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	<title>Comments on: Sony puts Flower, PoP: Classic, others on sale</title>
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	<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/</link>
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	<item>
		<title>By: rrod360lol</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128844</link>
		<dc:creator>rrod360lol</dc:creator>
		<pubDate>Wed, 25 Nov 2009 11:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128844</guid>
		<description>You boys should lay off the amphetemines :)</description>
		<content:encoded><![CDATA[<p>You boys should lay off the amphetemines <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Len</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128828</link>
		<dc:creator>Len</dc:creator>
		<pubDate>Wed, 25 Nov 2009 10:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128828</guid>
		<description>So will we be getting similar reductions over here in the UK/EU...? 

I&#039;d like to get Flower on the cheap...</description>
		<content:encoded><![CDATA[<p>So will we be getting similar reductions over here in the UK/EU&#8230;? </p>
<p>I&#8217;d like to get Flower on the cheap&#8230;</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128808</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 09:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128808</guid>
		<description>I did have to go to sleep at some point. :P</description>
		<content:encoded><![CDATA[<p>I did have to go to sleep at some point. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128775</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128775</guid>
		<description>Fuck&#039;s sake, man, you&#039;re supposed to reply in a worried manner when someone says something like that.</description>
		<content:encoded><![CDATA[<p>Fuck&#8217;s sake, man, you&#8217;re supposed to reply in a worried manner when someone says something like that.</p>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128774</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128774</guid>
		<description>Now, I don&#039;t want to alarm you, Psychotext.</description>
		<content:encoded><![CDATA[<p>Now, I don&#8217;t want to alarm you, Psychotext.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128773</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128773</guid>
		<description>No, tonight I&#039;m looking over someone&#039;s code.  Possibly even less interesting.  I just couldn&#039;t be bothered doing it in the day. :)</description>
		<content:encoded><![CDATA[<p>No, tonight I&#8217;m looking over someone&#8217;s code.  Possibly even less interesting.  I just couldn&#8217;t be bothered doing it in the day. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128772</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128772</guid>
		<description>You still tuning systems then?</description>
		<content:encoded><![CDATA[<p>You still tuning systems then?</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128771</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:43:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128771</guid>
		<description>It was a worthwhile distraction whilst I got some work out of the way.</description>
		<content:encoded><![CDATA[<p>It was a worthwhile distraction whilst I got some work out of the way.</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128770</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:42:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128770</guid>
		<description>There&#039;s no such thing as an interactive screensaver. Screensavers are what happens when you don&#039;t interact.. When you do interact it stops the screensaver saving the screen...

Anyway, if there is anything we&#039;ve all learned from this, something we&#039;ve taken away from this whole experience, I hope we can agree that that thing, that precious thing, is that I am right and you are wrong.

That, and we are obviously both bored and I&#039;m guessing insomniac.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no such thing as an interactive screensaver. Screensavers are what happens when you don&#8217;t interact.. When you do interact it stops the screensaver saving the screen&#8230;</p>
<p>Anyway, if there is anything we&#8217;ve all learned from this, something we&#8217;ve taken away from this whole experience, I hope we can agree that that thing, that precious thing, is that I am right and you are wrong.</p>
<p>That, and we are obviously both bored and I&#8217;m guessing insomniac.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128769</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:36:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128769</guid>
		<description>I really don&#039;t know.  Most people I&#039;ve seen playing it struggled most with the fact that they didn&#039;t have a clue what they were supposed to be doing.

I will say that its status as a game seems more important to you than it is to me though... so at this stage I&#039;ll just concede that it is probably a game, even though for me it was really more of an interactive screensaver (a pretty one at that).</description>
		<content:encoded><![CDATA[<p>I really don&#8217;t know.  Most people I&#8217;ve seen playing it struggled most with the fact that they didn&#8217;t have a clue what they were supposed to be doing.</p>
<p>I will say that its status as a game seems more important to you than it is to me though&#8230; so at this stage I&#8217;ll just concede that it is probably a game, even though for me it was really more of an interactive screensaver (a pretty one at that).</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128768</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128768</guid>
		<description>OK. Well, one of them is. About that dexterous. The other got motion sickness. Anyway, I digress. 

