BioWare says it has no regrets regarding Baldur’s Gate

Thursday, 9th July 2009 23:20 GMT By Stephany Nunneley


BioWare’s Greg Zeschuk has told Videogamer that since the company could not expand on characters in Baldur’s Gate, Dragon Age: Origins will be it’s spiritual successor.

So, that’s why they keep saying that.

“The things we miss more than anything else are some of the characters we created,” he said. “It’s frustrating – like Minsc and some of the other characters we built over the years – not being able to continue to stem that is a bit frustrating. Though, to be fair, we feel like we closed the series.

“There are a lot of video games that – like the original Wasteland – never had a sequel, but there are a lot of games that never actually end. Whatever happens, they’re left hanging and fans are like, ah I wish I’d finished it.

“But because we were able to finish the sequence of games in Baldur’s Gate: Throne of Bhaal… it’s funny, we were satisfied that we were able to deliver that entire arc. Go ‘there it is and that’s the story of Baldur’s Gate’. We feel like we finished our work at that time.

“We don’t have regrets.”

More through the link.



  1. Khanivor

    No doubt one of the 1st bits of user created content will be Boo.

    As it fucking should be.

    #1 6 years ago
  2. hitnrun

    I think they’re caught up in the conflict, unique to videogames, between the science of computers and the art of the storyteller.

    As for the writers or filmmakers in them, of course they have no regrets. They finished the story, after all, as planned (and rather grandly I might add)! Why would they go back to make another game instead of starting on their Next Thing?

    But as programmers, developers, and businessmen, of course they *do* have regrets. Putting out the sequel and expanding on your last effort ad infinitum are givens in the game industry. Fandom and money are not to be left on the table.

    #2 6 years ago

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