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David Perry says that gaming should be more convenient

Tuesday, 14th July 2009 16:12 GMT By Stephany Nunneley

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David Perry says that gaming should be more convenient for players and the limitless power of cloud computing could help consumers get games easier and eventually lead to less clutter on shelves at home.

“Facebook is a really good example of how data ownership is changing,” Perry told attendees at Develop. “People don’t really care if they own a version of Texas Hold’em or Yoville as long as they can access it easily.

“YouTube didn’t try and drive everyone to their portal. Instead, they allowed videos to be distributed across the web. How many videos would you watch if you had to register with every video maker? How many videos would you watch if you had to download the entire video first? And yet that’s something we ask our consumers to do.”

To demonstrate this, he used World of Warcraft as an example. While commending Blizzard for the realively small download, he took the audience through the thirty-one clicks it takes to start playing the game.

“I get twenty clicks in before I see a play button; but then I still get another legal agreement.” he said.

Perry then stated that Gaikai would allow users to start playing with just one click which he says is absolutely critical and gaming companies need to get behind it.

“If Eidos wanted to do this, they couldn’t cover the world in game servers,” he said. “But if all our companies worked together, we could.”

We have a video interview with Big Dave which will be posted later.

Meanwhile, get more regarding his streaming games philosophy via Gamasutra.

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7 Comments

  1. Blerk

    David Perry – video gaming’s very own catalogue model.

    #1 5 years ago
  2. Madeira

    Gaming needn’t be convenient. We don’t do things we enjoy because it’s convenient. YouTube is popular because the internet is boring and stuff like Rap Chop is viewable in an instant and it’s good for a cheap, quick laugh. Is that how he views video games? A cheap, quick way to pass the time because we’re all bored?

    Cloud gaming will introduce input lag in some capacity. Even if Gaikai was so fucking convenient that the game I wanted to play would immediately pop up on my TV the instant I thought of it, who cares when it looks and plays worse than if you had the game running on your own hardware.

    #2 5 years ago
  3. SunKing

    Gaikai isn’t trying to replace consoles, though. I think what it’s going to do is offer a “taste” of certain games, almost like a streaming demo service, but with the option of purchasing access to these games at a much reduced price. While some video games are more than a “cheap, quick laugh”, others are nothing more than that. You might not want to play GTA 4 or Resident Evil 5 on Gaikai, but what about Lumines, Mario Kart, Diablo 2, Pirates!, Unreal Tournament 3 or Street Fighter IV?

    #3 5 years ago
  4. Patrick Garratt

    Just posted a video interview with Dave at the top of the site. He goes into a good amount of detail.

    #4 5 years ago
  5. SunKing

    Cheers, Pat. :)

    #5 5 years ago
  6. Madeira

    @SunKing: Just about every one of those titles you mentioned are deep games that people want to play with optimal visual fidelity with fast, accurate input. Hell, every game you want that, unless you don’t really care about games and you just want to pass the time.

    If Gaikai and OnLive were just going to be just another portal for casual games, that’s one thing- but they are touting it as a console replacement, where you will want to play the latest and greatest.

    I haven’t heard either camp mention anything about it being used as a streaming demo service.

    #6 5 years ago
  7. SunKing

    I think the whole point that Perry is making is that Gaikai isn’t directly competing with consoles. And I agree that to get the best experience from those games you’ll buy them on the appropriate platform, and that’s definately something that Perry will argue. Let’s say that you haven’t played Street Fighter IV, though, and you want to see what it’s like. With Gaikai you can do that with one click (potentially) and get enough of a feel to decide whether you might go out and buy the game. I’ve written in more detail about this on my blog, here:

    http://bowlbyspeaks.wordpress.com/2009/07/07/gaikai-youtube-gaming-for-the-masses/

    #7 5 years ago

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