Command and Conquer 4 to require “always-on” Internet connection

Tuesday, 14th July 2009 20:03 GMT By Stephany Nunneley


Command & Conquer 4 will require an always-on Internet connection to allow single-player campaigns to function properly, according to a post over on the Command & Conquer Den by community manager APOC.

“As of right now, you need to be online all the time to play C&C 4. This is primarily due to our “player progression” feature so everything can be tracked,” he wrote. “C&C 4 is not an MMO in the sense of World of Warcraft, but conceptually it has similar principles for being online all the time. While some may be taken aback by this, we’ve been testing this feature internally with all of our world-wide markets.

“We wanted to make sure it wouldn’t take away any significant market or territory from playing the game. We have not found or seen any results that have made us think otherwise. You won’t need a fast connection, in fact, you could be on age-old dial-up, and have the same single player experience as everyone else. Online all the time won’t cause lag for single-player. We’ve also heavily worked on the online infrastructure such that people with slower connections will not lag other players with faster connections in Multiplayer.

“What we are doing for multiplayer for the game and with our infrastructure for this game is unlike any we’ve produced before and I think you will finally see the culmination of a lot of key leanings from past projects in C&C 4, in this respect.”

More through the links.

Thanks, VoodooExtreme.



  1. BrokenSymmetry

    That’s a lot of words to justify the required internet connection for a single-player game, when everyone knows it’s an anti-piracy measure. I’m fine with it, though, as I prefer this approach much to any other disc-based or rootkit-based DRM approach.

    #1 6 years ago
  2. Hunam

    You might be fine with it, but what about our friends in the armed forces who want to play video games during their downtime but don’t have an internet connection? I believe that was the complaint which toppled the 9 day DRM fiasco on Mass Effect.

    #2 6 years ago
  3. freedoms_stain

    The most hardcore of hardcore PC gamers like their gaming machine to remain unconnected from the internet so they don’t have to deal with resource hogging firewalls and AV and to protect their babies from internet nasties.

    They won’t like this, and they’re the type of people who play this particular breed of boring-ass game.

    #3 6 years ago
  4. gh0sst

    Videogame piracy is going to die soon.

    #4 6 years ago
  5. SunKing

    I am extremely skeptical that this is something that couldn’t have been done without an always-on internet connection.

    #5 6 years ago
  6. JesteR

    Im pretty sure this shit will be crack within a week after release…..

    @ghosst….. yeah dream on

    #6 6 years ago
  7. Kamikaze_Tutor

    56K is not cheap yo!

    #7 6 years ago
  8. Grimrita

    Pay to play maybe? I know from my time at EA, they were trying to figure out new ways to get extra cash from the boxed product.

    They tested the water with Bad company and look how the idea of buying weapons bombed. And now they are trying it with heroes.

    Its a model they use in Asia alot and appears to work. The game is free but additional items are extra.

    #8 6 years ago
  9. SunKing

    I’m pretty much done with the C&C series now, but if it were play-to-play? Count me doubly-done.

    #9 6 years ago
  10. theevilaires

    then it will fail hahaha

    #10 6 years ago
  11. Michael O'Connor

    Man, you’d think E.A. would have learned by now.

    Spore came out with a draconian DRM system, and became the most pirated game of all time. A few months later, The Sims 4 smashed that record.

    Who wants to bet this is going to end up doing just as well on the pirate “market”? I have to be connected to the internet just to play my game? Fuck that.

    #11 6 years ago

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