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	<title>Comments on: PC modders create way to integrate L4D1 maps into Left 4 Dead 2</title>
	<atom:link href="http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/</link>
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		<title>By: Michael O’Connor</title>
		<link>http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/comment-page-1/#comment-127743</link>
		<dc:creator>Michael O’Connor</dc:creator>
		<pubDate>Sun, 22 Nov 2009 16:36:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68424#comment-127743</guid>
		<description>&quot;more proof that L4D2 should really be L4D:Expansion Pack&quot;

Except for the fact that it&#039;s longer than the previous game, has much better weapon diversity, lots of extra zombie types, and even better designed levels.

Yeah, this is the first I&#039;ve ever seen an &quot;expansion&quot; back that even bigger than the original game! Mad, isn&#039;t it?!

Anyone stupid enough to still see L4D2 as an &quot;expansion&quot; despite it&#039;s huge and myriad number of improvements and the quantity of content in the game is a flat out idiot of the highest order.</description>
		<content:encoded><![CDATA[<p>&#8220;more proof that L4D2 should really be L4D:Expansion Pack&#8221;</p>
<p>Except for the fact that it&#8217;s longer than the previous game, has much better weapon diversity, lots of extra zombie types, and even better designed levels.</p>
<p>Yeah, this is the first I&#8217;ve ever seen an &#8220;expansion&#8221; back that even bigger than the original game! Mad, isn&#8217;t it?!</p>
<p>Anyone stupid enough to still see L4D2 as an &#8220;expansion&#8221; despite it&#8217;s huge and myriad number of improvements and the quantity of content in the game is a flat out idiot of the highest order.</p>
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		<title>By: Uncontested</title>
		<link>http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/comment-page-1/#comment-127702</link>
		<dc:creator>Uncontested</dc:creator>
		<pubDate>Sat, 21 Nov 2009 19:47:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68424#comment-127702</guid>
		<description>more proof that L4D2 should really be L4D:Expansion Pack</description>
		<content:encoded><![CDATA[<p>more proof that L4D2 should really be L4D:Expansion Pack</p>
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		<title>By: SunKing</title>
		<link>http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/comment-page-1/#comment-127696</link>
		<dc:creator>SunKing</dc:creator>
		<pubDate>Sat, 21 Nov 2009 19:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68424#comment-127696</guid>
		<description>Ho ho, &quot;dedicated enough&quot;! I see what you did there.</description>
		<content:encoded><![CDATA[<p>Ho ho, &#8220;dedicated enough&#8221;! I see what you did there.</p>
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	<item>
		<title>By: mescalineeyes</title>
		<link>http://www.vg247.com/2009/11/21/pc-modders-create-way-to-integrate-l4d1-maps-into-left-4-dead-2/comment-page-1/#comment-127688</link>
		<dc:creator>mescalineeyes</dc:creator>
		<pubDate>Sat, 21 Nov 2009 18:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=68424#comment-127688</guid>
		<description>I would pay a serious 800 microsoft points for death toll and blood harvest to be in L4D2.</description>
		<content:encoded><![CDATA[<p>I would pay a serious 800 microsoft points for death toll and blood harvest to be in L4D2.</p>
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