Thu, Jul 16, 2009 | 09:01 BST
Liveblog – Sony motion controller session, Develop 2009
SCEE will show its Sony motion tech at Develop in Brighton this morning, and we’re liveblogging the session after the link.
The firm promises to show “a lot more about the new PS3 controller shown at E3,” giving “several real-world examples of such techniques as used in recent and soon to be released PS3 and PSP titles from both Sony Computer Entertainment first party and external developers.”
Missable? Not really. We’ll be filming it as well, so we’ll aim to get video live as soon as we can after it’s over.
The session runs from 11.00am-12.00pm BST.



58 comments
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#1
DeforMAKulizer
16/07/09, 10:14 am
Am i the only know anxious to see what is in store?
#2
Blerk
16/07/09, 10:25 am
Yep!
#3
Jonathan Cullen
16/07/09, 10:28 am
This should be either spectacular or a spectacular fail.
#4
Robo_1
16/07/09, 10:31 am
I’m looking forward to see what Sony have in store for this.
#5
Tonka
16/07/09, 10:32 am
What store?
#6
DeforMAKulizer
16/07/09, 10:41 am
Hopefully it will be something good… But its weird that no one else is showing any slight glimpse of excitement….
#7
Redh3lix
16/07/09, 10:45 am
I am secretly.
#8
Len
16/07/09, 10:46 am
Well they’ve hardly shown us anything to get excited about…yet.
We’ll found out soon enough but I am admittedly finding it difficult to muster any enthusiasm.
I look fwd to hopefully being amazed…
#9
Tonka
16/07/09, 10:47 am
What’s there to be excited about? We have seen motion tech demos for years now. We even have a readily available working system out with it.
It’s not like with Natal where MS are trying a different approach. I doubt this will have more than what was shown at E3.
#10
Doomsayer
16/07/09, 10:48 am
Do you guys think they will reveal the final design?
#11
DeforMAKulizer
16/07/09, 10:48 am
Its good to be cautiously enthusiastic i guess…
#12
DeforMAKulizer
16/07/09, 10:49 am
@Doomsayer…
Im hoping of at least a name or final design, or maybe that interface that was in the patent, with removable buttons and the works…
#13
BraveArse
16/07/09, 10:49 am
I’m looking forward to it. What sony showed albeit apprently rushed ( and presented by some very scared geeks ) at E3 seemed to me to have more “core” potential than Natal. Although I’ll be a sucker for Natal stuff too.
#14
DeforMAKulizer
16/07/09, 11:10 am
E3 demo >_<
#15
Psychotext
16/07/09, 11:11 am
I like the pic of the EG folks.
#16
Psychotext
16/07/09, 11:13 am
Is that the 7th time you’ve told us it works Pat?
#17
DeforMAKulizer
16/07/09, 11:18 am
Umm… Natal anyone?
#18
DexxaxeM
16/07/09, 11:20 am
After the really embarassing last-minute presentation at last E3 I hope this time they will show us “something” tangible..
Even if, I have to admit, this motion controll seems a copy of the wii mote, an upgrade yes, but nothing revolutionary.
I mean, I do not see future applications / games to be far different from the ones already avaiable on wii…
#19
smiley0
16/07/09, 11:21 am
“little ps3″. Slim?
Haha @ the natal comment. Sony’s been working on this stuff for ages, and has shown some of it long before natal was shown, like the drawing stuff and the head tracking.
#20
DeforMAKulizer
16/07/09, 11:27 am
@ Smiley…Ya i know, but its weird to see the PS Eye have such power yet no investment software-wise…
Mezmerize and Tori-something are fun for a while, but i want stuff like Eyedentify, or that minority report like menu browsing…
Hopefully they have something in store…
#21
Sh1m3oN
16/07/09, 11:29 am
with the wand will be a new generation of eye cam?
Excuse my incorrect English
#22
Robo_1
16/07/09, 11:32 am
I hope we get to read/see this event in full, as I love hearing about the tech stuff.
#23
smiley0
16/07/09, 11:32 am
@DeforMAKulizer – I think there’s been a lot of investment in software in the lab. Making it available to developers and finding good uses for it in games is another issue. I think they are going to make it available to devs now though, by the sounds of it.
@Sh1m3oN – it uses the existing pseye camera.
#24
Patrick Garratt
16/07/09, 11:35 am
I’m recording the audio. I’ll post the entire thing once it’s over.
#25
DeforMAKulizer
16/07/09, 11:36 am
Great Pat thanks! =D
#26
Sh1m3oN
16/07/09, 11:38 am
where I look this?
#27
smiley0
16/07/09, 11:42 am
PATRICK!!! What were you talking about when you said the dev kit looked like “a little ps3″? It didn’t happen to look like that leaked ps3 slim did it? :p
#28
Robo_1
16/07/09, 11:42 am
Cheers pat, that’d be grand.
Hope we get to see some more of the motion tech.