/headbutts wall

Would you agree that Flower does require some degree of dexterity? That there are objectives to complete? What is a game if not some challenge with a set objective that requires some degree of AAAAAAAAAAAAAAAARRRRRRRRRRRRRRRGH?</description>
		<content:encoded><![CDATA[<p>OK. Well, one of them is. About that dexterous. The other got motion sickness. Anyway, I digress. </p>
<p>/headbutts wall</p>
<p>Would you agree that Flower does require some degree of dexterity? That there are objectives to complete? What is a game if not some challenge with a set objective that requires some degree of AAAAAAAAAAAAAAAARRRRRRRRRRRRRRRGH?</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128767</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128767</guid>
		<description>So just that they&#039;re as dexterous as a no handed gorilla then? :D

As for snap, yes, it&#039;s a game.  It involves both competition and reaction speed.  There&#039;s also a clearly defined winning condition... but perhaps more importantly, it&#039;s something you can lose too.</description>
		<content:encoded><![CDATA[<p>So just that they&#8217;re as dexterous as a no handed gorilla then? <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>As for snap, yes, it&#8217;s a game.  It involves both competition and reaction speed.  There&#8217;s also a clearly defined winning condition&#8230; but perhaps more importantly, it&#8217;s something you can lose too.</p>
]]></content:encoded>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128766</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:18:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128766</guid>
		<description>In no way at all. But it does I hope show that these people are not &quot;dumb&quot;. And tread carefully, they are dear to me. Well, at least one is. Besides, not having those skills only adds to my argument that some skill is required, no?

Anyway. Answer the question, you cheapener.</description>
		<content:encoded><![CDATA[<p>In no way at all. But it does I hope show that these people are not &#8220;dumb&#8221;. And tread carefully, they are dear to me. Well, at least one is. Besides, not having those skills only adds to my argument that some skill is required, no?</p>
<p>Anyway. Answer the question, you cheapener.</p>
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		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128765</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:15:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128765</guid>
		<description>I have to ask... but how does being a Mensa member or Cambridge graduate help with your hand / eye co-ordination, dexterity or ability to handle a game controller? :P</description>
		<content:encoded><![CDATA[<p>I have to ask&#8230; but how does being a Mensa member or Cambridge graduate help with your hand / eye co-ordination, dexterity or ability to handle a game controller? <img src='http://www.vg247.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128762</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 04:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128762</guid>
		<description>Only for those as dumb as .. blah blah, I did say that one of my participants went to Cambridge? The other is a member of Mensa - I&#039;m honestly not making this up for the purpose of this argument.

You seem to be judging whether something is a game or not by how difficult it is for you, as a hardcore &quot;gamer&quot;, which to me is odd.

Would you consider the popular, well-known card GAME &quot;snap&quot;, a game?</description>
		<content:encoded><![CDATA[<p>Only for those as dumb as .. blah blah, I did say that one of my participants went to Cambridge? The other is a member of Mensa &#8211; I&#8217;m honestly not making this up for the purpose of this argument.</p>
<p>You seem to be judging whether something is a game or not by how difficult it is for you, as a hardcore &#8220;gamer&#8221;, which to me is odd.</p>
<p>Would you consider the popular, well-known card GAME &#8220;snap&#8221;, a game?</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128761</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128761</guid>
		<description>&quot;Aha! So, some degree of challenge there, then?&quot;

Only for those that are dumb as a brick, massively arthritic... or as dexterous as a gorilla missing both hands. :D

Whilst two stick controls would be more precise, I wouldn&#039;t say that the lesser precision of the motion controls added any sort of challenge.  Merely a hump for people not used to the controls to get over.</description>
		<content:encoded><![CDATA[<p>&#8220;Aha! So, some degree of challenge there, then?&#8221;</p>
<p>Only for those that are dumb as a brick, massively arthritic&#8230; or as dexterous as a gorilla missing both hands. <img src='http://www.vg247.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Whilst two stick controls would be more precise, I wouldn&#8217;t say that the lesser precision of the motion controls added any sort of challenge.  Merely a hump for people not used to the controls to get over.</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128758</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128758</guid>
		<description>OK. I will love you forever for using the word &quot;shan&#039;t&quot; in a sincere manner on an internet based gaming forum, in any case.</description>
		<content:encoded><![CDATA[<p>OK. I will love you forever for using the word &#8220;shan&#8217;t&#8221; in a sincere manner on an internet based gaming forum, in any case.</p>
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		<title>By: Aimless</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128757</link>
		<dc:creator>Aimless</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128757</guid>
		<description>&quot;Seriously though, is this the difference between game and non-game? Being able to circle back to get that petal as opposed to bringing you back to a checkpoint a few seconds earlier?&quot;

That&#039;s not what I was saying at all. I shan&#039;t labour the point any further, though, my previous posts are there for all to read.</description>
		<content:encoded><![CDATA[<p>&#8220;Seriously though, is this the difference between game and non-game? Being able to circle back to get that petal as opposed to bringing you back to a checkpoint a few seconds earlier?&#8221;</p>
<p>That&#8217;s not what I was saying at all. I shan&#8217;t labour the point any further, though, my previous posts are there for all to read.</p>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128756</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128756</guid>
		<description>&quot;I’d wager getting over the controls could be difficult for some.&quot;

Aha! So, some degree of challenge there, then? And therefore a game after all?

