula Nova Crystalis)

    I think it’s just the l’Cie/Fal’Cie aspect of it.

    Otherwise, it absolutely ain’t linked, so don’t expect Lightning to show in Versus or Noctis in Agito XIII.

    #15 5 years ago
  16. locus2k1

    @ sniperwolf nope sorry I don’t think of the 360 as being “limited,” all of the current generation’s consoles have it’s pros and cons. I for one like my 360 and my PS3; just bought Bayonetta on one and Darksiders on the other and I’m looking forward to both once the royal mail can drive in snow :(

    #16 5 years ago
  17. Gekidami

    He means limited because of the disc space. Probably based off this part:
    “The content was already running on actual PS3 hardware, it seems, but was left out due to considerations for game volume and overall game balanace.”

    The PS3′s English version is missing out on Japanese OV’s because of the 360 version however. So to say that the 360 hasnt limited the PS3 version in anyway is wrong.

    #17 5 years ago
  18. locus2k1

    ahhh, I misinterpreted what was being said, thanks Gekidami :)

    #18 5 years ago
  19. Talyis

    What I don’t get is way square didn’t just leave it there and add another disc to the 360 or better yet screw the 360 and leave on the Playstation especially if they want there game to sell. After hearing stuff like this you think the real fans are gonna be happy with a half ass product! Just saying I think they would have sold very well without moving to the 360 look how bad all of the RPG’s have sold on the 360 so far!

    #19 5 years ago
  20. Blerk

    Well, perhaps they cut it for reasons other than disc space? Like they ran out of time? Or they weren’t much good? Or they didn’t fit in with the story any more?

    There are plenty of games which cut entire sections before release, not just RPGs, and most of the time it’s not because they couldn’t fit them in, it’s purely down to business pressure. Given how delayed FFXIII was I think I’d have been far more surprised if they HAD gotten everything that they initially planned into the game.

    #20 5 years ago
  21. Bulk Slash

    Blerk is right, content gets cut for all sorts of reasons all the time.

    Gears of War is a good example of cut content, the Brumak fight was cut from the 360 release to get the game done in time but Epic took the time to finish it for the PC version. Gears 2 also had a section cut that was recently released as DLC.

    #21 5 years ago
  22. Hunam

    Bwahahahahahahahahahaha

    #22 5 years ago
  23. itsucks

    Stupid PieceofShit3, can’t even let a game be a proper RPG. Shoddy YLOD Crap, go pay 200 bucks for a repair.

    #23 5 years ago
  24. Kaufer

    SE already said there wont be any DLC so it means three things.

    FFXIII International is confirm to have more content.
    50GB BD
    PS3 only = Japan only (probably no english VO)

    #24 5 years ago
  25. OlderGamer

    Somethings to think about:

    If tomorrow there was a new Disc that could magicly work in both the xbox360 and the PS3 for games to be printed on. And this disc could magicly hold 10X the information and had 10X the storage capacity of a blueray… What would happen?

    Nothing.

    Why? Because regaurdless of how much info can be stored on a single disc, games are only going to be along the same sizes. To make a game longer simply because a disc can hold more is down right crazy. Because now that said games take far long and costs far greater to make then before. Are they going to charge you more money? Esentialy you are talking about getting more game, for the same price. Who is going to do that?

    I think that right now in the current enviroment there is a certian size/length formula game devs/pubs are aiming for and working with. It has to do with (yes) storage disc size of both PS3 and XB360(lowest common denominator wins), it has to do with man hours to produce the game(dev time), it has to do with cost of said dev, and keeping your product in line with the competetion. If gamers are expecting 40hrs of play, and your game offers 350hrs(esp if it is a liner experience like FF) of gameplay, you messed up. You could have made several sequels out of the those same rescources.

    No one is holding back anything based on XB360 storage size, despite the retoric coming out of JP(remember they hate anything none JP anyways, they are extremly bias against the xbox, western game markets, and yes you(your a tool) ). If SQENX wanted to stay true to artistic integrety of the game, if they really felt the game was compermized, they could have opted for multi discs for the xbox360 version.

    They didn’t.

