Wed, Dec 02, 2009 | 18:47 GMT

Report: Sony to fix Bayonetta issues on PS3

bayonetta61

According to a report over on Gamekyo (per Wearetheinternetz), Sega and Platinum Games are “taking responsibility” for the PS3 version of Bayonetta, and a team at Sony hard at work fixing the game.

When comparisons to the Xbox 360 version were made, the PS3 version was found to sport murkier graphics, longer load times, and bad framerates; therefore the team hopes to “guarantee” a better version of the game outside of Japan.

SEGA responded to the load time bit last month, stating that it was “well aware of this issue” and were “working on a solution”.

Looks like Sony to the rescue, then.

Via D’toid.

102 comments

#1

Razor
02/12/09, 6:51 pm

I’ve been saying Sony should open some studios to “enhance” third parties’ games for months now.

Bayonetta with some Sony coding would be amazing.

#2

Bikki
02/12/09, 6:52 pm

*cough*

#3

COG287PR
02/12/09, 6:54 pm

THANK YOU SONY

I was worried for a moment.

#4

Gekidami
02/12/09, 6:59 pm

I can imagine this being down to people complaining in Japan where the game sold quite abit on PS3.
As far i as know this is the first time Sony themselves have actually taken to fixing a 3rd parties problems.

#5

Mike
02/12/09, 7:04 pm

Two ways of looking at this:

1. Well done Sony for stepping in
2. Why are so many games inferior on PS3? I could understand if it was one particular development house that had trouble but when it’s across the board and 3 years into the console’s lifecycle you really start having to ask some questions.

#6

Gekidami
02/12/09, 7:11 pm

Except most games are pretty much identical on both systems now, its relly only when the dev pawns off the port work to someone else that you get bad results.

#7

FeaturePreacher
02/12/09, 7:12 pm

It’ll be interesting to see what Sony can do in one month’s time. I’ll be sticking with the Famitsu perfect version so I don’t have to worry.

#8

theevilaires
02/12/09, 7:12 pm

Mike so many 3rd parties games are inferior not all in general. You should see UC2,Killzone2,inFAMOUS,and Burnout Paradise.

Sony in general needs to dispatch small teams for all 3rd party title makers until they can grip the Cell much better.

#9

Hunam
02/12/09, 7:16 pm

At least the UE3 has started coming along great with the PS3 now.

It’s Sony’s own fault really, designing the console in a way that was difficult to port from, and consequently, to. I suppose when you don’t listen to developers requests this’ll happen.

#10

reask
02/12/09, 7:28 pm

Sony should not be allowing this to happen at this stage.
Surely this should have been sorted prior to the game been released anywhere.

I mean if they are sending a team in now what was stopping them doing it before release in Japan?

#11

Aimless
02/12/09, 7:34 pm

Hmm, you have to wonder what they can do at this late stage. It isn’t a question of power, Bayonetta was clearly designed to make use of the 360′s architecture above all else; you could probably get Uncharted 2 running almost as well on the Xbox if it had been designed for it, but woe betide anyone who tried to port it over now.

If the game wasn’t due out for several months they could probably turn things around, but surely at this point the discs for the European and American release are already being pressed.

#12

Psychotext
02/12/09, 7:40 pm

Last I checked they were just talking about fixing the load times. It’s a bit late in the game to be sorting out all of the other problems.

As Aimless said, the game is likely already in the hands of the disc manufacturers.

#13

theevilaires
02/12/09, 7:50 pm

The PS3 was never intended to be the porting console of this gen. With the universal success of the PS2 everyone thought the PS3 would be treated the same.

Design has nothing to do with it. It was the launch cost and slow sales. If the PS3 had a 50 million lead over the x360 devs would shut their mouth and do their damn job.

Remember the PS2 was a bitch to design for. The only reason devs put up with it is because it had a 100 million lead over Xbox.

You people need to realize why things happen for a reason and stop being dumb ass sheep. I’m not speaking on fanboy BS. I mean in general. Use common sense to understand why things happen differently from the past to the future.

#14

theevilaires
02/12/09, 7:53 pm

Aimless your point is moot because until this day no 360 exclusive can touch inFAMOUS,KZ2, and especially not UC2. Go play the GOW3 demo and see for yourself that the 360 regardless of a port or not can handle a true PS3 exclusive.

#15

Mike
02/12/09, 8:00 pm

inFamous and KZ2 were good but not worthy of being lauded as benchmarks for system.

If you think 360 can’t – and indeed hasn’t – got a) better games (subjective I know) and b) better looking games than those two then…well…you’re wrong. :)

#16

mescalineeyes
02/12/09, 8:02 pm

nope, the 360 doesn’t have a better looking game than Killzone 2.

now inFamous is rather weak, and GoW3 is quite the disappointment, as well.
inFamous graphically only, mind.

