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NFS Shift dev: GT5 damage not "quite so realistic"

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Need for Speed: Shift developer Slightly Mad studios has said to Gamerzines that the damage model for Gran Turismo 5 is not "quite so realistic".

The revealation came from the studio's Andy Tudor.

"Actually, when the footage of Gran Turismo 5 came out of GamesCom with the doors flying off, we were all like 'what the f**k? How are they able to do that?," said Tudor.

"But then we looked closer and saw that they had fitted a roll cage to the car, which is fine, but it's not quite so realistic."

Buuurn.

Shift is out on September 18 for PlayStation 3 and Xbox 360. More through the link.

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Need for Speed: Shift

iOS, PS3, Xbox 360, PSP, PC

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Johnny Cullen

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Johnny has experience at a wide range of games media outlets, having written for Eurogamer, Play Magazine, PC Gamer, GameDaily, and more. He worked at VG247 pumping out news at an astonishing rate for several years. More recently, he founded the games website PlayDiaries.

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