    I think 90% of the crap we hear out of jp game devs towards xbox is resentment. I think they hate the idea of having to make their games for the system in order to get a return on their investment. They know that a PS3 only FF will undersell. This is a multiplatform world, half or more of the world game makret share is held by a western system. They HATE that. (Wii not included, as I do truely feel that the Wii and the PS3/Xbox360 markets differ, the same way I won’t count PSP/DSi/Iphone/etc).

    What will happen to the “cut” parts of the game?

    DLC, Sequel, or nothing.

    Lots of times games get cut and choped. It is part of the editing process. This is just a prime example of JP angst. Its their way of telling you that if you and your friends had not bought xbox360s, if you had all bought the JP Playstation3, if the market were the same way it was 10 yrs ago, you would be getting a bigger and better FF. Of course we all should know that it crap. Like I said Angst

    #25 5 years ago
  26. Gekidami

    “If they really felt the game was compermized, they could have opted for multi discs for the xbox360 version.

    They didn’t.”

    They did. Yoshinori Kitase said that they’re aiming for 3 discs for the 360 verison.

    #26 5 years ago
  27. OlderGamer

    But it wasn’t due to the xbox360′s smaller storage discs Vs Blurays.

    #27 5 years ago
  28. Phoenixblight

    @Older Gamer

    The X360 FF is stated to be on 3 discs. They are not fitting it on 1 disc ala DAO.

    The 360 Disc can only hold 8.6 GB where The Blu ray can go up to 50 Gb.

    #28 5 years ago
  29. DaMan

    the x360 version of this game will be on multiple discs because of the limited DVD9 capacity compared to blu-ray, they’ve said that several months ago.

    SO4 for X360 was on 3 discs.

    #29 5 years ago
  30. Eregol

    @28
    Not forgetting normal Blu Ray have been expanded to 33gb. So Over 60gb for dual layered new Blu Ray discs?

    Makes me wonder why Special Edition Blu rays still come with two discs (see films like Wall-E). Surely all that content could go on one disc?

    #30 5 years ago
  31. Gekidami

    2 discs are more ‘special’ then one, cant charge more for something like that if its appearance is almost identical to the standard.

    “But it wasn’t due to the xbox360’s smaller storage discs Vs Blurays”

    Whats it due to then? Square wanted a reason to use a bigger box perhaps? No. It is due to there not being enought space on a DVD9. id Software said the same thing not to long ago about RAGE: Not enought space for the 360 version to have multiplayer and single player on the same disc whilst it can all fit on a bluray.

    Saying that a bluray disc has no space advantage over a DVD is like saying a DVD dosnt have more space then a CD.

    #31 5 years ago
  32. Psychotext

    “Not forgetting normal Blu Ray have been expanded to 33gb”

    That hasn’t actually happened yet. It’s on the cards though.

    #32 5 years ago
  33. Alakratt

    Actually PT, 50GB BDs already exist and are being used in gaming…remember MGS4? It’s called using a dual layer. A single layer is just 25GB, so yeah, it’s happened already.

    #33 5 years ago
  34. Psychotext

    Read what was written. 33gb.

    Then read this: http://techon.nikkeibp.co.jp/article/HONSHI/20091222/178809/

    #34 5 years ago
  35. Alakratt

    Woops, per layer, wow, impressive. My bad.

    Back on topic, so let me get this straight. The could’ve been done on a 50GB BD, the cut content was running already on PS3, but in no way this was due to the storage limits on the 360. Hmmm…interesting. You really expect those cash whores at Square to say something bad about the 360? I know the truth hurts, but c’mon guys, sooner or later you’re gonna have to admit it!

    #35 5 years ago
  36. DaMan

    oh, gimme a break.. this was most likely cut because they didn’t have enough time, or because they couldn’t put all that stuff together.

    multiplat or not, Square went downhill a long time ago. FFX was a PS2 exclusive, why was it such a retarded linear adventure game instead of being a fantastic rpg like their older titles? their late PS1 projects were half assed as well, CC had amazing cgs and an altogether great plot but it wasn’t nearly as fun as Trigger.

    #36 5 years ago
  37. Alakratt

    Yeah sure, keep saying that, maybe one day you’ll believe it completely. You guys really don’t even want to consider that the 360 storage could’ve been a reason!

