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Pardo: A Blizzard console game could "dominate"

blizghost

Blizzard design boss Rob Pardo has said that should the company ever decide to enter the console space, he'd be looking at the same sort of leadership Blizzard games have achieved on PC.

" If we wanted to make a good console game, I'd hope that we could dominate there too," he said, speaking at Blizzard's HQ in California last month.

Don't hold your breath though, console fans.

"No, not today," Pardo said when asked if Blizzard has plans to create console games.

"It's something that we always think about, because we're all big console gamers.

"I play tons of console games, and I would love to make a console game, but we really try to come up with games that we really want to make, and then try to find out if it makes any sense to put them on console versus PC."

And it clearly doesn’t.

Pardo was talking at a StarCraft II single-player event. Impressions here, Rob Pardo interview here, Campaign screens here.

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Nintendo GameCube, PS2, Xbox

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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