And personally, for me, the game would have lost a lot of its appeal if it was dual stick controls, more accurate or not.</description>
		<content:encoded><![CDATA[<p>&#8220;I’d wager getting over the controls could be difficult for some.&#8221;</p>
<p>Aha! So, some degree of challenge there, then? And therefore a game after all?</p>
<p>And personally, for me, the game would have lost a lot of its appeal if it was dual stick controls, more accurate or not.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128755</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128755</guid>
		<description>I&#039;d wager getting over the controls could be difficult for some.  Oddly I&#039;d have probably been far more accurate with dual stick control than motion controls.</description>
		<content:encoded><![CDATA[<p>I&#8217;d wager getting over the controls could be difficult for some.  Oddly I&#8217;d have probably been far more accurate with dual stick control than motion controls.</p>
]]></content:encoded>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128754</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128754</guid>
		<description>And there are people I tried Flower out with, non-gamers, thinking they would easily get into it, but no, they found it all too difficult. These aren&#039;t dimwits either, one had studied at Cambridge.</description>
		<content:encoded><![CDATA[<p>And there are people I tried Flower out with, non-gamers, thinking they would easily get into it, but no, they found it all too difficult. These aren&#8217;t dimwits either, one had studied at Cambridge.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128753</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128753</guid>
		<description>It&#039;s not just that.  I&#039;m not a very nice person either.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not just that.  I&#8217;m not a very nice person either.</p>
]]></content:encoded>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128752</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:22:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128752</guid>
		<description>Well OK. To be completely honest though I&#039;m having less challenge with AC2 so far. Seriously. 

Anyway. I would define it as a game. It has objectives, it has its own rules. That&#039;s that. You cheapen games as a whole by not allowing Flower as a member. You cheapener.</description>
		<content:encoded><![CDATA[<p>Well OK. To be completely honest though I&#8217;m having less challenge with AC2 so far. Seriously. </p>
<p>Anyway. I would define it as a game. It has objectives, it has its own rules. That&#8217;s that. You cheapen games as a whole by not allowing Flower as a member. You cheapener.</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128751</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:18:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128751</guid>
		<description>It wasn&#039;t even so much that.  There&#039;s a complete lack of challenge to the title... unless you&#039;re trying to get the trophy for when you&#039;re travelling to the city (avoiding spoilers).

Once you know how to control it, every level is just a case of going from point A, to point B with zero opposition or any sort of puzzle to solve or agility to display.  Had their been some sort of bonus to completing each level with a certain number of petals then I guess I may have felt differently... but as long as you can find the hidden flowers (find, not even keep to the end), you unlock everything.

But anyway, it&#039;s still beautiful... it&#039;s just not what &lt;strong&gt;I&#039;d&lt;/strong&gt; define as a game.</description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t even so much that.  There&#8217;s a complete lack of challenge to the title&#8230; unless you&#8217;re trying to get the trophy for when you&#8217;re travelling to the city (avoiding spoilers).</p>
<p>Once you know how to control it, every level is just a case of going from point A, to point B with zero opposition or any sort of puzzle to solve or agility to display.  Had their been some sort of bonus to completing each level with a certain number of petals then I guess I may have felt differently&#8230; but as long as you can find the hidden flowers (find, not even keep to the end), you unlock everything.</p>
<p>But anyway, it&#8217;s still beautiful&#8230; it&#8217;s just not what <strong>I&#8217;d</strong> define as a game.</p>
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		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128748</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128748</guid>
		<description>Haha. Stay right where you are now. We have you surrounded. Seriously though, is this the difference between game and non-game? Being able to circle back to get that petal as opposed to bringing you back to a checkpoint a few seconds earlier? Must we be punished? How much does that cost nowadays anyway?</description>
		<content:encoded><![CDATA[<p>Haha. Stay right where you are now. We have you surrounded. Seriously though, is this the difference between game and non-game? Being able to circle back to get that petal as opposed to bringing you back to a checkpoint a few seconds earlier? Must we be punished? How much does that cost nowadays anyway?</p>
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	<item>
		<title>By: Psychotext</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128747</link>
		<dc:creator>Psychotext</dc:creator>
		<pubDate>Wed, 25 Nov 2009 03:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128747</guid>
		<description>/steps slowly away from thread</description>
		<content:encoded><![CDATA[<p>/steps slowly away from thread</p>
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	</item>
	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128745</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 02:55:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128745</guid>
		<description>So would it make a difference if everytime you missed a petal the following message would be displayed:

YOU FAILED, OH YOU FAILED, YOU BAD, BAD, BOY

Then maybe the sound of a whip?