#17

theevilaires
02/12/09, 8:03 pm

….and lets not include examples with our flawed statements. everyone lets play the MIKE Game :D

edit: love how the BOTS dare not mention UC2

#18

Aimless
02/12/09, 8:04 pm

I don’t think you can brand my point moot when you clearly missed it, theevilaires.

#19

Stephany Nunneley
02/12/09, 8:05 pm

Day one patch probably.

#20

Gekidami
02/12/09, 8:06 pm

The best looking game on 360 right now is probably Gears 2 and yes; KZ2 looks better then it. Sorry Mike but you’re wrong.

#21

Mike
02/12/09, 8:08 pm

I love it how anyone who doesn’t think everything TEA says is TEH TRUTH!!1111one is an XB0TzoRz!11lol.

Anyway, I didn’t mention UC2 because I haven’t played and therefore can’t comment.

Steph: yeah, bound to be.

#22

Mike
02/12/09, 8:09 pm

Gears 2 is no way the best looking game on 360. And Killzone 2 does indeed look very nice – if you like the colour brown ;) .

Anyway, opinions/arseholes etc.

#23

Gekidami
02/12/09, 8:10 pm

Then enlighten us Morriss, what is the best looking game on 360?

#24

theevilaires
02/12/09, 8:12 pm

No your point is moot…and an epic one at that. UC2 is an exclusive. Gears2 is an exclusive. UC2 is a 3rd year PS3 title, Gears2 is a X360 3yr title.

See my point. Now if you are saying Naughty Dog is better than Epic than your point is un-moot.

#25

Mike
02/12/09, 8:15 pm

“Best looking” is just my opinion, Gek. If I enlightened you, I’d be presenting a fact.

You reckon Gears 2 is the best looking and Killzone 2 is also good looking – I don’t. I doubt me telling you what I think is good looking/ugly will change your mind, so there’s no real point in carrying the argument on.

#26

theevilaires
02/12/09, 8:21 pm

Doesn’t take a rocket scientist to figure that out Mike. Only the 6 billion other people on the world agree, but we all have to wait until you play it and hear your verdict. Cause you’re that important in your small little country.

So 6 billion people who agree, lets just wait until Mike waits for the PS3 to become $30 so he can then finally justify buying a PS3 so he can give his opinion about UC2 being better that any other 360 exclusive. :D

#27

Aimless
02/12/09, 8:30 pm

My point, theevilaries, was that the poor performance of Bayonetta on the PS3 wasn’t down to the hardware being intrinsically less powerful than the 360, the game was simply designed to make the best use of that console’s unique architecture. Similarly Uncharted 2 was designed around the PS3 so as to make the best use of its pros and work around its cons, so the act of porting it to another machine at this point in time would be a horrendous undertaking.

If anything I was actually defending the PS3 if you insist on everyone taking sides — and you strike me as the sort of person that would.

#28

Hakkiz
02/12/09, 8:31 pm

@theevilaires (#13): But surely, had Sony designed the console differently, there wouldn’t be performance problems with Bayonetta. I think gaming systems in general are becoming more reliant on GPU, not CPU like PS3, so some devs probably can’t justify the cost of coding same games twice. PS3 sales are obviously a big factor here, but I still can’t understand why they made it difficult to utilize in the first place. It’s hardly a good thing for game players. Or 3rd party partners.

#29

Michael O’Connor
02/12/09, 8:36 pm

“the game was simply designed to make the best use of that console’s unique architecture.”

Really? REALLY? How exactly was the game designed to “take advantage of the 360′s unique architecture”?

“If the game wasn’t due out for several months they could probably turn things around, but surely at this point the discs for the European and American release are already being pressed.”

Welcome to 2004, when patching console games wasn’t an option.

#30

Psychotext
02/12/09, 8:43 pm

@Michael O’Connor: Read the Digital Foundry comparison article on the game. They give a good overview of what the game does that works particularly well on the 360 hardware.

Edit – Here: http://www.eurogamer.net/articles/digitalfoundry-bayonetta-faceoff

As for the other bit… I don’t know of any console game that’s had a full engine overhaul after release. Possibly Burnout Paradise, but that was more about additions rather than tearing the underlying tech apart and putting it back together.

#31

OlderGamer
02/12/09, 8:46 pm

A couple of things here.