    FFX was a PS2 exclusive, and yes, it was linear, but I highly doubt that it was because it was only on the PS2. FFXII wasn’t linear, so there you go, your argument fails.

    #37 5 years ago
  38. Michael O’Connor

    The amount of fanboyism floating around in this thread is enough for an entire convention.

    “Yeah sure, keep saying that, maybe one day you’ll believe it completely. You guys really don’t even want to consider that the 360 storage could’ve been a reason!”

    Nobody is considering it because there’s absolutely fuck all proof or reason that it was. Content gets cut from games all the time, a fact you seem to want to ignore.

    #38 5 years ago
  39. DaMan

    “FFXII wasn’t linear, so there you go,”

    and that’s right, because FFXII was a better game. it did a lot of stuff right, for once since 90s they didn’t sacrifice gameplay for flashy graphics and cgs. it had both in fact.

    you misunderstand, my point is that if this game is shit, then it’s shit because Squenix is lame, not because it went multiplat.

    #39 5 years ago
  40. Phoenixblight

    @39

    Yes because FFXII was so much better they kicked out the director out of Square because the numbers were so low. There is a reason why Sakaguchi is now making crap RPGs on the 360.

    #40 5 years ago
  41. DaMan

    from what I remember, Matsuno left them himself, long before FFXII was finalized.

    and Sakaguchi left after the Spirits Within fiasco.

    #41 5 years ago
  42. Phoenixblight

    No Sakaguchi left 2003 and made Mistwalker which is published by Microsoft.

    Edit: You are right. Matsuno left because of his cancer. I had him confused with Sakaguchi. Again there is a reason why Square did not go the FFXII route because FFXII did horrible compared to FFX.

    #42 5 years ago
  43. Michael O’Connor

    “Yes because FFXII was so much better they kicked out the director out of Square because the numbers were so low. There is a reason why Sakaguchi is now making crap RPGs on the 360.”

    Matsuno was the director of FFXII, not Sakaguchi

    “No Sakaguchi left 2003 and made Mistwalker which is published by Microsoft.”

    Sakaguchi left Square Enix long before FFXII was released. Misterwalker is not “published by Microsoft” either, for the record – they have two games on the DS, and we have no idea what format their next title is going to be on. It just so happened that Blue Dragon and Lost Odyssey (neither of which are “crap”) were published by Microsoft.

    If you’re gonna argue a point, at least get your damn facts right.

    #43 5 years ago
  44. Alakratt

    See what I mean, you say I’m the fanboy, but I’m not saying that storage limits are the ONLY reason, I’m saying that it needs to be considered next to the time and money reason. You guys don’t even wanna think about it. The storage limits aren’t proof enough? Wao Michael, you sure are smart! I hope MS is paying you, because if they aren’t you sure are stupid! But yeah, I’M the fanboy, your logic is superb!

    Also, you might think FF12 was shit, but me and the people who liked didn’t, so it’s relative. Too bad FFX (dumbdown FF) and this new shit are the one’s that sell, because apparently people want their hand held throughout the whole game.

    #44 5 years ago
  45. DaMan

    Sakaguchi also did that willingly btw.

    #45 5 years ago
  46. Phoenixblight

    I corrected myself. I realized that it was not Sakaguchi but infact Matsuno. I still stand by what I said with FFXII and why they went this linear route because it makes numbers.

    #46 5 years ago
  47. DaMan

    who ‘s arguing that, Phoenix? only 16 years olds think the best games are the ones that sell the most.

    and besides. say, CC is my all time favourie game(not only rpg), I still say CT is the best jrpg to this date. and FFX was entertaining, I did enjoy playing it.

    #47 5 years ago
  48. Michael O’Connor

    No, it doesn’t need to be considered at all. Because there’s absolutely *nothing* to show that it was responsible. How likely is it that the exact capacity of this content would not have been possible to fit on 3 DVDs? Do you seriously think the size of this stuff is so specific that they could *exactly* fit it on one Blu-ray but not 3 DVDs? That’s extremely unlikely.

    Final Fantasy VII is only 1.3GBs in size despite coming on 3 CDs, and that game had a *ton* of missing content, just to give you an example.

    “Also, you might think FF12 was shit, but me and the people who liked didn’t, so it’s relative.”