Would you be punished enough then? Or do you need more? You naughty boy.</description>
		<content:encoded><![CDATA[<p>So would it make a difference if everytime you missed a petal the following message would be displayed:</p>
<p>YOU FAILED, OH YOU FAILED, YOU BAD, BAD, BOY</p>
<p>Then maybe the sound of a whip?</p>
<p>Would you be punished enough then? Or do you need more? You naughty boy.</p>
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	<item>
		<title>By: Aimless</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128743</link>
		<dc:creator>Aimless</dc:creator>
		<pubDate>Wed, 25 Nov 2009 02:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128743</guid>
		<description>The game isn&#039;t punishing you, if anything you&#039;re punishing yourself. &lt;i&gt;Flower&lt;/i&gt; doesn&#039;t require you to not miss a petal, it simply tasks you with eventually fulfilling the requirement to move on to the next area at your own pace. &lt;i&gt;MW2&lt;/i&gt; doesn&#039;t require you not to miss a shot, it just asks that you don&#039;t die.

If you missed a petal in &lt;i&gt;Flower&lt;/i&gt; and the game sent you back to a checkpoint, undoing the progress you made, then it would be punishing you. Likewise if there was some kind of chain/combo scoring system in place that reset. As is it&#039;s just waiting for you to finish, your missing of the petal having no bearing on anything as far as the game is concerned; the player might see it as a failure, from the game&#039;s perspective it&#039;s simply progress not yet made.</description>
		<content:encoded><![CDATA[<p>The game isn&#8217;t punishing you, if anything you&#8217;re punishing yourself. <i>Flower</i> doesn&#8217;t require you to not miss a petal, it simply tasks you with eventually fulfilling the requirement to move on to the next area at your own pace. <i>MW2</i> doesn&#8217;t require you not to miss a shot, it just asks that you don&#8217;t die.</p>
<p>If you missed a petal in <i>Flower</i> and the game sent you back to a checkpoint, undoing the progress you made, then it would be punishing you. Likewise if there was some kind of chain/combo scoring system in place that reset. As is it&#8217;s just waiting for you to finish, your missing of the petal having no bearing on anything as far as the game is concerned; the player might see it as a failure, from the game&#8217;s perspective it&#8217;s simply progress not yet made.</p>
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	<item>
		<title>By: Armitage</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128738</link>
		<dc:creator>Armitage</dc:creator>
		<pubDate>Wed, 25 Nov 2009 02:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128738</guid>
		<description>OK, but why isn&#039;t circling back round equivalent to having to replay a bit of MW2?</description>
		<content:encoded><![CDATA[<p>OK, but why isn&#8217;t circling back round equivalent to having to replay a bit of MW2?</p>
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	<item>
		<title>By: Aimless</title>
		<link>http://www.vg247.com/2009/11/24/sony-puts-flower-pop-classic-others-on-sale/comment-page-1/#comment-128737</link>
		<dc:creator>Aimless</dc:creator>
		<pubDate>Wed, 25 Nov 2009 02:12:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68978#comment-128737</guid>
		<description>You aren&#039;t being punished for missing it, though. You might have to circle back around to pick it up, but there isn&#039;t a mechanic in the game that goes, &quot;No, bad player! Do it again!&quot;

To put it another way, if an enemy kills you in &lt;i&gt;Modern Warfare 2&lt;/i&gt; you&#039;re punished for it by being chucked back to the last checkpoint, but if you miss a shot it makes no odds to the game — you aren&#039;t losing a score multiplier or the like. So, whilst missing said shot might lead to your death, the game is punishing you for dying, not for missing the enemy. It&#039;s a subtle distinction but an important one, I think.

For the record &lt;i&gt;Flower&lt;/i&gt; is one of my favourite PS3 games. I don&#039;t think I&#039;ve come across anyone who doesn&#039;t like it, so everyone should give it a try if they can.</description>
		<content:encoded><![CDATA[<p>You aren&#8217;t being punished for missing it, though. You might have to circle back around to pick it up, but there isn&#8217;t a mechanic in the game that goes, &#8220;No, bad player! Do it again!&#8221;</p>
<p>To put it another way, if an enemy kills you in <i>Modern Warfare 2</i> you&#8217;re punished for it by being chucked back to the last checkpoint, but if you miss a shot it makes no odds to the game — you aren&#8217;t losing a score multiplier or the like. So, whilst missing said shot might lead to your death, the game is punishing you for dying, not for missing the enemy. It&#8217;s a subtle distinction but an important one, I think.</p>
<p>For the record <i>Flower</i> is one of my favourite PS3 games. I don&#8217;t think I&#8217;ve come across anyone who doesn&#8217;t like it, so everyone should give it a try if they can.</p>
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