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We’re going to play Assassin’s Creed II – what do you want to know?

Friday, 18 September 2009 11:13 GMT By Patrick Garratt

assassinscreed28

Guess what? We’re going to play through the entire TGS build of Assassin’s Creed II in London next week. That’s the good bit.

Here’s the better bit. We want to know what you want to know about the game. Ask us questions and we’ll answer them.

We can’t do the playtest live, as we did with Far Cry 2 at Ubi’s office last year. We were hoping to, but all the content’s going to be embargoed until TGS itself opens next week, so you’ll have to ask the questions in advance. As soon as the Makuhari Messe doors part, we’re assured, we’ll be able to go live with all the details. It’s a general embargo, so you’ll see a ton more stuff from other sites at the same time as well.

So. What do you want to know?

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40 Comments

  1. rrod360lol

    See if they’ll let you anywhere near a ps3 build or not…

    #1 6 years ago
  2. Patrick Garratt

    I’ve no idea what format it’ll be, to be honest. They demoed it on 360 at GamesCom.

    #2 6 years ago
  3. SticKboy

    All the animation questions – how many more frames to perform similar actions does the new game have; how many frames just for getting up/off a horse/carriage etc; what was the trickiest/most laborious thing to animate; what key animations are they most proud of and what would they most like us to notice?

    Are the NPC character models improved to match the quality of the player character model?

    Are there day/night cycles this time round? If so, how does that effect the shopping mechanic?

    What are the “wow” moments in the game that match riding out over the hilltop across from Damascus, Acre or Jerusalem and seeing the whole city spread out before you, before going on to explore it in real-time without a loading screen?

    Has the free-running/parkour become more complex? Are there any differences in the control scheme? Can you grab ledges straight away, or will we have to wait for that to be upgraded again?

    Are there still old-school adventure game type elements in the part of the game that’s set in the future?

    Will there be flags and, if so, will they be fun to collect this time round?

    Any sex? Is Ezio a bit of a ladies’ man?

    Does Kristen Bell get her tits out?

    #3 6 years ago
  4. Patrick Garratt

    Good man.

    #4 6 years ago
  5. rrod360lol

    @Pat Fair enough. If you could ask them about the ps3 build and see if they start shuffling their feet and muttering or not :)

    #5 6 years ago
  6. Wakkum

    I very much second your last question, Stickboy.

    #6 6 years ago
  7. Patrick Garratt

    rrod360lol – OK :)

    #7 6 years ago
  8. Gekidami

    AC2 was shown on PS3 at E3 if i’m not mistaken, though it would be interesting to bring it up atleast in relation to the first games PS3 version and how it ran.

    #8 6 years ago
  9. FeaturePreacher

    01. Is there any combat under water?
    02. Will Ezio be able to rock enemies off boats?
    03. Will there be difficulty levels this time?
    04. Will Ezio get alternative costumes upon completion of
    certain tasks or difficulty levels?
    05. Will Ezio be able to do horizontal wall runs like the
    prince could in prince of persia and leap from one
    wall to the next?
    06. Will Ezio be able to throw weapons he picks up at
    opponents?
    07. Will Ezio be able to wield two weapons simultaneously
    other than the hidden twin blades?
    08. Will there be opponents much larger/much stronger than
    Ezio where direct combat will be useless, forcing Ezio
    to find other ways to control/defeat said opponents?
    09. Will Ezio be able to use a bow and arrow? Will he be
    able to attach a rope to the arrow to use it to
    navigate to areas that are otherwise not possible to
    reach?
    10. Will there be environmental puzzles?
    11. Will there be any aerial combat, especially against
    opponents that are also in the air?
    12. Will Ezio get any weapons that can dismember opponents?
    13. Will Ezio be able to use the environment to defeat his opponents? E.g., be able to throw a knife at a torch above a guard so it lands and burns him up or make something heavy fall on someone and crush them to death.
    14. Will there be playable characters besides Ezio?
    15. Will Ezio meet Galileo Galilei and be able to use his telescope to ignite weapons that he can throw or shoot? E.g., flaming arrows.
    16. Will Ezio be able to insult opponents in order to lure them into a compromised position? E.g., insult an opponent only to get them to foolishly rush towards Ezio, Ezio swiftly dodges, and the opponent collides with his associate or runs into a wall or into the water.

    #9 6 years ago
  10. Patrick Garratt

    Nice. I’ll do my best.

    #10 6 years ago
  11. Tonka

    How much is the gelato close to the Campanile compared to the one over by the Rialto bridge?

    oSeriously though, how accurate is the map(s)?

    #11 6 years ago
  12. Patrick Garratt

    Heh. I’ll check.

    #12 6 years ago
  13. Spiral

    How integral are the guns to the combat? Can you treat fights like a straight up shooter? How often does each mission type repeat in the main storyline/ whole game? Are you going to be able to take out targets without being detected or are you still going to have to leg it as soon as their corpse hits the floor?

