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FFXIII gets 39/40 in Famitsu

Wednesday, 9 December 2009 07:24 GMT By Patrick Garratt

ffxiiifamitsu

Famitsu’s given Final Fantasy XIII 39/40, as you can see in this scan on FinalFantasy-XIII.net.

Not as good as Bayonetta, then.

The RPG’s out later this month in Japan. Europe and the US get it in March.

Thanks, Galathor.

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35 Comments

  1. Johnny Cullen

    What!?

    Score’s put me right off buying it now.

    #1 5 years ago
  2. mojo

    ive never been into final fantasys at all so far..
    But the hype says: mojo go try it..
    shall i obey em?

    #2 5 years ago
  3. KingCharMing

    Obey, obey, you might be suprised. When I bought FF10 years ago, I started playing it and got upto the first few battles and I thought to myself “what junk”, tossed it aside, and didnt look at it again… until about a year later. Tried it again, struggled though the first couple of scenes but absolutely loved it from there on. One of my favourite PS2 games. Cant wait for this one!

    The complaints with that 1 point are very minor; “There’s a few niggling issues like battle damage being difficult to see, and the screen being cluttered, but the amount of enjoyment this game offers more than makes up for it. You’ll be drawn into the world with visual, aural, and story aspects. I have a bit of resistance calling this an “RPG-like RPG” however.”

    #3 5 years ago
  4. Johnny Cullen

    Notice how they say its very linear until the middle half of the game.

    What, so it goes open world in the middle of the game? I dont know how I should feel about that.

    #4 5 years ago
  5. Kaufer

    @Johnny Cullen

    Isn’t that how almost all FF games are? Anyone who have played previous FF games before will recognize a basic pattern. Start in a town. Learn game and battle mechanics. Gather Allies. Move on to world map.

    The linear part is the tutorial section that expands several hours of game time.

    #5 5 years ago
  6. bobbymington

    for lazy people who can’t click links

    Reviewer 1 – 10/10
    Beautiful graphics and superb story. These aspects can be enjoyed without feeling as though they’re being forced upon you. Combined with this, the extreme sense of satisfaction from the gameplay, is a direct result of a system that’s evolved and reached perfection.
    With no vice to really speak of, at this time, this game stands at the RPG forefront of a superb combination of story and gameplay who’s value can undoubtedly be experienced by all.

    Reviewer 2 – 9/10
    There’s a few niggling issues like battle damage being difficult to see, and the screen being cluttered, but the amount of enjoyment this game offers more than makes up for it. You’ll be drawn into the world with visual, aural, and story aspects. I have a bit of resistance calling this an “RPG-like RPG” however.

    Reviewer 3 – 10/10
    Extravagant and dense (referring to the amount of content?). A lot of points to keep your eyes open for and is very movie-like. Very beautiful movies are included in a story full of events, to the point where it’s difficult to determine where to put the controller down at the beginning. With the amount of character growth, gathering and crafting available in the game, there’s enough enjoyable content for you to last for a while with just this one game.

    Reviewer 4 – 10/10
    Including the beauty of the visual side of things, the total quality is very high. The script is strictly dandy and irritating (whatever the hell that means). Character typecasting is unavoidable and while there should be “your own (character’s own?) story”, this does not exist. However, the sense of satisfaction gained from playing the game is extremely good, and is something I’ve never experienced before.

    #6 5 years ago
  7. Phoenixblight

    @4

    Yeah all FFs follow that formula. Look at FFX You don’t get any form of travel til you hit the desert. You are just being sarcastic aren’t you?

    #7 5 years ago
  8. Eregol

    Another day 1 purchase.
    I’ll be bankrupt soon.

    #8 5 years ago
  9. scratchy69

    If it is linear that’s a bit of a step back. XII let you wander to your hearts content pretty much from the start, albeit you were limited to where you could explore by your experience level and the odd story-based barrier.

    #9 5 years ago
  10. Michael O’Connor

    “Isn’t that how almost all FF games are?”

    Most Final Fantasies are entirely linear until near the *very end* of the game. The only exceptions I can think of are FFXII and (obviously) FFXI.

    #10 5 years ago
  11. Phoenixblight

    Square won’t be following the formula of FFXII because it had the worst sales of all the FF since PSOne. Look at the numbers of FFX which was produced by Kitase and Character designed by Nomura which if you don’t know are the two guys who are in Charge of FFXIII.

    FFXII was a god awful game. It was the only FF I actually sold. It was just a waste of time.

