Cinemaware founder: Movie tie-ins are “generally a piece of crap”

Tuesday, 5th January 2010 22:12 GMT By Patrick Garratt


Games. Movies. Games and movies. Cinemaware founder Bob Jacob reckons games of movies are pretty much doomed to failure.

“There are inherent problems” with the whole process of creating games based on films, the veteran developer told Gamasutra, adding that the “reality is that the time it takes a film to [hit theaters after being green-lit] is never more than a year. What kind of a game can you do in a year? Generally a piece of crap.”

This basic problem is the reason why so many “bad games have been made on film licenses,” Jacob said.

Jacob went on to say that the movie style adopted by many of today’s biggest games was an inevitability.

“If you look at some of the best-selling games right now — if you look at Uncharted 2, the recent Call of Duty games — they are extremely cinematic games,” he said.

“Twenty-three years ago I knew that was going to happen. There was no question; that’s the way it had to go. We had to make the games more movie-like.”



  1. Gekidami

    Picture isnt very suiting seeing as he’s talking about games of movies and not the other way round (as it was for Mario).

    #1 5 years ago
  2. Patrick Garratt

    That’s completely true.

    #2 5 years ago
  3. Patrick Garratt

    Can you think of a shit game based on a film, please?

    #3 5 years ago
  4. Gekidami

    Apart from the old Star Wars games on SNES… All of them. Though for sheer historical purposes you could go with a picture from E.T. the Extra-Terrestrial on Atari 2600.

    EDIT: My mind had been read.

    #4 5 years ago
  5. Patrick Garratt

    Steph thought that up. I never played it. Something about a hole in the desert?

    #5 5 years ago
  6. Gekidami

    Millions of unsold copies of the game got buried. Thats what i meant by “sheer historical purposes” :D.

    #6 5 years ago
  7. Patrick Garratt

    I’d love to believe that’s true. I’m going to play it, just to see how bad it is :D

    #7 5 years ago
  8. Digital Forge

    We actually covered the ET game at Uni and spent a good few hours talking about how rubbish the game was. Was basically the perfect example of how not to develop a game.

    Generic link:

    #8 5 years ago
  9. The_Deleted

    The Wolverine game was excellent.
    Iron Man…not so much.

    #9 5 years ago
  10. mojo

    For teh ET game:

    I heard multiple stories, that they produced more copys of the game then ataris existed at the time of release. They argued with “well, there will be future customers who dont have a atari right now. They also will need/buy the game”
    Maybe the most epic fail in videogaming history imo :D

    #10 5 years ago

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