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	<title>Comments on: Valve: Online punters &#8220;don&#8217;t care&#8221; if prices are shifted up and down</title>
	<atom:link href="http://www.vg247.com/2009/11/18/valve-online-punters-dont-care-if-prices-are-shifted-up-and-down/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vg247.com/2009/11/18/valve-online-punters-dont-care-if-prices-are-shifted-up-and-down/</link>
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		<title>By: Freek</title>
		<link>http://www.vg247.com/2009/11/18/valve-online-punters-dont-care-if-prices-are-shifted-up-and-down/comment-page-1/#comment-126694</link>
		<dc:creator>Freek</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=67898#comment-126694</guid>
		<description>He&#039;s refering to the special offer weekends where a certain game is suddenly incredibly cheap and then goes back up to normal price.</description>
		<content:encoded><![CDATA[<p>He&#8217;s refering to the special offer weekends where a certain game is suddenly incredibly cheap and then goes back up to normal price.</p>
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		<title>By: Dr.Haggard</title>
		<link>http://www.vg247.com/2009/11/18/valve-online-punters-dont-care-if-prices-are-shifted-up-and-down/comment-page-1/#comment-126645</link>
		<dc:creator>Dr.Haggard</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:35:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vg247.com/?p=67898#comment-126645</guid>
		<description>I think what he meant was that with digital distribution it&#039;s OK to raise and lower the price as they see fit, rather than prices always going in one direction.

In a &#039;connected market&#039; they can discount things for short periods and then raise the price again with less resistance, or less fluctuation in demand, than if you do the same thing in standard games retail.

Something like that anyway.</description>
		<content:encoded><![CDATA[<p>I think what he meant was that with digital distribution it&#8217;s OK to raise and lower the price as they see fit, rather than prices always going in one direction.</p>
<p>In a &#8216;connected market&#8217; they can discount things for short periods and then raise the price again with less resistance, or less fluctuation in demand, than if you do the same thing in standard games retail.</p>
<p>Something like that anyway.</p>
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		<title>By: DrDamn</title>
		<link>http://www.vg247.com/2009/11/18/valve-online-punters-dont-care-if-prices-are-shifted-up-and-down/comment-page-1/#comment-126626</link>
		<dc:creator>DrDamn</dc:creator>
		<pubDate>Wed, 18 Nov 2009 14:11:07 +0000</pubDate>
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		<description>So we don&#039;t care and at the same time are incredibly sensitive to it? How does that work exactly?</description>
		<content:encoded><![CDATA[<p>So we don&#8217;t care and at the same time are incredibly sensitive to it? How does that work exactly?</p>
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