    #11 5 years ago
  12. bobbymington

    Yay for linear!!

    don’t get me wrong, i like exploring cities for loot and side quests, and having an option to choice which mission to do next. but i like a solid narrative, and if there is to much openness i just lose interest.

    i was absolutely hooked on lost odyssey, until disc three, the whole map opens up and you can travel anywhere in the world, so i traveled to a beach and got killed by a giant crab and never played the game again

    Mass effect was my ideal rpg structure

    #12 5 years ago
  13. dirigiblebill

    I have mixed feelings about FFXII. On the one hand I thought the battling was ultimately rather tepid, and the story-telling disjointed. On the other, Ivalice is easily my favourite FF locale, and I appreciated the relatively understated nature of the characterisation. Was sort of hoping they’d build on the formula, FFX or FFVII style, rather than cast it to the winds…

    #13 5 years ago
  14. Phoenixblight

    What made FFXII awful to me was that there was no developement with the characters and what I mean as far as their abilities go, it was too open everyone could have the same abilities. I prefer how FFX did it where every charactter had its strength and weakness. Auron was a melee heavy hitter and Lulu a caster.

    Then there was the awful story, was just so bland there was nothing going for it. Was just a huge disappointment for me. I liked the whole gambit system they had going for it afterall one of my favorite games was Summoner which was a primitive version of FFXII combat system.

    The story was really the killer for me. No development whatsoever.

    #14 5 years ago
  15. The Hindle

    Cant wait for this, aint played a final fantasy since 10 2 so im really exited for this.

    #15 5 years ago
  16. Psychotext

    “Not as good as Bayonetta, then.”

    Ha… that’s exactly what I wrote on the Eurogamer forums when I read the score. :P

    #16 5 years ago
  17. The Hindle

    I wonder how many consoles this will shift in Japan?

    #17 5 years ago
  18. Psychotext

    I reckon somewhere in the order of 150k – 200k.

    #18 5 years ago
  19. bobbymington

    ff13 better on xbox, lol

    http://www.destructoid.com/ffxiii-xbox-360-will-be-blatantly-better-than-ffxiii-ps3-157001.phtml

    #19 5 years ago
  20. mescalineeyes

    don’t give that d’toid article more hits than it already has, it’s probably Jim’s weakest piece.

    #20 5 years ago
  21. scratchy69

    Not a lot of love for XII here. I thought it was loads better than X.

    #21 5 years ago
  22. Phoenixblight

    THats as bad as BDH spammage. Obviously very delusional and extremely biased.

    @21

    There are favorites among everyone, don’t like one FF there are more to choose from. Some people prefer VII over VIII and some think FFX is God compared to both. TO each their own.

    #22 5 years ago
  23. Gekidami

    BDH and Jim Sterling; You’ll never seen them together in one room at the same time. Make of that what you will.

    #23 5 years ago
  24. No_PUDding

    I actually think that article is great.

    So much is right.

    But XIII also has III in, which means 3 like PS3… But it’s not as conclusive as an X!

    #24 5 years ago
  25. bobbymington

    some of Jim Sterling stuff does make me laugh

    #25 5 years ago
  26. Michael O’Connor

    “FFXII was a god awful game. It was the only FF I actually sold. It was just a waste of time.”

    And it’s because of fans like you that we get stuck with angst-ridden teenagers with cookie cutter attitudes and a lazy cast of generically designed lackies, instead of interesting, unique and mature games like FFXII.

    “What made FFXII awful to me was that there was no developement with the characters”

    No development with the characters? FFXII had some of the strongest character development of the series. It was just subtly and maturely done, instead of relying on excessive melodrama to get its point across, like the rest of the series.

    #26 5 years ago
  27. No_PUDding

    Made me laugh!

    #27 5 years ago
  28. Eregol

    If it’s more linear I am well up for this.
    I didn’t really like Final fantasy XII. Not still can’t put my finger on why.
    Think I don’t like having too much to do too soon.
    I tend to get a strategy guide for every Final Fantasy game I play anyway. It’s almost impossible to play them these days without one as there’s always a ‘don’t open that chest if you want to get this’ sort of sub-quest.

    #28 5 years ago
  29. Phoenixblight

    Its my opinion, O’Connor I found the actual game boring the story was not driven at all. Its not just me again look at the numbers they also fired the original creator so Square agrees.Play Blue Dragon and Lost Odysee which were created by the same guy who created XII originally. They were also very boring.

    #29 5 years ago
  30. dirigiblebill

    I was quite struck by the ensemble approach FFXII took to its story-telling, with no single character predominating to the extent (e.g.) Tidus did in FFX. It’s more “mature” inasmuch as it gives one the sense that the characters aren’t dependent on a save-the-world plotline, that they’re three dimensional individuals with their own battles to fight (every FF character ever has some sort of “personal quest”, of course, but in most cases those personal quests are subsumed by or dovetail conveniently with the protagonist’s objectives). It fell down for me in the end though because plot and characterisation were a little *too* dispersed, fragmented. I was also turned off by the battling and the experience system was, indeed, a bit of a travesty.

