GDC2010 March 9-12 - Just the news, ma'am
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BioWare: Dragon Age user content on consoles; it’s a massively-single-player RPG

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BioWare co-founder Greg Zeschuk has said that because of the tool set included with the PC version of Dragon Age: Origins, he would like to see user created content from it carried over onto consoles.

“We’ve a lot of DLC plans,” he told CVG (Via Joystiq). “There’s a slight difference on PC and console, because on PC we provide full user tools that let you modify and create your own levels and stories. You can browse a lot of that user content from within the game.

“On the console side, it’s obviously not really feasible for us to provide the toolset, but we are actually looking at ways to potentially share the content created on the PC on consoles. There aren’t really any huge technical hurdles to that.

“We are creating a lot of downloadable content that’ll be on offer shortly after release. We already have a team working on it, because the core content of the game is pretty much done.”

On the other side of the coin, Kotaku noticed during its demo of the game, that at the end of a video that was shown were logos for Twitter and Facebook.

When asked about this, senior product manager David Silverman stated that people should think of Dragon Age as a “massively single-player role-playing game.”

Apparently, EA and BioWare plan to find ways to connect communities of players and allow them to be aware of each other’s in-game feats.

Hopefully this is the last bit of Dragon Age news for a few days.

No offense, Greg and Ray.

  1. Aimless said:

    There’s a precedent for PC created content on PS3 in the form of UTIII, but, much as with that game, I can’t see Microsoft being too happy at the idea of being able to copy files from a USB stick or the like.

    Following that logic any user content for the 360 version would have to be distributed via the Marketplace, consequentially requiring it to go through testing and verification. Which costs money. I’m doubtful it will happen, in other words.

  2. SwiftRanger said:

    “Which costs money.” and time.:)

    I do hope that ‘connect communities’ on PC also means there will be auto-download through a unified online service for these fan mods. With NWN it was a clusterfuck going through all the hoops on the Vault (which was an IGN site), a bit too messy.

    Despite that, NWN did make a strong case for user content more than any other game, you can’t imagine what people came up with. If the DA campaign is shit you can be sure someone will trump it by using the toolset.

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