Naughty Dog co-president Evan Wells has revealed to VG247 that by the end of the development process, 85 people worked on Uncharted 2: Among Thieves at the studio. That’s not including outside freelancers and contributions from other Sony groups.
“By the end of the project we had about 85 people working on it internally,” said Wells, speaking to us in an interview published last week.
“We also had several contractors helping us in the closing months and we did a lot of outsourcing. Sony also has some amazing support groups that were instrumental in us completing the music, sound, and animation.”
This is in stark contrast to the 500 people who are working on Assassin’s Creed II at Ubisoft Montreal: something Wells thinks would be “difficult” to do at Naughty Dog.
“I think it would be difficult for Naughty Dog to work on a game with a team that large. We aren’t very hierarchical and we expect everyone to be able to work with very little management. That philosophy would probably fall apart with a team that was too large.”
Uncharted 2: Among Thieves is out now for the PS3. Go out and buy it now. It’s the shit, innit.
Find our full interview with Evan Wells here.
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