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Faliszek: 360 community is “head and shoulders above the PS3″

Friday, 6th November 2009 20:16 GMT By Stephany Nunneley

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Valve’s Chet Faliszek has said since the Xbox 360 community is “head and shoulders above the PS3″, it’s one of the reasons that the developer bypasses the Sony console.

“Right now for Left 4 Dead 2 we’re looking at PC and 360 because the community aspects really fit the game – it’s all about playing with your friends,” he said. “But that’s the short term. What we’re looking at for the long term… if it works out, it works out.

“Right now don’t not buy it on the 360 because you think it’s coming out on the PS3 – it’s not going to. Right? It’s coming out on the PC and 360. It’s going to be exclusive for that.

“In hooking up with your friends and the community aspects, I think the Xbox 360 is head and shoulders above the PS3. The 360 and PC are on par, right?”

More through CVG.

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25 Comments

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  1. Gekidami

    I can only really repeat what i said in the other article when this was bought up:
    Another ridiculous claim from Valve, only this time they’re going straight after its players rather then the system.
    How anyone can say that Valve dont make stuff on PS3 because its to hard and not out of sheer fanboy preference is beyond me.

    #1 5 years ago
  2. theevilaires

    hey you already said that Gek :D

    #2 5 years ago
  3. MushroomStamp

    come on.. you don’t have to be a fanboy to know XBL is definetly more user-friendly and more features than PSN.

    #3 5 years ago
  4. Razor

    Both communities are as bad as each other.

    Though I guess now Valve can’t now moan about the PS3 hardware (thanks to Uncharted 2), they have to moan about something else.

    #4 5 years ago
  5. COG287PR

    STFU Valve we’ve heard your BS enough times.

    #5 5 years ago
  6. Leathersoup

    @ Razor – I don’t think Valve ever said that the PS3 wasn’t good hardware, just hard to program for.

    #6 5 years ago
  7. adam13

    “sheds a tear”…valve is just a dingleberry on the gaming worlds ass..nuff said

    #7 5 years ago
  8. Eregol

    I believe it’s already been stated elsewhere that Valve really only ignore the PS3 because it’s so easy to port something over from the PC to the 360.
    The 360 basically runs on Direct X right? Meaning that a PC to 360 port is made all the more easier as OS aside they’re essentially the same thing.
    I do think that Valve are a bit fanboy towards the 360, but that’s their decision. No reason they couldn’t farm the source code out to another company and ask them to do a port like they did with the Orange Box. Although, I’d like to see a better version than the PS3 got for that.

    Valve are basically either lazy, or trying to keep costs down as much as possible. That’s the only reason I can see for it.

    #8 5 years ago
  9. TastyAcidMilkk

    oh vavle the things you say to excuse your short commings

    #9 5 years ago
  10. theevilaires

    Umm MushroomStamp xbox live is not more user especially when you have to pay for it. send messages is a pain and the dashboard is a pure cluster fuck with ads that have nothing to do with gaming…but yet you still pay for it….hmmmm?

    I thought M$ said 360 was about gaming? Not eating fast food!
    Xbox live will be nothing when PS3 gets cross game chat.

    #10 5 years ago
  11. Gekidami

    Speaking of cross game chat. October has pasted, VG247 were totally wrong. :D

    #11 5 years ago
  12. Leathersoup

    Xbox Live will be nothing wehn PS3 gets cross game chat? What… is that the only thing that’s missing from the PS3? Please.

    #12 5 years ago
  13. theevilaires

    dude you can’t even send a pic to someone without having to spend $50 so don’t get me started.

    Name any worthy live add ons that PSN needs really?

    #13 5 years ago
  14. The Hindle

    You know the more i hear Valve sayngs like this, the more respect i lose for them

    #14 5 years ago
  15. Soong

    @the aires: “Name any worthy live add ons that PSN needs really?”
    Cross-game chat, the ability to party up with up to 8 people, and joining anybody from your friends list immediately from the dash. That’s all I can think of that REALLY adds to my enjoyment of playing online, all the rest is just a bonus but not really essential if I’m honest.
    Also, I agree that it’s bullshit that the 360 dash still has so many ads if people are paying for their subscription.

    #15 5 years ago
  16. Psychotext

    Vaguely off topic. Is this “fast food” ad stuff an American thing? I’ve only ever had game related adverts on my dashboard or stuff you can either buy on XBL (films and the like).

    #16 5 years ago
  17. theevilaires

    those are some good add ons Soong but not all people want them really. To me they are useful, but you know what I’ve been thinking (Uh Oh, I’m thinking lol) about the name “XBOX”.

