EA: “We need to realize that we tell traditional stories very badly”

By Stephany Nunneley, Saturday, 31 October 2009 21:30 GMT

armyoftwo40thday

Army of Two: The 40th Day’s director, Alex Hutchinson, has said that “player storytelling trumps game-authored story every time,” and that in the past, game makers aren’t so good at storytelling.

“We need to realize that we tell traditional stories very badly,” he told GamePro. “There are very few game stories that would get published in your average fiction magazine, and it’s not because we have bad writers.

“We enable other people’s stories, and that is so powerful and fresh that if we nail it… the sky’s the limit.”

Hutchinson chats more about storytelling ideals, and Army of Two: The 40th Day in the video posted below the break.

Thanks, GoNintendo.

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