Sections

Batman dev rags on competition’s “average content”

Monday, 19th October 2009 21:10 GMT By Patrick Garratt

batman2

Rocksteady dev boss Sefton Hill’s told Gama that there are “too many games out there that deliver lots of average content,” adding that “doing less” in terms of features ensured Batman’s high quality.

“Some of the things that we really wanted to achieve were for Batman himself, so we didn’t want to overstretch with a driving section with its own mechanic and requirements, and take that development time away from the things that were important for Batman himself,” he said.

You can’t argue with numbers: Arkham Asylum’s done more than 2 million now. Shame Hill didn’t name names. You should man up, Sefton. Call out the averagers. Take them to school.

There’s an interview here.

Breaking news

14 Comments

Sign in to post a comment.

  1. Razor

    Clearly he’s talking about Bungie.

    #1 5 years ago
  2. Hunam

    The boss fights in batman were pretty average. Everything else was amazing mind.

    #2 5 years ago
  3. freedoms_stain

    Have to agree about the boss fights in B:AA, but the invisible predator and freeflow combat sections were just so mind blowingly fun it didn’t matter.

    The boss fights were just methodical batarang based nothings.

    #3 5 years ago
  4. Gekidami

    The boss fights were indeed crappy, they’re actually the type of “Average content” Hill is talking about in other games which is abit ironic really.

    #4 5 years ago
  5. mescalineeyes

    Clearly he’s talking about Bungie.

    impossible, Bungie hasn’t made anything average since those Halo 2 levels that blew.

    Also, I still think Batman only got the warm reception that it has gotten because people were starving for something good to play. It was good alright, but nowhere near 90+ MC awesome.

    #5 5 years ago
  6. Neolucifer

    He is clearly mostly talking about every comicbooks games or comics movies games adaptation so far .

    Things like Iron man , Xmen legends 1-2 , Marvel ultimate alliance 1-2 , Spiderman games movies or not , Mortal Kombat VS DC and a few others

    Saves basically The Darkness ( a sadly often forgotten really good game) or Capcom marvels and Marvel VS fighting games , lately(as in for the past 2 decades) everything comicbooks have been crap .

    they have all been doing stuff and quality choices that got more to do with ripping off customers than actually respect and serves the characters .

    Movies adaptation being crap is “easy to forgive” , it hardy will ever change with time and cash in constraint . And wolverine was actually a big step up to turds like X3 or Iron man .

    However things like Ultimate alliance shouldnt be given such leeway and free passes . Removing the appeal of gazillion Marvel characters , the game is barely a decent beat them all , and hardly the rpg part they like to include .

    Hell they could have gone for gorgeous and stylised , they settle for “mm let’s give it a barely ok UE3 look” .

    See japanese studios are guilty as well of stiving for meh , ok anime and manga adaptations , but they at least still thrive for some artistic quality and respect .

    Most naruto games are still really beautiful rendition of the anime , however simplistic and flawed we may think the gameplay is . Same goes with dbz and many other daptations with big budget or not .

    Comics books dont even usually get that . Even their story is tampered with for the sake of adding popular characters as dlcs …

    So thanks god for games like Arkham asylum , city of heroes/Dc online/Champions , or the Darkness . And thanks to Prototype , Infamous and crackdown , even if not really comicsbooks source material .

    #6 5 years ago
  7. Gamoc

    Awfully big of him to be so vague we have no clue what developers/games he’s talking about.

    #7 5 years ago
  8. Hunam

    Not really, it’s seen as unprofessional to target those sorts of comments at people. Being vague is him fulfilling marketing quota.

    I have to say though, after I finally got 3 stars on all the challenge rooms I was in love with the game, it never felt like a chore and was just extreme fun, way more than just a good game at the right time.

    #8 5 years ago
  9. Gamoc

    It’s still meaningless to say ‘there are average games out there’.

    #9 5 years ago
  10. freedoms_stain

    Getting the 3 stars on the last few freeflows is keeping me from my 100%, I’m stuck on 96% :(

    Haven’t actually gone back to it in a week or so though.

    #10 5 years ago
  11. Gekidami

    lol I’m round 96% to, those last challenge levels just dont seem doable to me, especially Shock And Awe Extreme.
    Though i have to admit i havnt touched the game since the day that last batch of DLC came out, again its abit ironic; The game may have quality content as Hill says but the devs decision to put less to avoid “Average” stuff really makes the game a ‘play and put away’ thing.

    #11 5 years ago
  12. mightyhokie

    One of my favorite games. Perfect all around, just too damn hard once you get into some of the higher Silent Assassins and most of the fighting ones. But in capturing Bats himself, telling a fantastic story, great action, etc etc etc it is unmatched.

    #12 5 years ago
  13. Detale

    I gave up on the last couple of Predator challenges, but managed to get 3 stars on all of the Combat challenges after a LOT of practice. Was halfway through replaying it on hard when I decided to trade it in for Uncharted 2 instead. Great experience though, and the challenge rooms really extended the life of the game for me. I think the missus is pleased though, she was getting tired of hearing the same Joker taunts over and over…

    #13 5 years ago
  14. Alexander Norris

    Gamoc: it isn’t meaningless for a successful dev to say “our game works because we didn’t sacrifice quality for the sake of having gameplay that is needlessly varied; we stuck with something appropriate to our title and did it as best we could.”

    There are a lot of games that could afford to cut out the vehicle bits, or some weapons, or the parkour movement, or any number of other gameplay elements that are complete fads and would actually end up being better for it (example: combat in Mirror’s Edge, although it doesn’t count as a fad; vehicle sequences in pretty much 90% of every game to ever feature a vehicle sequence).

    #14 5 years ago