Braid creator Jonathan Blow has elaborated a bit on the project 3D puzzle-exploration game he is hiring for.
According to a chat with Joystiq, Blow can up with the concept behind the game before the release of Braid but was unsure if he could pull it off due to it being “a more-expensive, harder-to-make 3D game.”
He stated that he and the team just started “working on the game in earnest” a few weeks ago, and folks should not expect it for at least another two years.
More through the links.
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