Fri, Dec 11, 2009 | 11:49 GMT

Greenberg: Reach, not GT5, will win 2010

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Halo: Reach will be the biggest game of 2010, Microsoft’s Aaron Greenberg’s assured Gama, and not Polyphony’s GT5.

“Is it launching next year?” he joked of the racer.

“I’ve seen years and years of mini-games, but I haven’t seen that the game is done. They just released the PSP version – maybe that’s what they’ve been working on. I feel confident that there’s nothing that will compare in size. Halo: Reach will be the biggest game of 2010.”

Reach is expected towards the end of next year: GT5 is slated for a March launch in Japan.

Thanks, EG.

113 comments

#101

Psychotext
11/12/09, 5:11 pm

YOU SHUT YOUR FILTHY WHORE MOUTH.

#102

theevilaires
11/12/09, 5:12 pm

No he was a good guy. I’m not saying he wasn’t. Just because a guy prefers the 360 over PS3 does not make him a bad guy!

I wish people stop accusing me of disliking people like that. I have friends who feel the same way in real life and it’s a blast to just joke about shit like that while in Bestbuy or anywhere games are stationed.

One of my best friends here on this site prefers the 360 over the PS3 and that crazy nut would be G1GA :D . Hell I turn on my 360 just to watch him play MW2 even though I’m still on my PS3 at the same time getting trophies.

I wish pracer would come back though, I hope he’s ok and well. He just fell of radar….

#103

No_PUDding
11/12/09, 5:13 pm

NO YOU!

P.S You said you liked my dirty whore mouth open, the other night. That was great. Call me.

#104

Psychotext
11/12/09, 5:14 pm

Edit – The comment I had here makes no sense after what Pud just wrote. Also, I’d like to take this opportunity to completely disassociate myself from what Pud just wrote. It is nothing more than an attack on my otherwise pristine reputation!

#105

No_PUDding
11/12/09, 5:15 pm

That’s your excuse for not calling?

#106

No_PUDding
11/12/09, 5:15 pm

FUCK!

IT: To be fair it made complete, dark, correlative sense before you edited.

#107

Jadeskye
11/12/09, 5:17 pm

RABBLE RABBLE RABBLE!

#108

Psychotext
11/12/09, 5:18 pm

Possibly Pud, but it wasn’t actually in response to your filthy ramblings.

#109

OlderGamer
11/12/09, 5:20 pm

I think you complety miss the point Pud. Worse it is the point you made, or tried to make.
I post 80 your responded to me. I said that if it works why change it? If it wasn’t broken, why fix it. I think there is a vast difference between keeping something true to its core fundamentals(the parts that work) and changing it just for the sake of changing it. Tetris fro example, simply doesn’t need changing. It works. It is the personification of fun boiled down. Simplicity. And it works. It has spawned several “takes” on itself. From Tetris 2 to Puzzle Fighters. But falling blocks, to create lines with increasingly quick decents/challange has not been changed. I think we both agree there. The samething can be applied to almost any game you can name. All of them have their roots somewhere else and sometime else in the past. Very few games(I can’t think of a single one) that don’t have roots. Movies for that matter are just books in motion. Books are witten recorded stories. Etc. Progress. Evolution. Whatever.
My point was simple. And is rock solid. If a game has(at its core) a working model for fun, be it CoD, GT5, or one of Nintendos franchise games, why mess with that? You critized Nintendo for putting out the same game franchises. I asked why not? They are fun to play. And Nintendo knows that millions of kids(gamers that not yet played every Zelda game ever made) turn ten each year. And each year those same kids pick up a controler, maybe for the first time, and they can experience the fun to be found in a Zelda game.
I think it is a great stratgey. While I may be burnt out on Zelda, I know my kids aren’t. They love the games. More power to them. To them and Nintendo for understanding that and providing a solid game experience.

#110

theevilaires
11/12/09, 5:21 pm

#111

No_PUDding
11/12/09, 5:40 pm

My point was not necessarily a criticism. My point was that Citizen Kane is virtually unwatchable by today’s standards, and yet it paved the way for much of today’s standards.

I was saying if something isn’t broken, it should still be fixed. Becuase fixing things is evolution, it’s the change, and it’s the progress.

Sure, every kid who’s turned ten, can play Super Mario Brothers, into the future, but if these archaic game designs are kept always, then those ten yer olds will always turn into the same Miyamoto-inspired designers when they grow up.

What you miss is the games that aren’t archaic, most importantly, the new design ethics. Miyamoto’s era of gaming was fun, games and gamers want games to break free of JUST fun. Refined fun. People want more now. Things aren’t broken but there is change. And it has been due for a while.

#112

Dralen
11/12/09, 6:49 pm

I’m only gonna get Halo: Reach if its something completely different to the normal Halo stuff that comes out. Oh and it has to be good.

#113

OlderGamer
11/12/09, 8:20 pm

Pud, I am not 100% sure I agree with your pov. To me what your saying is that games NEED to offer more then just fun. I think in today hyper serious world, a good dose of simple fun is the real needed thing. I think when devs go such realism and life reflecting issues in game content, for me, much of the imerssion factor gets lost. I can get lost in a Mario or Zelda World, I can get lost in a tolken inspired setting, but when faced with terriorst(for example) I am all too often reminded of headline news. To me, thats not fun.
I do however totaly understand your pov. I think you are also feeling that games can define themself as a more mature and hard hitting media. And in that respect they can show room for progress and have indeed come a long way from their simple line creating, key collecting, time trial beating, and princess saving past. Understood.
I am just not sure if I feel that those progresses are fully a good thing. I hope there will always be a place for a Miyamoto inspired adventure in our gaming world.
Good chat, always nice to talk about games.

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