    #13 6 years ago
  14. Patrick Garratt

    All good stuff. I’ll stick it all in a doc and work through it systematically. I’ve got an hour with the game, apparently.

    #14 6 years ago
  15. Freek

    In AC 1, stealth meant moving slowly. If you ran or if your horse galloped you were automatically spotted. And all enemies were apparently also in radio contact with each other since guards on the other end of the city or road that never had any contact with the ones who spotted you now also knew you were an assassin.

    Is this still an issue or has the stealth gameplay been refined?

    #15 6 years ago
  16. Gekidami

    Doubt Galileo Galilei is in it, he wasnt born or atleast wasnt an adult when AC2 is based.

    #16 6 years ago
  17. FeaturePreacher

    Well hopefully, there is still a way to ignite weapons that are flammable.

    #17 6 years ago
  18. Spiral

    Oh that’s a point. Can you ask them if the bloody cutscenes are skippable this time?

    #18 6 years ago
  19. Patrick Garratt

    Will do.

    #19 6 years ago
  20. SticKboy

    Being be able to use the environment to defeat opponents is a great question. I’d love to know if this or any other forms of emergent gameplay are in the game.

    #20 6 years ago
  21. Spiral

    Cheers. And if they say no, kick their shins for me. Ta.

    #21 6 years ago
  22. Dr.Ghettoblaster

    Multiplayer or DLC multiplayer ideas? Might be kinda interesting.

    #22 6 years ago
  23. Patrick Garratt

    I’ll ask them about that, yeah. I think that’s the elephant in the room at the moment.

    #23 6 years ago
  24. Johnny Cullen

    Tell them they’re so awesome for the music choices in the two trailers for the two AC games with UNKLE and JUSTICE.

    Seriously, how much more variety will there be in the game compared to the last one? And be very specific on it.

    Thats the only one I have drummed up for now, but I might come up with more before I leave tonight.

    #24 6 years ago
  25. Dr.Ghettoblaster

    Oh, one last question. Any other vehicles or modes of transportation in the game besides the hang glider, or like the horse is AC1? Thanks!

    #25 6 years ago
  26. Johnny Cullen

    Ah, thought of another one.

    With Altair having to lose a finger for his hidden blade, how does Ezio not lose two fingers for his two hidden blades?

    #26 6 years ago
  27. Gekidami

    Indeed, the lost fingure seemed to be apart of being an assassin, even that women at the end of the first game had it missing. Infact it seemed to be what proved she was one of them.

    #27 6 years ago
  28. freedoms_stain

    To add about free running, i’d specifically like to know if we get to time jumps ourselves, specifically can you launch yourself towards a grip higher up the wall before you actually reach the foot of the wal

    #28 6 years ago
  29. freedoms_stain

    oh, and combat, can the player learn or perform special or advanced attacks similar to counters in the original but with better user input i.e. button combos for specific moves?

    #29 6 years ago
  30. DarkElfa

    Feature Preacher, I’m going to suggest to your parents that they keep matches away from you dude. ;)

    #30 6 years ago
  31. FeaturePreacher

    They’ll have to pry them from my blow torch guarded hands.

    #31 6 years ago
  32. No_PUDding

    Ask them why they included a cape on Ezio, if they can’t make it move properly, and constantly looks like shit. They need to headhunt the ‘Cape Physics Specialist’ from Rocksteady. Don’t actually ask that by the way.

    But a good question is whether we can still fall from impossibly high heights and survive, and whether we have an absolutely massive synchronisation (health) bar this time.

    #32 6 years ago
  33. Patrick Garratt

    OK :D

    #33 6 years ago
  34. Patrick Garratt

    I’m playing this tomorrow, so if there’s anything else you want to know, now’s the time to ask.

    #34 6 years ago
  35. freedoms_stain

    How the hell will we infiltrate towns without Scholars?

    #35 6 years ago
  36. No_PUDding

    Please ask if it’s possible to complete the game the game without using Leonardo’s fucking stupid flying inventions.

    I don’t want to fly you French prats.

    #36 6 years ago
  37. Hunam

    I just want to know if the environment kills are more convincing this time, the animation and ragdoll blending when throwing people off building or into stalls/woodpiles was fairly lame.

    #37 6 years ago
  38. No_PUDding

    Within a foot of it they suddenly fainted, miraculously saving them from the unfortunately unstable scaffold.

    #38 6 years ago
  39. Patrick Garratt

    All done. It’s fucking wicked. Asked tons of questions. The emnbargo lifts on Thursday morning.

    #39 6 years ago
  40. Gekidami

    “Fucking Wicked” is probably ‘not bad’ to everyone else. We all know you have low standards Pat. :p

    #40 6 years ago

Comments are now closed on this article.

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  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]