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Confirmed – Brink gets delayed until fall 2010, first in-game footage rocks house

Monday, 30th November 2009 21:20 GMT By Johnny Cullen

brink2

Splash Damage has confirmed that Brink will get a delay until fall 2010, moving it from spring.

The news comes at the end of a gameplay video released by G4 (via Shack), which says “Revolution Comes: Fall 2010.”

Although in fairness, the game does look awesome. The bastard child of Mirror’s Edge by the looks of it.

Find it after the jump.

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9 Comments

  1. Hunam

    Considering how… bland Quake Wars looked (it was still an amazing game on the PC) this looks amazing, then they did hire like every half decent artist and designer in the industry for this game..

    #1 5 years ago
  2. Gekidami

    Sounds interesting though the Smart thing reminds me Assassins Creed’s free run which sort of feels like an autopilot rather then you playing.
    It’ll be interesting to see if it feels more manual in Brink because its used at more basic level though.

    #2 5 years ago
  3. FeaturePreacher

    Fall 2010 eh. On first sight, certainly looks like Splash Damage is doing everything right that Mirror’s Edge did wrong, i.e. making it a shooter with online multiplayer from the start. If this is their first title on next gen platforms, I suspect one system will get shafted due to complicated complications or it will be delayed into 2011.

    #3 5 years ago
  4. Gekidami

    Yep, this is pretty much falling off radar right now. Autumn next year is about as far as you can push a game without admitting you have no idea when it’ll be ready.

    #4 5 years ago
  5. Hunam

    I had no idea it even had a firm date to be honest.

    #5 5 years ago
  6. Hunam

    “Sounds interesting though the Smart thing reminds me Assassins Creed’s free run which sort of feels like an autopilot rather then you playing.
    It’ll be interesting to see if it feels more manual in Brink because its used at more basic level though.”

    The difference is that in AC the auto free run was all that is happening, in Brink it’s put there so you can concentrate on shooting folks whilst moving, I think it’s just trying to open up the level so you can break lines of sight or keep them through tougher terrain.

    #6 5 years ago
  7. elronathon

    The extent to which the S.M.A.R.T. system delivers is a big thing for me. Sounds like the kind of mechanic that could quite happily become indespensible in the fps genre should they pull it off. I certainly hope they do – no more getting snagged on shrubbery (not a euphemism) – I’m looking at you MW2.

    #7 5 years ago
  8. Blerk

    The engine looks nice and the SMART stuff seems a nice evolution of the Mirror’s Edge thing. But… am I right in thinking this is again going to be pretty much a straight multi-player focussed ‘deathmatch’ experience? Seems a bit of a waste.

    #8 5 years ago
  9. Gekidami

    Hum, could be decent in MP, sounds like you can actually personalise your characters appearance. If it has something like CoD’s weapon personalisation then it’ll be win all round.

    It pretty odd how much the camera rocks when you walk though.

    #9 5 years ago

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