I 100% agree with Mikes first post here. This is a huge problem for Sony. You can call it(the PS3) hard to handle, call it too much power, call it Cell-tonics for all I care. But the reality is plan and simple. Many dev houses(first and thrid party) have trouble getting PS3 games onpar let alone looking better then xb360 games. For every U2 and KZ2 there is a Uncharted one and Killzone one and countless other games that have failed to reach their mark. The big budget high end games for PS3 look nice, but there is a tremendous gap between the average PS3 game and that lofty standard. Its a problem, and Sony knows it – hence them jumping to the rescue here. Kudos to them btw, they should have been more helpful with 3rd party devs from the start.
Another eye poping point is this. Oh some of you guys will love me for this one. Gears is built on a multiplatform Unreal 3 engine. Uncharted 2 is built on a “Naughty Dog-in house-built from the ground up-to impress-using Cell Power for the PS3″. Again good for them, but in my mind apples and oranges.
In the end no one wants to hear excuses.
One last thought, (talking in general, xb360 vs PS3, not Bayonetta – which seems almost broken in the media) what does the look of one game on another system have anything to do with your enjoyment on the games you do play? It doesn’t. Unless your holding on to inner envy. Let it go ;)

#32

theevilaires
02/12/09, 8:47 pm

I’m not taking sides only stating facts. Just because I favor my PS3 as my main console of choice does not mean I dislike the 360 because of its limitations and capabilities.

In the case of Bayonetta it should be no shock to any of us that the game will have a few differences because of the way development was handled.

Anyway none of you fuckers are buying this day 1 so shut up everyone. The only reason this game got a spike of interest is because how different its running on 360 and PS3…and that fatmitsu review.

#33

OlderGamer
02/12/09, 8:49 pm

@Hakkiz
Quality point. Sony fans all too often want to place the “blame” on someone other then Sony. It is what it is.

#34

FeaturePreacher
02/12/09, 8:49 pm

@Hakkiz
It’s called arrogance. Sony thought that there was no competition that could touch their sales in this generation due to how the ps2 did. So they thought they could do whatever they wanted to and still come out on top. Perhaps with even IBM losing interest in the Cell processor, Sony could turn things around with the ps4.

#35

Psychotext
02/12/09, 8:50 pm

“Anyway none of you fuckers are buying this day 1″

Incorrect.

#36

theevilaires
02/12/09, 8:51 pm

Hakkiz only one person has that true answer and he has been ousted by SONY. I’m sure all of us have read the recent rumors of the cell being dropped for PS4. Only time will tell. I just hope Sony learned their lesson that the sky is the limit and to always have a parachute handy for the bad times.

Same with M$ and Nintendo.

#37

theevilaires
02/12/09, 8:53 pm

You’re buying this day one cause you like her ass :D if this was Dante you wouldn’t :)

#38

Psychotext
02/12/09, 8:55 pm

“You’re buying this day one cause you like her ass”

Correct.

#39

elronathon
02/12/09, 8:56 pm

Funniest hardware generation for a while. “I will defend this piece of consumer electronics which I had no part in designing or building with my life!!!111″

- You could never get Contra 3/Super Probotector running on the Megadrive!!

- Yeah well the day the snes can equal the 32x in sheer power is the day I buy a Mario game!!

Incidentally good on sega/plat for addressing this rather than hoping it’ll blow over

#40

Gekidami
02/12/09, 9:00 pm

“Quality point. Sony fans all too often want to place the “blame” on someone other then Sony. It is what it is.”

Just like MS fans love to “blame” Sony and use examples like Bayonetta and The Orange Box yet ignore that most games are actually pretty much identical on both systems with the only the real difference being in colour?

Yeah, It is what it is. I’ll agree with that.

#41

OlderGamer
02/12/09, 9:02 pm

Some people do like to get carried away. I guess I get caught up in it sometimes too.
As for the SNES no way they were as good, they didn’t have Blast Processing!
To be honest I always favored the TG16/Turbo Duo.

#42

Mike
02/12/09, 9:03 pm

Digital Foundry disagrees, Gek, but don’t let that stop you, soldier.

Their articles prove time and time again that there really is no point in buying a 3rd party title on PS3 if you have both systems.

#43

OlderGamer
02/12/09, 9:04 pm

IMO, most multiplatform games are so close I can’t tell any difference. And color is something that can be tweaked on your TV. It is also worth mentioning Gek, that I own and enjoy several PS3 games.
Thats my fav saying in life too, It is what it is. So many times it just fits.

#44

elronathon
02/12/09, 9:06 pm

Blast Processing!? bah! Schmast Schmocessing!

#45

OlderGamer
02/12/09, 9:10 pm

Sega does what nintendo-n’t, Can’t touch this!

#46

elronathon
02/12/09, 9:11 pm

yeah well…to get this good takes ages!

doh!

#47

OlderGamer
02/12/09, 9:14 pm

Gotta love it ;)

#48

Hunam
02/12/09, 9:20 pm

360 is just a PC in a box, it’s easy to make games for. I have yet to understand why the PS3 fan boys hold that against the Xbox.

PS3 has more raw power, raw power which about 4 games have tapped. 360 has more accessible power than almost anyone can use.

#49

theevilaires
02/12/09, 9:24 pm

better controller
free online play
trophies

there’s three great reasons

now reasons why not to buy 3rd party games on 360
I only need one………RROD :D

#50

Psychotext
02/12/09, 9:29 pm

Except you have the latest model of 360 don’t you TEA? It’s about as likely as your PS3 to die.

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