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Sony says PS3 games are too big to be offered through PSN

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PlayStation Network operations director, Eric Lempel, has said that downloadable PS3 games will not be heading to PSN any time soon.

Mainly because of the shear size of ‘em.

“It’s not something we have planned, just because the size of the games is massive,” he told IndustryGamers. “With Blu-ray we can put up to 50 gigs on a dual-layer disc, while [Xbox 360] is still on a 9-gig media. So technically it’s possible, but I think the issue would be, ‘Do you want to download 40 gigs and keep that on your hard drive?’

“I think there’s great opportunity there in the future, and it’s something we’ll always look at, but for the time being it’s not a direction we’re going in.”

More through the link.

Via Play.TM.

  1. Phoenixblight said:

    THank you captain obvious wanna announce something else we already know X_X

  2. Whizzo said:

    Burnout Paradise says “hi!”

  3. clynchehaun said:

    And Warhawk and GT5 Prologue… Should be a case by case basis. Don’t see any major reason they can’t match title for title of games the 360 lets you download, unless the PS3 version of those are really uncompressed… Actually just read the link and it seems they speculate something similar…

  4. Phoenixblight said:

    Sony is really bad at compressing data nothing to the amount M$ can do.

  5. Dannybuoy said:

    Too bad, I just installed a petabyte drive in my ps3 ;-)

  6. Mattigan said:

    Isn’t most of the disk taken up by duplicated data (to speed up disk access times) anyway? Strip that out and I would think that most games would be substantially smaller…

  7. rainer said:

    Uh multi-platform titles certainly aren’t too big as they are designed with the Xbox in mind which has a limit of 6.7GB everything taken into account (copy a game to dash and that’s the highest total)

    Sony is also know to have padded some first party Blu-ray games, the first Ratchet & Clank did and the data was only around 12GB I think and also you could remove the localizations and server up an image specific to each area.

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