Quantic Dream’s David Cage has revealed that the PlayStation 3 is “the best platform” available for Heavy Rain.
He was speaking at his Q&A session during the Eurogamer Expo in London on Saturday, where he said the choice to make the game for the PS3 was down to two reasons: the hardware and the architecture
“Whatever I answer, my answer will be suspicious… I think it had to be on PlayStation 3 for two main reasons: the hardware, the architecture of the PS3 is extremely powerful in the way it is structured. If you make a real PS3 engine, then you can have really fantastic performances. If you try to port from another platform, then it becomes difficult,” said Cage.
“This is a console we all love at the studio. I play PSOne, PS2, it’s really a part of my culture. The controller is part of my home… and it’s a really, really powerful console.
“I’m not so much into graphics, to be honest with you, I don’t believe you need ultra realistic graphics to get emotion, you can get that with very low graphics. But we wanted to create emotion from believable characters, that was the idea. With this approach PS3 was by far the best platform.”
It’s out next year.
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