#29
Psychotext
16/07/09, 11:49 am
Seeing pat completely out of his depth is fun.
#30
Blerk
16/07/09, 12:00 pm
Well this has unexpectedly turned into comedy gold!
#31
DeforMAKulizer
16/07/09, 12:05 pm
That was boring >_<
Good to see investment in Facial Tracking, and hopefully soon we will get to know a name or at least final design…
Cologne it is!
Plus its funny to see Pat go loco!
#32
Robo_1
16/07/09, 12:10 pm
The stuff they’re doing with the SPU’s sounds great though. SPU assisted graphic processes have always been the key to PS3′s potential, I know it’s not exactly “KIllzone 3 announced” but I do actually find stuff like this really interesting.
#33
BraveArse
16/07/09, 12:12 pm
uh oh – looks like Pat’s laptop has deceased.
#34
Robo_1
16/07/09, 12:13 pm
A fitting final post though.:)
Anywhere else doing a transcript?
#35
DeforMAKulizer
16/07/09, 12:14 pm
Ya i know, but a bit too technical for me… Hehe… Can’t wait to see how they apply it =D
#36
No_PUDding
16/07/09, 12:20 pm
I assume that his Laptop run out of batteries xD
#37
Monk
16/07/09, 12:23 pm
did Pat die
#38
Patrick Garratt
16/07/09, 12:26 pm
That was hard work
I’ll post the audio in a tick.
#39
Patrick Garratt
16/07/09, 12:26 pm
Yeah, the battery went.
#40
Monk
16/07/09, 12:30 pm
^
#41
Sh1m3oN
16/07/09, 12:36 pm
lol the laptop death, but the video?
#42
Ninja Moomin
16/07/09, 12:39 pm
The writer of this, the most terrible live blog i’ve ever read, is an embarrassment.
What were you expecting at develop, exactly?
Sony are delivery interesting and useful information on how they are finally unlocking the power of the PS3 and you reduce this to ridicule because you don’t understand it?
This isn’t a consumer conference… and you didn’t even try to interpret the information, nor translate its relevance to the readers of the blog.
In short – FAIL.
#43
No_PUDding
16/07/09, 12:45 pm
Ninja Moomin, you are on a gaming enthusiast site. He (Pat) is a member of the games press, and therefore is trying to create content that is suitable for YOU as a consumer and enthusiast of games.
The content was also delivered in this manner, on the pretense it was being recorded, so you will hear all the details eventually.
If you wanted to listen to it first hand, and live, then you should have gone to Brighton yourself.
#44
Robo_1
16/07/09, 12:52 pm
Yeah, as No Pud says, Pat’s reporting of the event is going to be what most of the audience here needs. There was clearly some high level techniques discussed, which only developers are going to fully understand, and they’ll be reading full transcriptions later or will be attending the event themselves.
#45
Dannybuoy
16/07/09, 12:56 pm
Mmmm. I just love creamy z-buffers
#46
Ninja Moomin
16/07/09, 12:58 pm
yes – but filling the live blog with no information other than inane comments makes me wonder why you bothered paying someone to liveblog it at all?
And you’ve basically just said that you guys consider your audience in quite a dim light.
Surely the point of any site in a competitive arena is to give readers something of value?
#47
No_PUDding
16/07/09, 1:06 pm
Argue value to me? Can entertainment not be value?
As for the audience in a grammatically erroneous ‘dim light’, clearly Pat didn’t understand, and he’d be stupid for assuming people are more clever than him.
Lowest common denominator and all that.
And as for paying someone to live blog it, the Editor is doing the live-blogging. And I am sure that escaping rainy Wales, for a nice day in the south of England was great for him, regardless of there being more to Develop 09, than just this session.
#48
BraveArse
16/07/09, 1:20 pm
What is dim about not understanding what a z-buffer is exactly? Pat hit the right tone for the demographic here… which is mostly gamers not developers. Even if Pat did understand what was being said I’m not sure he would have the time to digest and regurgitate it all in an appropriate form for us. Which in my case would be “Peter and Jane Lurn Cumpooturs”. Liveblogs are made for instant snappy commentary – which has to be very difficult in what sounded like a very dry and academic talk.
#49
Blerk
16/07/09, 1:39 pm
I’d have liked to have seen someone interpret all of that stuff for the uninitiated at liveblog speed! Now that really would have been something!
#50
Hero of Canton
16/07/09, 1:41 pm
This isn’t a consumer conference… and you didn’t even try to interpret the information, nor translate its relevance to the readers of the blog.
Well, clearly a lot of it WASN’T relevant to the readers of this blog. It might have been to fans of Digital Foundry, perhaps, but not all of us are versed in the ways of the z-buffer and stencil cull methods, or exactly what they mean for gamers. Clearly Pat wasn’t aware that he was going to be liveblogging something which would be so impenetrably technical to most, so he decided to have a bit of fun with it rather than just posting nothing. In the circs, it’s what most of us normal people would have done.
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