Topware Interactive has announced that it will be the US publisher for Scivelation, the upcoming Unreal Engine III-based third person shooter.
Set for PC and Xbox 360 for Q3 2010, the game’s currently in development at Ukraine-based Black Wing Foundation, and is set in the future with an oppressive government known as the Regime in charge.
The setting and story, according to the PR, was inspired by the works of Orwell, Milton and Dante with addition of running, gunning, sneaking, and driving through a post-Apocalyptic world.
Full PR below the break.
Scivelation is officially announced for release on the Xbox 360®video game and entertainment system from Microsoft® and is scheduled for a Q3 2010 release.
Scivelation, a cinematic gameplay experience set in a dystopian future that promises both high octane action and a powerful human story. Combining beautiful visuals rendered on the Unreal 3 Engine with an immersive plot informed by the works of Orwell, Milton and Dante, Scivelation features white-knuckled gameplay that stresses intelligent strategy while players run, gun, sneak, and drive through a diversity of post-Apocalyptic locations.
Human civilization as we know it has ended at the hands of religious zealots desperate to bring about the Apocalypse. What remains of society has been homogenized into a single culture, to be governed by the Regime – a theocratic, worldwide government intent to rob mankind of its most meaningful symbols. A scattered front of old believers, named heretics by the Regime, have resorted to violent mobilization in order to carve out a niche where they might survive unmolested, and in the midst of this turmoil are Dr. Elisha Amano, a disgruntled Regime scientist who helped develop a paradigm-shifting, post-human supervirus; and Mikhail Ivanov, a cyborg and former member of the Russian special forces who was divested of his humanity fighting in the End Times.
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About TopWare Interactive
For years, TopWare Interactive has developed successful brands, built international presence, and published award winning blockbusters of all genres; manifesting itself as a proverbial “breath of fresh air” in the video game industry. Evidence of this fact can be seen in the successful IPs generated by in-house development studio Reality Pump and other top licenses acquired from external developers. Games such as “Jagged Alliance 2”, “Earth 2160”, and “Two Worlds” are just a few of the award winning box office hits to emerge from this unique and innovative studio.
Being a privately held and financed company and operating without any impeding foreign control, TopWare Interactive is able to make quick decisions and adjustments to adapt to a constantly evolving global marketplace. Currently, the company is the only worldwide, independent Game Publisher with its own in-house development resources, with more than 25 years of entertainment industry experience. Over the years, that experience has given the video game community such innovative milestones as the first CD-ROM (1992), the first DVD-ROM (1997), and the first BD-ROM (2008) containing gaming content.
Beside this, TopWare Interactive is the first German based company appointed as a licensed Publisher by both Microsoft and Sony for their, respective, next gen platforms. This provides for a solid future product portfolio on multiple platforms and distribution channels. Presently, TopWare develops for and publishes on PC, Mac, Xbox 360, and PlayStation 3; although, future platforms such as the next gen Xbox and NATAL continue to remain insight. In fact, in the PC sector, TopWareretains a close partnership with Intel, AMD and Nvidia, striving to propel innovation and remain on the cutting-edge of state-of-the-art technology.
For additional information, please visit TopWare’s corporate website: www.topware.com
About Black Wing Foundation
BWF has developed into a company where video game professionals come together to create, live, and breathe innovations. BWF primarily focuses on game development, however, they also provide several different types of outsourcing, such as graphical outsourcing. In addition, BWF is leading the way in many different fields of video game research. As a producer and a developer, BWF concentrates on creating games that truly break the bounds of conventional thinking. The company is located in Dnepropetrovsk, Ukraine.