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November sales of Tony Hawk: RIDE were poor at best

tonyhawkride1b

NPD figures for November revealed that Tony Hawk: RIDE crashed and burned at retail for the month, moving only 114K units across all platforms since its release on the 17th.

While reviews were not very kind to the game, it’s a no brainer that the $120 price tag probably was a contributing factor that kept folks from picking it up – despite the innovative skateboard peripheral.

December may be a bit kinder to the title, what with consumers purchasing gifts and what not, so hopefully things will get better for the skating game -otherwise the sequel may get shelved.

That or it will only be remembered as Tony Hawk: RIDE – Epic Fail.

More through IndustryGamers.

  1. Jadeskye said:

    once again, gerstmann has this pegged.

    Good idea, poorly executed.

  2. mojo said:

    i disagree with pricetag partly responsible for poor sales..
    See all that guitar hero rockband ‘n stuff stuff.
    pricewise more or less the same region..
    but
    ppl interested in music: roughly (!) 1 billion.
    ppl interested in Skateboarding: go figure urself..

  3. Yoshi said:

    I think more like,
    ppl interested in Skateboarding: Around 1million if not more
    ppl interested in playing a Skateboarding game with a terrible unrealistic unresponsive board about 114k people

  4. BraveArse said:

    People sick of paying through the nose for plastic toy peripherals no matter how shiny: several million.

  5. Blerk said:

    I’m surprised it sold as many as that, tbh.

  6. Gurdil said:

    Seriously, did any of you guys event try it or did you just read unhappy video games journalists? I did try it a little (ok not long, just a few minutes but still) and the peripheral’s response is actually quite good. I dunno yet about complex tricks but it bugs me that you’re all criticizing the gameplay without even trying.
    You could just not like the concept and that would be understandable but if that’s not the point, just give it a try, I’m sure you all can do it without even paying anything…

  7. Jadeskye said:

    i tried it gurdil. it’s an interesting piece of kit, clearly very responsive to movement and such.

    The game is still terrible.

  8. Gurdil said:

    That’s another problem. But I hope you’re wrong, I ordered it :s But at least the freestyle mode is cool, right? (I suppose there is one)

  9. Jadeskye said:

    not really no, the board isn’t properly calibrated for freestyle control. It’s easier to ride a real skateboard then control the direction of this thing.

    Maybe you’ll like it, for the sake of your wallet, i hope so.

  10. Gurdil said:

    Hope so too… Living in the North of France’s not great for skateboarding, unless you like riding under the rain lol I miss California ^^ Thanks for your opinion anyway.

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