    Where the hell did I say FFXII was shit? How is this even relevant to the the discussion? FFXII happens to actually be my favourite Final Fantasy in the entire series, above FFIX and FFVI respectively, thank you very much.

    I don’t like the stylistic choices of FFXIII at all. In fact, there are many, many things I don’t like about FFXIII. But I’m not going to be a blind fanboy because the director of the game mentioned that they removed content that never got finished… SOMETHING WHICH HAS HAPPENED IN ALMOST EVERY SINGLE GAME EVER MADE!

    #48 5 years ago
  49. Phoenixblight

    @47

    I never said the best games are the ones that sell the most. I infact loved Square’s games that were not FF, being CT, Parasite Eve, CC, Vagrant story and Xenogears. I still occassionaly play them. Just saying they seem to be playing it safe because they are hurting in the West as far as their games go and they want to use what sells.

    #49 5 years ago
  50. Alakratt

    The part about FFXII wasn’t for you Michael, it was for Phoenixblight.

    #50 5 years ago
  51. itsucks

    Too bad this isn’t exclusive to poostationwagonthreetimecrap, atleast all corridor button-mash games would be on the same fail console, with Gheys @ War threesome and all.

    #51 5 years ago

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  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]

  • Official mod tools for Total War: Attila are now available

    Official mod tools for Total War: Attila are now available and you can grab the new Assembly Kit as a beta through the tools menu via your Steam library. The Creative Assembly said the tools will be “immediately familiar” to modders of Rome 2 and Shogun 2, but the new version is the most “extensive” […]

  • How to get level 34 Ascended Raid gear in Destiny: House of Wolves

    Watch: two videos showing you how to get level 34 raid gear and a shopping list of what you need. One of the big changes that House of Wolves is bringing to Destiny is the chance to upgrade your weapons and gear to level 34. In these videos Arekkz Gaming shows you how to use […]

  • Destiny: House of Wolves puts PvP back in the spotlight

    Destiny PvP players, your time has come to shine. New Crucible maps. New Crucible rewards. And the glorious wonder of Elimination mode. Destiny: House of Wolves puts PvP front and centre. When Destiny was first detailed, one of the things Bungie stressed was that there’d be something for everyone. If you wanted to play solo […]

  • Destiny: Trials of Osiris – everything you need to know in one video

    The Destiny: House of Wolves embargo has lifted, and with so much information floating around pertaining to Trials of Osiris, it can be overwhelming. Thankfully, Arekkz Gaming tells you everything you need to know in one video. In the video above you will be informed of how the 3v3 Team Deathmatch event works, how you […]

  • Destiny: House of Wolves – watch a Trials of Osiris match from start to finish

    With the release of Destiny: House of Wolves looming, players will soon be able to participate in the new 3v3 Team Deathmatch event in The Crucible, Trials of Osiris. Below is a video featuring an uncut, complete match from start to finish. In the video, Arekkz Gaming gives you a breakdown of the mode and […]

  • Wolfenstein: The Old Blood – here’s what your PC needs in order to run it

    Wolfenstein: The Old Blood is out next week, and Bethesda has today released the PC specs for the standalone title. MachineGames has made some tweaks to the system requirements and have included both minimum and recommended specifications. Minimum OS: 64-bit Windows 7/Windows 8 Processor: Intel Core i5-2500 @ 3.3 GHz / AMD FX-8320 @ 3.5 […]

  • Destiny: Trials of Osiris – watch the livestream reveal right here

    Bungie will be showing off Destiny’s new 3v3 Team Deatmatch Trials of Osiris today, and you can watch the Twitch stream right here if you like. It kicks off at 11am PDT/2pm EDT and will feature community manager Deej and design leads Lars Bakken and Derek Carroll. More will be revealed on House of Wolves […]

  • May Xbox Games with Gold: Mafia 2, CastleStorm: Definitive Edition, F1 2013

    Microsoft has announced the free games Gold members will be able to pick up through Xbox Live. On Xbox One, Gold users can download CastleStorm: Definitive Edition for the month,and Pool Nation FX is being offered for an additional month. Starting May 1, Xbox 360 Gold members can download Mafia 2 through May 15, and […]