    To me it sounds too much like “cable box” and we all know if you want the good stuff (HBO,Show Time,Animal Planet,etc)there’s a hefty fee. For the most part cable isn’t even worth the price. The structure of cable is just like live. Its really not worth it.

    M$ thinks that Live is like cable TV. Its their HBO for their “BOX” and they want you to pay for it whether or not you like it. How? They block you from accessing one of the basic and most fundamental element of gaming this generation, “online play”. And what do they block you with…a subscription fee…are you seeing a pattern here?

    Its not enough that you pay for their defective “BOX” but they have the nerve to charge you a fee while bitch slapping you with fast food ads in the process. But M$ is smart, they’re mean and nasty but smart mother fuckers nontheless because they know there’s a percentage of retards out there that will pay for it because society has established in our minds that its okay to pay for things we don’t really need.

    The sad part of it all…M$ receives more than enough money from those ads to keep live running free for the remaining life cycle of the xbox360. While millions pay $50 a year for network tricks that you love to call the features of live. 3 million x $50 a year! So for the people who are talking shit about PSN…a service that remains free while closing the gap in the areas in needs to and surpassing live in many respects…just shut up

    Edit: must be PT it makes sense because M$ target audience for live are American priority first.

    #17 5 years ago
  18. rainer

    Valve are lazy fanboys, their tool chain for making games is geared for old PC’s not cutting edge tech, a Windows PC and the Xbox 360 are essentially the same in how you develop for them. Its wildly known that porting between the two is not a lot of work.

    So you can see why Valve would favor the 360 and diss the Playstation platform given the choice, its also telling that no-one uses Valve source engine as it geared for old PC’s not any current console platform. Two companies that did went bust Ritual and Trokia.

    Look at CoD:MW2 it still looks far better than any Valve game and at 60fps, Valve haven’t even been able to get past 30fps on the 360.

    Now this isn’t some Valve suck they make great games but their technical mojo is sorely lacking, even lesser studios have run circles around Valve in tech department so theres no excuse other than sheer laziness/fanboy’ism.

    #18 5 years ago
  19. Psychotext

    Valve are certainly lacking in the tech department. That said, Half Life 2 : Ep 2 looks quite nice in places with all the trimmings turned on (PC).

    #19 5 years ago
  20. freedoms_stain

    Lazy or clever?

    The Source engine was built to be modular, every time Valve release something new they take their Source engine (which is 5 years old now) and mod it to fit the new purpose.

    Fair enough, Source doesn’t look as good as Unreal 3 engine or Cryengine, but how many other 5 year old engines are there that look as good as Steam does today?

    Valve built something to last so they could keep releasing material for an extended period rather than going back to the drawing board and having to spend 5 years starting from scratch like they did between HL1 and 2.

    I’m fairly certain they’ve got a new engine in the works for the next HL instalment, and I’m pretty sure it’ll blow our asses out like Source did in 2004.

    Until then, games like L4D and L4D2 might look a little on the dated side, but they’re still multi-million sellers.

    #20 5 years ago
  21. Robo_1

    More trolling from the good folks at Valve. Honestly, and they wonder why PS fanboys rip ‘em up and down on forums and such! Heaven help them should they ever need Sony’s support in any way, it’s one of the reasons most devs are professional enough to not go shooting their mouths off like this.

    #21 5 years ago
  22. NiceFellow

    Rubbish – and I say that as a big Valve fan on PC. Live and PSN can deliver a fine online experience, with Live offering slightly better party features but nothing that’s massively ahead of PSN.

    I’d accept 360 has a slightly more estalbished community around online games (nothing to do with tech or the console just the people) but playing a little KZ2 online has shown me that PSN can and does support just as keen and strong a community for certain games.

    In other words, if the game was popular it would have just as good a community on PSN, and really Valve are avoiding the fact they haven’t made Source engine properly support PS3 nor do they want to.

    #22 5 years ago
  23. Redh3lix

    Wiki search “Gabe Newell”, founder of Valve and dubbed the “Microsoft Millionnaire” and you’ll soon understand the bias towards XBox 360.

    #23 5 years ago
  24. JimFear666

    Yeah gabe has work on one of the windows i think it was windows Nt or something…
    if you wanna rage about the quote in the interview … gaben@valvesoftware.com you know what to do :)

    #24 5 years ago
  25. Gheritt White

    @ 18:m rainer, you meant to say “Its wildly assumed that porting between the two is not a lot of work.”

    Porting between Win32 DirectX and the X360 SDK is not exactly a cinch and still takes considerable man hours. It may well be easier than porting between Win32 Direct X and PS3, but that doesn’t mean it’s not a lot of work.

    #25 5 years ago