Sat, Sep 19, 2009 | 21:54 BST
Valve chose New Orleans as L4D2 location because it’s different

Valve’s Chet Faliszek has said that the reason it chose New Orleans as the location in Left 4 Dead 2 had more to do with the east coat of the US not being used in games much, this making it a fresh locale.
“We still wanted it to be on the East coast, a bunch of us are from the area,” he told Planet Half-Life. “It’s an interesting place that is not covered in a lot of video games. There’s not a lot of video games that go down to the deep south, through the Savanna and New Orleans. There’s a lot of cool gameplay there, there’s a lot of cool areas. You can be in the swamps, the Savanna or New Orleans, it’s a beautiful city.
“It seemed like a good opportunity to go through there, so we jumped on it.”
Don’t forget that the deep south can be a very mysterious place, what with all the live oaks littered with Spanish moss fluttering in the breeze; the humid heaviness of the air; the thick essence of jasmine and wisteria wafting through your nostrils; toothy zombies just gagging to sink rotting fangs into you.
Great place it is.


3 comments
#1
freedoms_stain
19/09/09, 10:48 pm
If they’re looking for obscure places for their next title I nominate Scotland, the neds are half zombified as it is so there shouldn’t be that much difficulty in coming up with new infected models, they just need to take a walk down a less savory street in Glasgow and bring a camera and an audio recorder. And there’s no more horrifying sight than East Kilbride, or its women.
#2
Stephany Nunneley
19/09/09, 11:01 pm
#3
freedoms_stain
20/09/09, 1:12 am
I wonder what Steph said, comment appears blank :p
Edit- d’oh, mobile browser doesn’t show the smileys but I can see em in the latest comments box :s