    #30 5 years ago
  31. Michael O’Connor

    Lost Odyssey happens to be one of my favourite RPGs (and games, full stop) of this generation of consoles.

    #31 5 years ago
  32. OlderGamer

    I remember scraping just enough cash together to buy Dragon Warior games. And it was tough back then. I had a bad low end job, money was tight, and those games were unexplicably expensive. A normal game would run 20-30usd and DWone, for example, was near 70 new. It was worth it, they were unlike anything else I have ever played. In a world of arcade clones and rip offs, those games were true gems. Long, lengthy story driven, lots of exploring, leveling up, and discovery. I loved them, they were worth every penny. 1989? 1990? What some 20 years ago?
    Fastforward to today and those games are mostly the same experience. Be it a FF or Dragon Quest(DW) or a Breath of Fire or almost any other JRPG you can think of. Very little has changed in all of those years. However what has changed is not a change for the good. As hardware has improved, so has the ability for the JP artist to fully develop their artistic dreams. Instead of pixelated sprits we now have fully rendered chars. And these char are much less universialy apealing and far more JP then suits the taste of many. For example that god awful looking pic set from yesterday. The man viel anyone? The JP game creators can now also fully display in char, voice, actions, and looks the anoying angst ridden, melodramitic almost emo-like teenage cast of party members that we all love so much. In short the more power and tools the JP have to create a RPG the more they will alienate the western public.
    Now factor in the fact that the actual games have changed very little, and I could care less. The current state of JRPGs disapoints. The games are predictable, boring, over dramtic, cliched beyond hope, and a complete mess. The game experience fails on the whole to compete with other offerings. Todays gameing world isn’t simply offering weak arcade ports like yesteryear. Todays consumer base has also aged increadibly. In 1990, the over whelming majority of gamers were kids and very young adults. Today, the last I checked, the average age of an xbox owner was around the 32yr old mark. Far cry from the age of 12. As an adult, I can tell you that I don’t enjoy the canned, prepackaged experience of the ussual JRPG. Too many other, better choices currently out there, and too many other good memories from better games I have played. Diablos, WoW, Tourchlight, The Witcher, Titan Quest, Elder Scrolls, Baulders Gate, Never Winter Nights, the list goes on and on. All of them better games, with deep stories, great customizable char development, grown up themes, and all around better games. Yes that was just my personial opinion.
    In the end I hope you folks enjoy your FF game. I couldn’t care less about the game. I think it will sell very well. In JP it should cause a huge splash. Over here? Maybe, depends. I think it will sell better then the next one. I think the series and the JRPG in general are on a slope of decline in the west. I don’t think it is a steep slope. I don’t think they will fall of off the gaming radar anytime soon. I just don’t expect them to dominate and have that big of an impact. This isn’t the 1990s anymore.

    #32 5 years ago
  33. DaMan

    wow, Famitsu gave an FF game a high score. how surprising.

    they gave The Last Remnant a 38/40, I would wait for more credible reviews. then again, it’s an FF so most of them will be overrated anyway.

    #33 5 years ago
  34. Blerk

    Dang, I was sure this’d be a straight 40/40. :-)

    FFXII has some great characters but ultimately the story was gack and the battle system was terminally broken, which pretty much ruined the whole experience for me.

    A Balthier and Fran spin-off would be awesome. They were probably the best characters I can remember in a FF game since… forever.

    #34 5 years ago
  35. theevilaires

    A Balthier and Fran spin would be great FFXII on the other hand really had me lost once we left the main town, but didn’t that game have like 4 different directors…so you can’t fault it that much. It still was one hell of a polished and game. Now that the PS3 can upscale it to 1080p I’ll play it over again…..I wish it had trophies though :D

    #35 5 years ago

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    Valve has updated the Steam storefront with a list of various Steam Machines on offer, which range from $460 to $5,000. There is also a store page for the Steam Controller and Steam Link, both of which are out in November for $49.99 each. Steam Machines listed on the service feature a link to the […]

  • Finally, we get a look at Necropolis in action – video

    No longer content with releasing only gifs of Necropolis, Harebrained Schemes has decided to provide a short video. The upcoming third-person action rogue-like with procedurally generated levels is headed to Linux, Mac and PC sometime next year, with a possible console release as well. If you made to PAX East despite the weather, don’t forget […]

  • Super Dungeon Bros will be one of the first cross-play titles for Xbox One, Windows 10

    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]