Sun, Dec 13, 2009 | 10:34 GMT
VGAs – First Crackdown 2 gameplay trailer reveals glide suit
Ruffian put out a first proper gameplay trailer of Crackdown 2 trailer at the VGAs last night, showing agents gliding, co-oping and smacking the shit out of people with sign posts.
Is it good? It is. The game’s out next year, 360-only. Hit the link to see why you should be excited.
Get all the rest of the show news from Steph’s liveblog.



9 comments
#1
Blerk
13/12/09, 10:29 am
I love the tune on this trailer, it reminds me of the good old days of batshit British development.
/hums “War has never been so much fun”
#2
Redh3lix
13/12/09, 10:31 am
Where’s the vid/link? o_O
#3
Blerk
13/12/09, 10:33 am
All of the new stuff is linked from the first page of Gametrailers.com.
#4
Johnny Cullen
13/12/09, 10:34 am
Looked shit-awesome.
#5
Patrick Garratt
13/12/09, 10:34 am
Sorry. Added.
#6
Digital Forge
13/12/09, 10:43 am
Best bit of Crackdown was running around blowing stuff up, if I get to do that again with a better arsenal of weapons and glide / fly at the same time, consider me sold!
A PC version of this would be brilliant, the modding potential is huge, although don’t hold out any hope.
#7
ybfelix
13/12/09, 11:47 am
This, and the Spec Ops:The Line’s trailer feels eerie insane
#8
DeSpiritusBellum
13/12/09, 8:42 pm
It’s great to see some new Crackdown, but it does look like they have a lot to fix going from that build. The production values look low as hell, the explosions are pretty ugly and awkward looking, and the zombies AI didn’t even react to a guy gliding in on them. I guess being zombies they aren’t very intelligent, but come on, they have a brand new face to munch on. Show a little zest.
Either way, I was more entertained by that awesome 50′s crooner thing going on in the background than I was playing through all of GTA IV (Aka The Sims 3 – Guns and Whores Pack)
#9
Gheritt White
14/12/09, 1:46 pm
Whilst I’m sure this will be very fun and am sure to get it, I reckon they’ll be criticised for lack of content or progression from the first game, especially after AC2 has been such a master-class in how to push a game series on from one iteration to the next.