Game developer by day and PCZone writer by night, “Been There, Dan That” creator Dan Marshall has seen the seedy underbellies of both sides of the gaming industry, and he’s got a bit of wisdom to impart upon us word-spewing quill jockeys.
“I think all games journos should be forced to make a game somehow, see how they get on. It gives you a more rounded perspective,” he told Gamasutra.
“It’s really interesting, because as a developer I think you’re slightly more understanding of the process involved, but as a gamer you know whether or not you’re having a good time.”
We’d take Marshall’s advice, but, well, it’s all in the title. VG247. We never stop writing games news. Ever. No time to develop games, we’re afraid. And we’d sooner have functional social lives and sane sleep schedules than disappoint our loyal flock of readers.
Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.