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Valve chose New Orleans as L4D2 location because it’s different

Saturday, 19th September 2009 21:45 GMT By Stephany Nunneley

louisiannaswamp

Valve’s Chet Faliszek has said that the reason it chose New Orleans as the location in Left 4 Dead 2 had more to do with the east coat of the US not being used in games much, this making it a fresh locale.

“We still wanted it to be on the East coast, a bunch of us are from the area,” he told Planet Half-Life. “It’s an interesting place that is not covered in a lot of video games. There’s not a lot of video games that go down to the deep south, through the Savanna and New Orleans. There’s a lot of cool gameplay there, there’s a lot of cool areas. You can be in the swamps, the Savanna or New Orleans, it’s a beautiful city.

“It seemed like a good opportunity to go through there, so we jumped on it.”

Don’t forget that the deep south can be a very mysterious place, what with all the live oaks littered with Spanish moss fluttering in the breeze; the humid heaviness of the air; the thick essence of jasmine and wisteria wafting through your nostrils; toothy zombies just gagging to sink rotting fangs into you.

Great place it is.

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3 Comments

  1. freedoms_stain

    If they’re looking for obscure places for their next title I nominate Scotland, the neds are half zombified as it is so there shouldn’t be that much difficulty in coming up with new infected models, they just need to take a walk down a less savory street in Glasgow and bring a camera and an audio recorder. And there’s no more horrifying sight than East Kilbride, or its women.

    #1 5 years ago
  2. Stephany Nunneley

    :-D :-D

    #2 5 years ago
  3. freedoms_stain

    I wonder what Steph said, comment appears blank :p

    Edit- d’oh, mobile browser doesn’t show the smileys but I can see em in the latest comments box :s

    #3 5 years ago

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