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Cage: Heavy Rain could redefine the term "videogame"

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Not only is Heavy Rain not a videogame, but it also has a shot at branding an entirely new type of entertainment experience, Quantic's David Cage has told Destructoid.

"Heavy Rain is not a videogame anymore in my mind," he said, "because it breaks with most of the traditional paradigms, but it's fully interactive."

Right on.

"If the format becomes successful," he added, "we will probably have to find a different name for this type of experience."

Whatever it's going to be called, it hasn't got "game" in it. It's all about the plot, see.

"Heavy Rain is about playing with a story almost in a physical sense, changing it, twisting it, discovering it, making it unique, making it yours," Cage said.

"Using the term 'interactive movie' to describe Heavy Rain has been a tricky question from the beginning. It is in many ways what Heavy Rain is - a visually told story that the player can affect by his actions."

More through there. Check out Heavy Rain's CE, announced today. There's no date on it yet, but it's expected in February.

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Heavy Rain

PS4, PS3, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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